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iiOs
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Posted - 2007.10.17 22:19:00 -
[211]
Originally by: Benn Helmsman actually its 33,3%, i added the numbers.
I meant 25% ROF bonus aka 33.3 % dps.P
I like it alot tbh
Click me and get isk
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Incantare
Caldari Perkone
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Posted - 2007.10.17 22:23:00 -
[212]
Edited by: Incantare on 17/10/2007 22:23:10 I am overjoyed they brought fown the explosion radius on t1 torps. It seems just about right now.
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.17 22:23:00 -
[213]
makes raven some awesome damage dealer, thx to the fact it can choose the damage type freely. Looks like it finally paid to stay with caldari missile ships.
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iiOs
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Posted - 2007.10.17 22:27:00 -
[214]
Originally by: Benn Helmsman makes raven some awesome damage dealer, thx to the fact it can choose the damage type freely. Looks like it finally paid to stay with caldari missile ships.
yep:) im very happy, hope it stays this way
Click me and get isk
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.17 22:30:00 -
[215]
Originally by: Benn Helmsman Edited by: Benn Helmsman on 17/10/2007 22:23:21 Edited by: Benn Helmsman on 17/10/2007 22:13:11 Update to torp stats on SiSi atm:
Rage torp: Explosion radius 530m flight time 8.25 secs velocity 1100m/s expl. veloc. 100m/s damage 540
Javelin torp: Explosion radius 350m (yes thats right, less than 400) flight time 5 secs velocity 2700m/s expl. veloc. 500m/s damage 380
T1 torps : Explosion radius 450m flight time 6 secs velocity 1500m/s expl. veloc. 250m/s damage 450 (CN: 517)
T2 siege launcher base rof: 14.4 secs T2 cruise launcher base rof: 17.6 secs [lol]
Add: on a maxed raven with 3 t2 bcu not regarding any speed/signature/flightime issues:
Rage torps:[email protected] Javelin torps:700dps@45km T1: 825dps@30km CN: 950dps@30km
this is 100% aceptable. nicely done ccp:)
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Lisento Slaven
Amarr BAD ATTITUDES
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Posted - 2007.10.17 22:34:00 -
[216]
400 explosion radius to 450 explosion radius equates to how much damage loss vs smaller ships? If you need a specific example let's say vs Brutix and then vs a Thorax or Omen. ---
Put in space whales!
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2007.10.17 22:42:00 -
[217]
Originally by: Lisento Slaven 400 explosion radius to 450 explosion radius equates to how much damage loss vs smaller ships? If you need a specific example let's say vs Brutix and then vs a Thorax or Omen.
Heavy. Painter. Drone.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2007.10.17 22:45:00 -
[218]
Edited by: Goumindong on 17/10/2007 22:46:50
Originally by: Lisento Slaven 400 explosion radius to 450 explosion radius equates to how much damage loss vs smaller ships? If you need a specific example let's say vs Brutix and then vs a Thorax or Omen.
0% loss of damage to a cruiser sized ship that has an MWD on.
About 12.5% loss of damage to a ship not using an MWD with a sig under 400.
Between 0 and 12.5% for a ship with a sig between 400 and 450 not running an mwd.
All in all after the rof changes that relates to an 18.5% dps increase for torps against any target with a sig under 400 not using an mwd and 33% against targets with sigs greater than 450 or cruisers and above using an mwd.
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Jirai Grepher
Creative Destruction EternalRising
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Posted - 2007.10.17 22:53:00 -
[219]
Originally by: Gamesguy
Originally by: Solant
Originally by: Gamesguy
Originally by: Lazuran 3 x Hydraulic Bay Thrusters I = +52% range
Which, incidentally, allows the raven to outdamage pulse geddons loading scorch and still hit to 50km range.
ever watched a torpedo travel 50km?
yeah. id say its fine like this. at least we have an option, now.
10 seconds to hit on a raven with 3 velocity rigs, which isnt slow at all.
But ya, I agree its a great change, might use it instead of my geddon for small gangs now.
Mabey not old fashioned torp slow. But 10 seconds in pvp is a long time still. Especially in Small gang pvp
The former and original Pel Mel All posts made reflect my opinion and not that of my Corp/Alliance. |
Gypsio III
Darkness Inc.
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Posted - 2007.10.17 23:22:00 -
[220]
Ooh, another torp boost!
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dAn melax
Beyond Divinity Inc Terra Incognita.
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Posted - 2007.10.18 07:21:00 -
[221]
wicked! ;D 450 explo radius now makes me happy, time to get a raven before prices go up, up, up xD Play Hard. Go Pro. |
welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.10.18 10:31:00 -
[222]
Originally by: Gamesguy Copied this from SHC, it looks to be ok, I think the need for a painter would balance out the capless part.
Numbers (fully skilled, with a 3x bcs raven) :
- Before : T1 torps = 619 dps to 127km @ 2813m/s, 400m exp radius 375m/s exp velocity CN torps = 711 dps to 127km @ 2813m/s, 400m exp radius 375m/s exp velocity Jav torps = 523 dps to 158km @ 8438m/s, 400m exp radius 750m/s exp velocity Rage torps = 743 dps to 34km @ 2250m/s, 600m exp radius 150m/s exp velocity
- After : T1 torps = 823 dps to 30km @ 3375m/s, 530m exp radius 375m/s exp velocity CN torps = 946 dps to 30km @ 3375m/s, 530m exp radius 375m/s exp velocity Jav torps = 696 dps to 158km @ 8438m/s, 400m exp radius 750m/s exp velocity Rage torps = 988 dps to 34km @ 2250m/s, 600m exp radius 150m/s exp velocity
This is before drones are taken into account.
So Javelins are just a hell of alot better now or is that a typo? [Balance] The Caldari problem. |
Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.18 10:36:00 -
[223]
Update to numbers
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FinalFlash84
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Posted - 2007.10.18 10:45:00 -
[224]
Well, i think that the fitting reqs are a bit too high (compared to other close range weapons).
For example:
6x Siege Missile Launcher II and ONE 100mn Mwd
CPU 471/875 PG 11300.2/11875
And this is with a maxed Character. I was thinking of a armor tank, but with the pg on the raven, there is no way you can fit one (not even a shield tank due to the need of scram, mwd and painter)
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.18 10:50:00 -
[225]
Edited by: Benn Helmsman on 18/10/2007 10:50:18
Originally by: FinalFlash84 Well, i think that the fitting reqs are a bit too high (compared to other close range weapons).
For example:
6x Siege Missile Launcher II and ONE 100mn Mwd
CPU 471/875 PG 11300.2/11875
And this is with a maxed Character. I was thinking of a armor tank, but with the pg on the raven, there is no way you can fit one (not even a shield tank due to the need of scram, mwd and painter)
The raven still isnt a solo boat, it now can reach an awesome damage at a very high range with free damage choice (omg caldari is good!! woohhoo!) and still put quite an awesome tank. Forget this tackle gear, your mates can do that.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.10.18 11:04:00 -
[226]
Edited by: welsh wizard on 18/10/2007 11:04:24 Can someone confirm approximate javelin stats with skills on sisi? Surely they haven't just buffed the dps by 33% with a better explosion radius for no penalty? [Balance] The Caldari problem. |
Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2007.10.18 11:11:00 -
[227]
Originally by: welsh wizard Edited by: welsh wizard on 18/10/2007 11:04:24 Can someone confirm approximate javelin stats with skills on sisi? Surely they haven't just buffed the dps by 33% with a better explosion radius for no penalty?
Confirumed, 696 DPS with 350m/s explosion radius, 500m/s explosion velocity, and a range of 45.5km with maxed support skills+ raven 5.
Outdamages pulse geddon, uses no cap, isnt stuck with 80% EM damage.... say goodbye to the last niche Amarr had.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 11:14:00 -
[228]
Originally by: welsh wizard Edited by: welsh wizard on 18/10/2007 11:04:24 Can someone confirm approximate javelin stats with skills on sisi? Surely they haven't just buffed the dps by 33% with a better explosion radius for no penalty?
penalty is less range.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2007.10.18 11:16:00 -
[229]
Edited by: Gamesguy on 18/10/2007 11:20:11 Edited by: Gamesguy on 18/10/2007 11:19:26
Originally by: FinalFlash84 Well, i think that the fitting reqs are a bit too high (compared to other close range weapons).
For example:
6x Siege Missile Launcher II and ONE 100mn Mwd
CPU 471/875 PG 11300.2/11875
And this is with a maxed Character. I was thinking of a armor tank, but with the pg on the raven, there is no way you can fit one (not even a shield tank due to the need of scram, mwd and painter)
No you're still stuck on the active tank or armor tank+ew mindset, try this:
6x Siege Missile Launcher II (CN torpedos)
1x Quad Lif MWD 1x Warp Disruptor II 1x Large Extender II 2x Invul II 1x Fleeting web OR Medium inject.
3x BCU II 1x 1600mm plate 1x DCU II
2x TP-900 Heavy Painter Drones, 5x Warrior IIs.
3x Core Defense Field Extender I
1027 DPS, max velocity 1013 m/s, effective hp 106k, has point, then either a web or an injector(only need injector for running the mwd for longer than 3-4 cycles).
For gangsetup, drop the web for an injector and point for a shield extender and you can hit 121k effective hp(needs a very cheap 1% pg implant, maybe the 3% one if you dont have awu 5), if you really want you can also lose the injector for another extender/invul/em hardener(doesnt matter), which will bring you to about 137k effective hp.
Dropping the 1600mm plate means you wont need pg implant, and you will lose about 5k effective hp if you replace with PDU.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.10.18 11:22:00 -
[230]
46km, ouch.
Still good changes overall. [Balance] The Caldari problem. |
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.10.18 11:24:00 -
[231]
You figured out that dps Gamesguy or is there an updated version of EFT/Quickfit already? [Balance] The Caldari problem. |
FinalFlash84
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Posted - 2007.10.18 11:39:00 -
[232]
Edited by: FinalFlash84 on 18/10/2007 11:39:28 @Gamesguy: thx for the advise, you were right about the active tank. Maybe it's really better to fit a passive tank.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 11:49:00 -
[233]
Edited by: d026 on 18/10/2007 11:54:21 this fits with my skills. effective hp 119k (128k in gang). 124k em, 123k kin, 118k therm, 153k exp.
3 x Ballistic Control System II 1 x Damage Control II 1 x 1600mm Reinforced Rolled Tungsten Plates I
1 x Quad LiF Fueled I Booster Rockets 1 x Target Painter II 1 x Stasis Webifier II 2 x Invulnerability Field II 1 x Large Shield Extender II
6 x Siege Missile Launcher II 2 x Light Neutron Blaster II (drone killers, can fit rails to..)
3 x Core Defence Field Extender I
Grid: 11824/11875 - CPU: 865/875 DPS: 1177 with hammerhead II's + blasters DPS: 945 only torps Resists: 54/62/73/81. em,therm,kin,exp Speed: 1013/ms Align time: 24,3 sec
ahh crap disregard this! i had still slaves in my eft clone:)
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 12:01:00 -
[234]
Originally by: d026 Edited by: d026 on 18/10/2007 11:54:21 this fits with my skills. effective hp 119k (128k in gang). 124k em, 123k kin, 118k therm, 153k exp.
3 x Ballistic Control System II 1 x Damage Control II 1 x 1600mm Reinforced Rolled Tungsten Plates I
1 x Quad LiF Fueled I Booster Rockets 1 x Target Painter II 1 x Stasis Webifier II 2 x Invulnerability Field II 1 x Large Shield Extender II
6 x Siege Missile Launcher II 2 x Light Neutron Blaster II (drone killers, can fit rails to..)
3 x Core Defence Field Extender I
Grid: 11824/11875 - CPU: 865/875 DPS: 1177 with hammerhead II's + blasters DPS: 945 only torps Resists: 54/62/73/81. em,therm,kin,exp Speed: 1013/ms Align time: 24,3 sec
ahh crap disregard this! i had still slaves in my eft clone:)
ok without slaves it doesent look much worse.. its 114k effective hp instead.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 12:03:00 -
[235]
Originally by: welsh wizard You figured out that dps Gamesguy or is there an updated version of EFT/Quickfit already?
welsh max possible dps on the new raven will be (tII equipp no faction bcu's & implants): 1387.71 damage per second!
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Zana Kito
Antares Fleet Yards SMASH Alliance
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Posted - 2007.10.18 12:03:00 -
[236]
Hopefully armarr gets some boosts too.. cos these changes are simply awesome for caldari pvp.
Extreme dps at close range, great dps to 45km.. wow.. no cap use, and selectable damage type, immune to turret disruption and neuts.
What exactly would the abba and geddon have to offer to rival this? |
Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.18 12:07:00 -
[237]
Originally by: Zana Kito
What exactly would the abba and geddon have to offer to rival this?
Spiffy gold color? Extreme-strength self-directed cap drain? Buzzing sounds?
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 12:21:00 -
[238]
Originally by: Zana Kito Hopefully armarr gets some boosts too.. cos these changes are simply awesome for caldari pvp.
Extreme dps at close range, great dps to 45km.. wow.. no cap use, and selectable damage type, immune to turret disruption and neuts.
What exactly would the abba and geddon have to offer to rival this?
convo me ingame i buy you a raven:)
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Qui Shon
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Posted - 2007.10.18 12:37:00 -
[239]
Originally by: Goumindong
0% loss of damage to a cruiser sized ship that has an MWD on.
So how often do you see cruisers going under 250 m/s yet keeping their mwd on? When being shot at with torps?
Against a target going 1500m/s it will do 50% of it's damage, against a 2000 m/s target it will do some 35% of it's damage.
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.18 12:53:00 -
[240]
Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Power Diagnostic System II
100MN MicroWarpdrive II Large Shield Extender II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II
Siege Missile Launcher II Siege Missile Launcher II Siege Missile Launcher II Siege Missile Launcher II Siege Missile Launcher II Siege Missile Launcher II [empty high slot] [empty high slot]
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
10x Light Target Painter Drone (enough spare) 5x light drones whatever
Very nice damage, enough range to use the mwd only to get to gate etc, some tank to survive a while.
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