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1. Announcement:EVE: Citadel expansion - General feedback - in EVE Information Portal [original thread]
this patch killed not only cars, but also dreads), many had already left with wh, many said they leave the game, Titans pilots shocked to think where are they hiding the Titans now, industrialists are waiting for the full notch of POS, to dump the...
- by BambarbiyaKirgudu - at 2016.04.28 15:39:10
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2. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Came a crappy patch, in the history of eve! Guys from Wh going to leave the game, some to move out of WH - where before, few people wanted to live, and now it is easier and more comfortable to farm in 0sec, where you can see local and near everyth...
- by BambarbiyaKirgudu - at 2016.04.28 05:30:14
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3. Sticky:[Citadel] Capital Escalations and Drifter Boss - in Wormholes [original thread]
All these useless changes(drifters, decrease WH, citadels, delete Pos, cutting dreads, carriers) will lead many of the players exit from the game and online fall! All the more so what in the end of the year comes Starcitizen!
- by BambarbiyaKirgudu - at 2016.04.10 20:03:05
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4. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Many people have begun to sell the titans, because a great price for the Citadel, not field and its easy to kill. Also soon will be with dreads and carriers!
- by BambarbiyaKirgudu - at 2016.04.06 17:42:56
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5. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Bobinu wrote: BambarbiyaKirgudu wrote: Let's tell ourselves yourself the truth and ask yourself - these innovations we expect from developers? Why all this fuss with capitals and citadels? Instead, to bring new modules and structure in game,...
- by BambarbiyaKirgudu - at 2016.03.24 12:05:24
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6. Sticky:Dev blog: Calling All New Players! Updated Rookie Resources! - in EVE Information Portal [original thread]
What should be done to attract new players to the game and have not left the old players! You've got to remember what happened good for the past 8 years that I play - 6 years ago, came the epic and grandiose updates with wormholes, came t3 ships, ...
- by BambarbiyaKirgudu - at 2016.03.24 11:47:14
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7. Sticky:This Week in EVE #113 - Week 11/2016 - in EVE Information Portal [original thread]
Began to appear here such characters, three days from birth and pumped all skills http://eveboard.com/pilot/IronBank - it can cause an imbalance in the game, what time and again has already been written! Can't you do that the player could add 1-...
- by BambarbiyaKirgudu - at 2016.03.22 08:49:10
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8. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Let's tell ourselves yourself the truth and ask yourself - these innovations we expect from developers? Why all this fuss with capitals and citadels? Instead, to bring new modules and structure in game, without breaking the old, what well-balanced...
- by BambarbiyaKirgudu - at 2016.03.19 17:12:13
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9. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Let's tell ourselves yourself the truth and ask yourself - these innovations we expect from developers? Why all this fuss with capitals and citadels? Instead, to bring new modules and structure in game, without breaking the old, what well-balanced...
- by BambarbiyaKirgudu - at 2016.03.19 13:24:30
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10. Announcement:March release - Issues feedback - in EVE Information Portal [original thread]
Let's tell ourselves yourself the truth and ask yourself - these innovations we expect from developers? Why all this fuss with capitals and citadels? Instead, to bring new modules and structure in game, without breaking the old, what well-balanced...
- by BambarbiyaKirgudu - at 2016.03.19 13:20:56
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11. Sticky:This Week in EVE #113 - Week 11/2016 - in EVE Information Portal [original thread]
Let's tell ourselves yourself the truth and ask yourself - these innovations we expect from developers? Why all this fuss with capitals and citadels? Instead, to bring new modules and structure in game, without breaking the old, what well-balanced...
- by BambarbiyaKirgudu - at 2016.03.19 13:11:39
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12. Should i dimantlke my POS now and sell it? - in EVE General Discussion [original thread]
I see many already understand that the removal of POS with games nobody wants and it's stupid - but its don't understand only in CCP - may be they are not playing in this game?)
- by BambarbiyaKirgudu - at 2016.03.02 06:12:04
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13. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
I agree with you! And again, they wrote already that the price of a small POS and the price is small the citadel is not comparable and that POS has a field and that we are players asking them not to remove from the game - and what we write, don't ...
- by BambarbiyaKirgudu - at 2016.02.11 09:08:49
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14. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Hello dear developers! I want to express opinion of the majority of Russian-speaking players! Reworking Capital Ships will lead 1) to a drop online, as many players learn the skills on them, which are studied over the years! You created a situatio...
- by BambarbiyaKirgudu - at 2015.11.11 14:32:33
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