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1. EVE Online Apocrypha 1.5 deployment Thursday, 20th August 2009 - in EVE Information Portal [original thread]
Still a little fuzzy on the sound fixes. They biggy was combat sounds. If the camera was next to my ship, and the ship had active shielding, then all you heard was the hum -no other combat sounds at all. If you pulled the camera far away, combat...
- by Backdaft - at 2009.08.19 22:33:00
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2. EVE Online Apocrypha 1.3 Feedback Thread - in EVE Information Portal [original thread]
CCP I applaud your work on inventory issues. But really, you're all the way up to 1.3 now and you still can't/won't fix the sound bugs? I've been playing EVE for 5 YEARS and until APOC I've never had to turn the sound off. Now I constantly have to...
- by Backdaft - at 2009.06.29 23:35:00
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3. New Dev Blog: Debugging Jita Live - in EVE Information Portal [original thread]
Amida, I'm not familiar with cPython but I do know many higher level languages compile down into C first. Many are highly efficient at this and I suspect any slow downs are minimal -probably less than 5% if I had to guess. Java is designed to run...
- by Backdaft - at 2009.04.09 17:26:00
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4. New Dev Blog: Debugging Jita Live - in EVE Information Portal [original thread]
Mara, you're right Extreme programming morning meetings are only suppose to be 15 mins -no matter what. But that only works up until you have a manager in the room. Managers can't do anything in 15 minutes. lol I'm thinking there's another joke i...
- by Backdaft - at 2009.04.09 17:12:00
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5. New Dev Blog: Debugging Jita Live - in EVE Information Portal [original thread]
Those one-liners can be a b**ch! "Dude, I have a date tonight. I've already tested this one line of code, so can you sneak it into your build? I don't have time to check it in myself and then do a full project rebuild before I need to leave." "...
- by Backdaft - at 2009.04.09 00:18:00
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6. New Dev Blog: Debugging Jita Live - in EVE Information Portal [original thread]
Can anyone from CCP comment further? Specifically, about all the problems that were occurring on the servers the day before the Apoc upgrade downtime? Jita seemed to be lagging terribly with only 600 players in it that day. Entering and leaving ...
- by Backdaft - at 2009.04.08 23:28:00
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7. EVE Online: Apocrypha Issues Thread - in EVE Information Portal [original thread]
My #1 Rule for patch days!!! Wipe your cache! PETITION SYSTEM IS DOWN! I logged in through the website. I could get the new petition page (although sometimes this took 1 to 2 minutes), I made my petition (thank goodness I saved off the text in a...
- by Backdaft - at 2009.03.10 23:17:00
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8. New Greyscale Blog: Alchemy - in EVE Information Portal [original thread]
Um, so what's the real scoop? I thought 100 min#1 + 100 min#2 = 100 unrefined. Then refine that to get 10 refined + 95% of min#2 returned So then why am I looking at the info on the new reactions and it's saying 100 + 100 = 1 unrefined. Huh? I'...
- by Backdaft - at 2008.11.12 08:18:00
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9. Optional patch deployed today, 25 July - in EVE Information Portal [original thread]
Finally saw my bug report on cache size problems? LOL. Nice to feel like ccp actually reads those things. Patch seems to work fine for me. But it didn't cure my "out of video mem" problem (see below) Recap: Used to run 2 clients, premium, window...
- by Backdaft - at 2008.06.27 01:02:00
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10. New Dev Blog, Chronotis on Asteroids & the Need For Speed InitiativeÖ - in EVE Information Portal [original thread]
I have to wonder how much of the eve economy is already supported by macro miners? If CCP introduced a new system that thoroughly stopped the macro'ers how fast would the economy spiral out of control? So first a phased shift perhaps from the ol...
- by Backdaft - at 2008.03.17 17:45:00
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11. New Blog from Tuxford, Overview Buff - in EVE Information Portal [original thread]
First, will the improvements to the overview also fix the bugs? For instance, If I have an overview file designed for fleet manuveurs then I don't want friendlies to show up where they can accidently be targeted in my overview. But something wierd...
- by Backdaft - at 2008.02.20 15:11:00
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12. Capital ships for miners coming, new Dev Blog by Chronotis - in EVE Information Portal [original thread]
Edited by: Backdaft on 07/08/2007 14:29:14 Originally by: CCP Chronotis Provisional capacities as follows: Cargohold = 25,000m3 Corp Hanger = 10,000m3 Ship Maintenance Bay = 600,000m3 (restricted to mining barges, exhumers, industri...
- by Backdaft - at 2007.08.07 14:26:00
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13. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Fix the map. When closed, it should preserve location, zoom level, and rotation across both axis. I get map out of glove compartment, unfold it, orient it, find my location on it; I look up for a second and when I look back it has auto-stored its...
- by Backdaft - at 2007.03.22 21:25:00
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14. Bloggers #48, Hammerhead on Top Ten Lists and Feedback - in EVE Information Portal [original thread]
Edited by: Backdaft on 22/02/2007 01:41:55 Wow. I just helped take down my first corp POS today, and it really hurt. Now I wish I'd added more stuff to my top 10 list. Most notibly the ability to repackage ships and mods at one of the POS stru...
- by Backdaft - at 2007.02.22 01:43:00
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