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1. Motherships Need a Fix - in Player Features and Ideas Discussion [original thread]
Edited by: Azuse on 11/06/2009 17:26:08 Originally by: Endel Edited by: Endel on 11/06/2009 12:21:33 15% reduction in Triage mode duration per carrier level. Able to use fighters in triage. There, your super-carrier with more ooo...
- by Azuse - at 2009.06.11 17:25:00
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2. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
Requires more pink sparkles and/or total overhaul. I'd imagine the art department would like this redone too, every art department love to show off -------------------------
- by Azuse - at 2009.06.01 17:30:00
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3. A way to reduce a little Jita LAG - in Player Features and Ideas Discussion [original thread]
Am i the only person who finds it amusing that the op is complaning about adding to system lag to bit on a contract that's available region wide? A smarter man would never have left his alt in there. -------------------------
- by Azuse - at 2008.10.01 11:59:00
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4. Desyncs; Where did CCP go on this topic? - in Player Features and Ideas Discussion [original thread]
I'd like to add something witty, or intuitive, but the reality is i cannot add anything other than the client not forcibly updating with the server is just sloppy, either that or it is but the packets are getting lost en rout which i doubt. The ...
- by Azuse - at 2008.09.28 10:36:00
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5. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
Originally by: Yuri Mengeroth And could the map display a stylized sea serpent with a sign reading "here be monsters"? You made my day m8 -------------------------
- by Azuse - at 2008.07.15 23:19:00
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6. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
What? Why not? this is genius of the highest order Anyway call them whales, squirrels or belt rats it demonstrates there plenty of other potentially vibrant (albeit highly amusing) un-tapped occupations in eve. The biggest drawback of eve is al...
- by Azuse - at 2008.05.05 16:44:00
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7. Death to Macro Miners! - in Player Features and Ideas Discussion [original thread]
I think you've never actually looked at the scripts, only reason you've got those miners in hig sec is because it's eay to move the masses of ore, but the actual scripts are totally automated, they search for specific ores, they warp around and do...
- by Azuse - at 2008.02.07 11:53:00
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8. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
I'd probably go to a whaling competition from there but nvm If it help then think of them as ultra rare faction rats. Since the scanner changes hunting those has hardly been a profession but i like the idea of increased variety in eve and this ...
- by Azuse - at 2008.01.07 22:01:00
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9. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
This gets my shameless approval on comedy value alone. [Insert Moby **** joke here] There is no substitute for pilot experience. Support the Space Whales!
- by Azuse - at 2007.08.14 20:56:00
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10. Feature Requests for Outlaws - in Player Features and Ideas Discussion [original thread]
Originally by: Lakotnik 1.) OK, good suggestion. 2.) Totally stupid. Have you ever seen/heard y remote assist was made criminal act. I dont think so, or you just want to exploit this... NO, NEVER AGAIN!!!! 3.) As i currently have more any ...
- by Azuse - at 2007.04.09 07:27:00
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