Pages: [1] 2 3 4 5 6 |
1. Mass moving in Fleets - in Test Server Feedback [original thread]
CCP karkur wrote: Neotin Nahrain wrote: Dragging people from overview to fleet watch list would REALLY help a fellow null sec and our fast form ups. Right now i have to select people types (in my case all logi and dictor/recon) and then do R...
- by Bloodpetal - at 2013.10.25 13:50:00
|
2. Mass moving in Fleets - in Test Server Feedback [original thread]
Love it. You're more infallible than the Pope, you can do nothing wrong!
- by Bloodpetal - at 2013.10.25 13:09:00
|
3. How i can log in test server ? I HATE NEW LAUNCHER !!!!!! - in Test Server Feedback [original thread]
CCP Atropos wrote: Or you could file a bug report and help us to help you. Bug report system is down for two weeks. http://community.eveonline.com/news/dev-blogs/an-update-on-bug-reporting/ Quote: As a consequence of this, we will a...
- by Bloodpetal - at 2013.07.10 13:05:00
|
4. Move member in fleet - in Test Server Feedback [original thread]
CCP karkur wrote: Hi all, Moving people around in fleet is fun, because basically everything that requires 4 levels of context menu is. As fun as it is, I thought it would be handier to allow commanders to drag people around in the fleet, so ...
- by Bloodpetal - at 2013.02.01 01:50:00
|
5. [Sound] Comprehensive feedback on new sounds - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: Sharklight wrote: I'd just like to echo the ambivalence others have noted towards the new warping and gate sounds. I'm no sound engineer, but it really does feel like some levels are off- most of these additional ...
- by Bloodpetal - at 2012.12.09 07:03:00
|
6. Buckingham - HUD Changes - in Test Server Feedback [original thread]
I like the new circular layered damage indicators. \o/ How are the top 5 damage dealers highlighted atm? Are they the only ones that blink a full circle of red on the screen? Overall, I like what I see on your devblog, great job :)
- by Bloodpetal - at 2012.11.14 16:28:00
|
7. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
CCP FoxFour wrote: Now as I am sure many of you are wondering why we have been silent in this thread it is because we found a defect with NPC, nothing to do with the AI, that we decided needed to be fixed. After fixing it and realizing exactly...
- by Bloodpetal - at 2012.11.10 14:50:00
|
8. Sticky:Team Super Friends - Bounty Hunting Feedback & Much more - in Test Server Feedback [original thread]
What is the final word on the ASB changes? Or where is it in testing atm?
- by Bloodpetal - at 2012.11.04 17:42:00
|
9. HUD changes Feedback Thread - in Test Server Feedback [original thread]
CCP karkur wrote: But I'll tell you why we changed it.... damage is a negative thing, right*? So that goes in the "bad" direction. If you look at the ship's shield, armor and hull as bars that are also moving, not just white where there is not...
- by Bloodpetal - at 2012.10.29 15:49:00
|
10. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
CCP Habakuk wrote: Bloodpetal wrote: When people wonder "Do you really play this game?"... these kinds of feature changes are why. Many of us play the game, but we cannot cover all parts in the game in the same extent. I'm personally p...
- by Bloodpetal - at 2012.10.22 22:15:00
|
11. HUD changes Feedback Thread - in Test Server Feedback [original thread]
CCP karkur wrote: [list] Targets: - they are not circular, with the health bars warpped around them Did you mean NOW circular or NOT?
- by Bloodpetal - at 2012.10.20 14:40:00
|
12. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
When people wonder "Do you really play this game?"... these kinds of feature changes are why.
- by Bloodpetal - at 2012.10.20 13:28:00
|
13. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
I have to throw my pitch in at the lack of ANY division type. Hell, it doesn't have to be 7 divisions. Make it two divisions. Make it 2 fleet hangars for all I care. The issue is simple. You carry a LOT OF CRAP in these things. And even for Mi...
- by Bloodpetal - at 2012.10.20 13:02:00
|
14. Faction Catalysts - in Test Server Feedback [original thread]
These are now on Tranquility in the market database... but no signs of how you get them....
- by Bloodpetal - at 2012.10.19 00:24:00
|
15. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
CCP FoxFour wrote: Ganthrithor wrote: CCP FoxFour-- I notice you haven't responded to people's questions regarding player ships attacking ratters in sites. Will the NPCs aggro the attacking player? If this is the case it will need to be cha...
- by Bloodpetal - at 2012.09.28 14:17:00
|
16. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
I don't think the L4 missions are the biggest concerns. You need to really look at the L5's and 6/10s-10/10s DED Complexes. Those are where things go above and beyond the normal range of DPS/EWAR and so on. There are some ridiculous structures...
- by Bloodpetal - at 2012.09.21 14:33:00
|
17. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
CCP FoxFour wrote: Null sec miners are indeed going to have to find a new way to deal with the threat of belt rats. You mean... like... Kill them? http://www.youtube.com/watch?v=R6MlHxAzLXA
- by Bloodpetal - at 2012.09.20 16:02:00
|
18. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
Just wanted to tell you that this is great. I don't care how many tears come from it. It's awesome.
- by Bloodpetal - at 2012.09.20 14:23:00
|
19. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
CCP SoniClover wrote: Regarding the question of what we're trying to accomplish with the ASBs, then (as has been stated by some in this thread) the goal is to allow for a temporary massive boost. The key word there is temporary, as this is a re...
- by Bloodpetal - at 2012.09.20 14:10:00
|
20. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
The only other idea I had for ASB's was that for larger cap boosters than needed (i.e. 100's instead of 50's for an MASB), you can get a cap boost while getting a shield boost simultaneously. This would be a much smaller cap boost than a cap boos...
- by Bloodpetal - at 2012.09.19 19:50:00
|
Pages: [1] 2 3 4 5 6 |
First page | Previous page | Next page | Last page |