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161. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Originally by: dAn melax btw. what about capital torps? ;D will phoenix be pimped ? xD They would need to put in capital cruise else the phoenix will become utterly useless, with a range of maybe 50km it would be dead in the water agai...
- by Benn Helmsman - at 2007.10.18 21:34:00
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162. Missile defend systems - in Player Features and Ideas Discussion [original thread]
Originally by: AshtarDJ Originally by: Benn Helmsman How about a high slot system (maybe a turret hardpoint?) system to defend against missile attacks that works like the ones already used on ships today: CIWS Goalkeeper Using ...
- by Benn Helmsman - at 2007.10.18 15:53:00
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163. Point Defense Mode: Gun module Toggle - in Player Features and Ideas Discussion [original thread]
Originally by: J'Mkarr Soban Hmm. Nice idea, certainly. The only possible problem I see is that it would create so much more lag. It looks like at least torps will be more heavily used in PvP soon, so with Ravens out there spamming them yo...
- by Benn Helmsman - at 2007.10.18 15:52:00
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164. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Originally by: Transcendant One Someone who owns a state issue? Oh yeah that would fall in line ^^
- by Benn Helmsman - at 2007.10.18 13:49:00
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165. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Originally by: hellwarrior Just to be an ass. NICE LAUNCHERS 4 SALEH Who would pay that kind of money for modules that arent good in first place?
- by Benn Helmsman - at 2007.10.18 13:43:00
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166. POS - Guns and Missiles - in Science and Industry [original thread]
I never understood why anyone would fit missile turrets on a pos, their damage is so embarrissing low, that it hurt in my teeth.
- by Benn Helmsman - at 2007.10.18 13:40:00
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167. Sky-rocketing datacore/decryptor prices effecting supply - in Science and Industry [original thread]
Very simple: T2 BPO holders can undercut invention made items all the time, so after the time it took them to realize that their uberwtfbbq margins are gone, they just keep making smaller magins just beneath the invention costs. This way inventi...
- by Benn Helmsman - at 2007.10.18 13:22:00
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168. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Power Diagnostic System II 100MN MicroWarpdrive II Large Shield Extender II Large Shield Extender II Large Shield Extender II Invulnerability Fi...
- by Benn Helmsman - at 2007.10.18 12:53:00
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169. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Edited by: Benn Helmsman on 18/10/2007 10:50:18 Originally by: FinalFlash84 Well, i think that the fitting reqs are a bit too high (compared to other close range weapons). For example: 6x Siege Missile Launcher II and ONE 100mn Mwd ...
- by Benn Helmsman - at 2007.10.18 10:50:00
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170. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Update to numbers
- by Benn Helmsman - at 2007.10.18 10:36:00
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171. Missile defend systems - in Player Features and Ideas Discussion [original thread]
How about a high slot system (maybe a turret hardpoint?) system to defend against missile attacks that works like the ones already used on ships today: CIWS Goalkeeper Using quite a bunch of ammo firing, with a chance (maybe 30%) to kill a mis...
- by Benn Helmsman - at 2007.10.18 00:35:00
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172. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
makes raven some awesome damage dealer, thx to the fact it can choose the damage type freely. Looks like it finally paid to stay with caldari missile ships.
- by Benn Helmsman - at 2007.10.17 22:23:00
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173. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
actually its 33,3%, i added the numbers.
- by Benn Helmsman - at 2007.10.17 22:17:00
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174. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Update to torp stats on SiSi atm: Bane torp: Explosion radius 530m flight time 8.25 secs velocity 1100m/s expl. veloc. 100m/s damage 540 Javelin torp: Explosion radius 350m (yes thats right, less than 400) flight time 5 secs velocity 2700m/s ex...
- by Benn Helmsman - at 2007.10.17 21:51:00
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175. Research: keep or sell - in Ships and Modules [original thread]
Invention only, no more lottery, no T2 BS BPOs... ever...
- by Benn Helmsman - at 2007.10.17 19:15:00
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176. Maxed skills on SiSi all the time? - in Player Features and Ideas Discussion [original thread]
Originally by: Tonto Auri Originally by: Benn Helmsman Tbh, i dont see why not everybody gets maxed skills on test server all the time. So everybody could test everything in game. Not only the ones who can on TQ already. It is ...
- by Benn Helmsman - at 2007.10.16 19:16:00
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177. Maxed skills on SiSi all the time? - in Player Features and Ideas Discussion [original thread]
Tbh, i dont see why not everybody gets maxed skills on test server all the time. So everybody could test everything in game. Not only the ones who can on TQ already. There would be a much bigger chance that bugs/problems/balancing issues would b...
- by Benn Helmsman - at 2007.10.16 18:25:00
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178. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Originally by: Shadowsword Powergrid rigs? Use EFT and calculate a fitting that works with your stuff, then post it here. Baseless assumptions are just embarrissing.
- by Benn Helmsman - at 2007.10.16 12:45:00
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179. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Tbh, the torp change looks more like a Bellicose and Typhoon buff. Typhoon will now deal a lot more damage and it can spare a med slot without much trouble, while the Bellicose now will become a part in most ganksquads, just because there will be ...
- by Benn Helmsman - at 2007.10.16 01:36:00
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180. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Wigglytuff High damage is a gallente trait. When you want the best/dedicated high damage ships, you go Gallente. Just like when you want the best/dedicated snipers, you go caldari. You don't fly Gallente thinking 'man I'm...
- by Benn Helmsman - at 2007.10.16 01:09:00
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