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1. Which Ship would you like to see remodelled? - in EVE General Discussion [original thread]
Mark Androcius wrote: I would like ALL of the Minmatar ships to be derustified. They have been a strong independent faction, with close ties to the Gallente for some time now and i think the rust just isn't realistic anymore. Color scheme's as...
- by Caldain Morrow - at 2013.11.23 18:19:00
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2. Well Done CCP - OP Success - in EVE General Discussion [original thread]
Alavaria Fera wrote: Scatim Helicon wrote: Behold the consequences of CCP allowing nullsec to stagnate and decay for years whilst pandering to highseccers and themeparkers. All The Isk. By the way, there's still space in Period Basis and ...
- by Caldain Morrow - at 2013.11.23 18:09:00
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3. Haettuspil (Danger Game) and how this needs to be marketed more - in EVE General Discussion [original thread]
Jarod Garamonde wrote: Still waiting for the chance to get my non-EVE friends drunk enough to actually play it.... Don't have to be drunk to play this game, but it helps. lol. If you take a drink every time granny messes you up you'll be dru...
- by Caldain Morrow - at 2013.11.23 17:55:00
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4. Haettuspil (Danger Game) and how this needs to be marketed more - in EVE General Discussion [original thread]
CCP can we please have a version of Haettuspil (Danger Game) marketed separately? I have a 6 yr old Niece that is *so* learning to play this game when she gets older. Having just killed well on four hours playing it with my wife I can tell you tha...
- by Caldain Morrow - at 2013.11.23 07:43:00
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5. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
button to transfer shield hp to cap
- by Caldain Morrow - at 2013.08.30 19:30:00
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6. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
I've played around with the new hacking on Sisi a bit and I got to say (after just two sites) the mini-game is cool and shows great potential. I'd like to see cooperative hacking (two people same board different ends double teaming a computer woul...
- by Caldain Morrow - at 2013.06.01 01:44:00
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7. Dont change the 2/10 plexes! - in Player Features and Ideas Discussion [original thread]
Has anyone thought of keeping the static 1,2/10 plexes and have them drop only pirate faction loot in stead of deadspace loot and open them up for exploration as well and have the exploration sites drop the deadspace loot? We keep our existing due...
- by Caldain Morrow - at 2013.01.14 18:53:00
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8. Forum filters - in Player Features and Ideas Discussion [original thread]
HEY! I didn't know that. Thanks. Turns out if you click the DEV bit on the first post it'll take you to the next one too. MUCH BETTER!
- by Caldain Morrow - at 2012.12.10 14:40:00
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9. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
CCP Explorer wrote: I feel the EVE Calculator in its current form should be removed, but I clearly see how it could be improved to have EVE-specific functionality. But is investing time and people in that work worth it to you, the players? Wi...
- by Caldain Morrow - at 2012.12.10 14:34:00
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10. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Tara Tyrael wrote: Caldain Morrow wrote: Salvage drone 3 should get me a 9% chance bonus and the base (according to eve uni) for small commander wrecks is 0% so with 5 drones working on a commander wreck it should eventually go through afte...
- by Caldain Morrow - at 2012.12.10 12:52:00
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11. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
CCP what happened to my click to centre ability while probing? I'll grant it was annoying when you clicked on something in the overview and you'd centre the system map on it but at least i could centre on a probe or the point is was scanning and g...
- by Caldain Morrow - at 2012.12.10 11:54:00
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12. Forum filters - in Player Features and Ideas Discussion [original thread]
Maybe I just haven't found the trick of it but it'd sure be nice to go to a thread like "Retribution feedback" and filter it to just show the dev replies.... it'd make seeing if a topic has already been addressed a whole lot easier. Might cut back...
- by Caldain Morrow - at 2012.12.10 11:45:00
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13. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
The salvage drones are awesome for us explorers but, it seems the description indicates that yous houldn't have to tell them to go salvage every wreck individually?
- by Caldain Morrow - at 2012.12.10 11:37:00
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14. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Couple issues I've run into: 1: salvage drones seem to really have an issue with commander wrecks. Salvage drone 3 should get me a 9% chance bonus and the base (according to eve uni) for small commander wrecks is 0% so with 5 drones working on a ...
- by Caldain Morrow - at 2012.12.10 11:34:00
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15. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
What with the login musics getting archived, what are the odds of getting the login music for Quantum Rise in there too, or is there already under a different name?
- by Caldain Morrow - at 2012.11.16 17:54:00
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16. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
During the CSM there was discussion about how to get new players in touch with Newbie friendly corps like Eve Uni and the like. Deciding who is newbie friendly is a question for greater minds than mine but why not have their ads displayed on one o...
- by Caldain Morrow - at 2012.08.29 17:00:00
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17. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: Awesome! now please make a tech II version! these ships are just too awesome for us vets not to have one and a tech II version is just pure sweet! make the gal have a bonus to remote ECCM make the caldari have a bonus to remo...
- by Caldain Morrow - at 2012.08.27 15:37:00
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18. Singularity Missile & Launcher Defect Thread - in Test Server Feedback [original thread]
seems to be a bit of an issue with heavy launches at close range skipping the launch animation and going straight to the "hit" portion of the action.
- by Caldain Morrow - at 2012.05.04 10:57:00
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19. Some thoughts for little things - in Player Features and Ideas Discussion [original thread]
Kitt JT wrote: "Formations? Really, this has been suggested a hundered times, and the answer is still the same. Although it would be cool for videos and such, there really isn't a point. Why would flying closer to another ship arbitrarially imp...
- by Caldain Morrow - at 2012.04.14 18:04:00
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20. Some thoughts for little things - in Player Features and Ideas Discussion [original thread]
Bump-age!
- by Caldain Morrow - at 2012.04.14 05:16:00
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