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21. Complex/DED Site mechanics broken? - in Missions & Complexes [original thread]
Edited by: Baenus on 05/05/2011 21:45:20 Originally by: Emperor Salazar You got me Holmes. I shopped that picture of me finding a Gurista Hideout. Damn you are good. Oh wait, you're just terrible. Nevermind. Feel free to continue to...
- by Baenus - at 2011.05.05 21:44:00
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22. Complex/DED Site mechanics broken? - in Missions & Complexes [original thread]
Originally by: Emperor Salazar Edited by: Emperor Salazar on 05/05/2011 20:13:25 Here you go moron 3 systems, first 2 empty of sigs, 3rd had 3. Mag, mag, Gurista Hideout. Damn you are dumb. No escalation and no faction spawn. Mayb...
- by Baenus - at 2011.05.05 20:30:00
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23. Complex/DED Site mechanics broken? - in Missions & Complexes [original thread]
Edited by: Baenus on 05/05/2011 18:02:33 Edited by: Baenus on 05/05/2011 18:01:31 Originally by: Emperor Salazar Originally by: Baenus Originally by: Destamon I'm finding enough combat sites at any time of the day, ...
- by Baenus - at 2011.05.05 17:59:00
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24. Complex/DED Site mechanics broken? - in Missions & Complexes [original thread]
Originally by: Destamon I'm finding enough combat sites at any time of the day, and so are others (just check exploration channel in-game). Are you sure you guys are not just getting extremely bad luck with the PRNG? Well you would expe...
- by Baenus - at 2011.05.05 15:38:00
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25. Complex/DED Site mechanics broken? - in Missions & Complexes [original thread]
Originally by: Caleidascope So, it is still broken. Well yes, and no. There are sigs out there, and they do respawn correctly now... with the exception of combat sites. There are a crapload of radar sites and mag sites still respawnin...
- by Baenus - at 2011.05.05 01:15:00
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26. Faction items in complexes, drops out of balance? - in Missions & Complexes [original thread]
Damn, seriously? He's complaining about the loot drops in 1/10 newbie drug dealer plexes in gallente space. Coreli c-type frigate mods, of which only 3 items are really worth any money... and even then it's less than 20m. before the loot table ner...
- by Baenus - at 2011.05.02 16:33:00
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27. I think there should be Random NPC attack on High sec. - in EVE General Discussion [original thread]
In this thread we have someone wanting an entirely new pirate faction created because they don't want to fight already established npc pirate factions. I mean other than the name and ship fittings, don't we already have 4 perfectly good pirate fac...
- by Baenus - at 2011.05.01 19:37:00
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28. I think there should be Random NPC attack on High sec. - in EVE General Discussion [original thread]
Originally by: Amberlamps In this thread we see many people unable to read the first sentence of someone's post. Originally by: Leysritt (not the pirates that belong in factions like guristas or sansha) Here let me fix t...
- by Baenus - at 2011.05.01 14:09:00
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29. Fix the loot tables! - in Missions & Complexes [original thread]
So much troll in here. The poor guy doesn't want easier drops people. He is asking why they haven't worked the b-type mods into plexes as they correctly should have been. your so busy trolling him off a "what if they did x" you forgot what he was ...
- by Baenus - at 2011.04.26 12:16:00
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30. Highsec minmatar exploration - in Missions & Complexes [original thread]
You really don't need a loki, unless your getting alot of escalation sites in low sec... then a loki helps with the cloaky unprobable fit. As long as your not doing caldari exploration pretty much any minnie t2 ships will work fairly good. Althoug...
- by Baenus - at 2011.04.18 15:17:00
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31. The exploration nerf observation thread - in Missions & Complexes [original thread]
Originally by: paineaser i see no change in 0.0 since DT That's because 0.0 wasn't broken, only empire sigs were not respawning. hurr
- by Baenus - at 2011.04.14 19:05:00
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32. The exploration nerf observation thread - in Missions & Complexes [original thread]
I can confirm it is working. I personaly cleared my test system of sigs today, came back an hour later and 3 completely different sigs had spawned. Thank you for fixing it CCP, glad it only took you a week instead of the usual 2 years :P
- by Baenus - at 2011.04.14 18:19:00
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33. The exploration nerf observation thread - in Missions & Complexes [original thread]
I'm pretty sure it's a bug. in true CCP fashion they were in such a hurry to ram a unwanted "fix" for 0.0 sig mechanics down our throats that they released a poorly coded patch and broke the entire profession. I have been online since DT today sca...
- by Baenus - at 2011.04.11 15:14:00
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34. The exploration nerf observation thread - in Missions & Complexes [original thread]
Originally by: Emperor Salazar Originally by: DeMichael Crimson Originally by: Emperor Salazar Dude, your own data supports my position. Look at the numbers. I scanned ENTIRE REGIONS at least twice each (I think I did Lon...
- by Baenus - at 2011.04.11 13:15:00
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35. The exploration nerf observation thread - in Missions & Complexes [original thread]
I can confirm that sigs only spawn after downtime. I used Adacyne as the test system. Before this last patch you could expect 4-6 sigs in adacyne at any one time. Now right after downtime you still get about the same and possibly a wh. Once those ...
- by Baenus - at 2011.04.10 19:23:00
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36. Scanning sites down very, very difficult now since 1.4 patch? - in Missions & Complexes [original thread]
I'm pretty sure either it's bugged atm or a ninja nerf all around. For instance if any of you know Adacyne, it used to pop 5 sigs at a time, a couple wh... a ladar or grav, maybe a radar and on the good cycles a 4/10 serpentis Phi outpost. Now eve...
- by Baenus - at 2011.04.10 05:06:00
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37. Scanning sites down very, very difficult now since 1.4 patch? - in Missions & Complexes [original thread]
I've noticed that the sites have totally dried up where i look. It went from 2-3 scan sigs and maybe a 100% site to nothing, not even wormholes but like every other day. 10 systems in a row since the patch, nothing
- by Baenus - at 2011.04.10 02:08:00
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38. Faction and Complex Gear on Sisi - in Test Server Feedback [original thread]
Originally by: Headerman Only way to do it is to buy the stuff on TQ before the server mirrors, then after it has done so, get on Sisi and move it to your testing system Incorrect and frankly, ******ed. The easiest way is to just go ru...
- by Baenus - at 2011.04.06 17:49:00
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39. Size Matters! LOTS!! dont believe me? look! - in EVE General Discussion [original thread]
I never got the reason they killed the turrets in the first place, if I remember right pre-dominion didn't they have recoil animations for guns anyway? Were those bugged?
- by Baenus - at 2011.03.30 17:28:00
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40. Regular drone AI borked now? - in Test Server Feedback [original thread]
Scanned down a 5/10 drone offshoot and ran it for giggles. Nothing in it except missile armed enemies fired at me. Even the drone hive mother at the end only shot citadel torps at me. Anyone else notice?
- by Baenus - at 2011.03.25 02:50:00
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