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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Michael Ackerson
Department of Health and Wellness
0
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Posted - 2012.08.29 19:36:00 -
[331] - Quote
If I may be allowed to offer an idea, I know this is a forum for the captains quarters and all however, it still has to do with our characters having mobility.
A first person view of your ship, complete with a bridge and crew. Having the capability to move around the bridge and even have other players board your ship and join you inside. Having a holographic war table and all kinds doohickeys and gadgets. Thought that would be awesome. Another thing which branches off of that, having players be able to board your ship and have specific jobs such as repairs remotely done from the bridge, someone that locks targets and uses weapons, someone else to pilot the ship and a captain. If you didnt have any players to board you could just have NPC's do it. Not saying everyone would be doing it, but to have the option would be pretty cool.
P.S Please dont crucify me for my ideas lol. Just thoughts. |
oldbutfeelingyoung
Perkone Caldari State
687
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Posted - 2012.08.29 20:42:00 -
[332] - Quote
Gogela wrote:'Muzzled' isn't the same as 'shut down'. ...or did they get shut down?
we don,t know ,do we? bc ,we are left in the dark about this
first they were very vocal and the suddenly,pooofffff ,nothing.
If Dust has social areas ,then vanishing the blog is not an CCP decision ,but an all exclusive Sony decision |
Scatim Helicon
GoonWaffe Goonswarm Federation
732
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Posted - 2012.08.29 21:08:00 -
[333] - Quote
Gogela wrote:'Muzzled' isn't the same as 'shut down'. ...or did they get shut down? CCP decided there was little point releasing a dev blog about something that has many months of development to go before anything is released, which has a pretty good chance of changing completely from what currently sits on the drawing board, and where pretty much everything they have to show us we've already seen from the demo that appeared on youtube a couple of months ago.
Chicken Little here can't help but run around squawking to the whole world that the sky is falling and the whole project has been scrapped by the personal intervention of Evil Dreamcrusher CCP Unifex any time WiS is mentioned in a thread. Don't mind him. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Susiqueta Muir
24th Imperial Crusade Amarr Empire
26
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Posted - 2012.08.30 10:02:00 -
[334] - Quote
Adjustable light levels? Corp banner on the wall? RGB sliders for ambient light levels and adjusting the colour scheme? As per "jita-cam", a live feed of an external view would be great... Interactive screens, I.e. have the browser appear on the monitor or as a popup. Links to external content (would be great to sit on the sofa watching clear skies :) ), Interactive market ticker (links to eve-central/eve-markets etc.) taking advantage of community content. Surely as we can communicate across the entire universe, can we get market data from other regions displayed? It would be useful for industrialists to check prices across regios and would give them a reason to be in CQ (as a massive station surely would have better comms than a ship). Hell, even if we just have a top 10 of shifting market trends or the ability from the existing market data to plot the current graphs on a screen. Market data showing current open buy and sell orders. Contract overview screen.
Picking up on another idea in this thread, the next Update I'd love to see is a revamp of the hangar. Rather than just having the spin-able ship, add to this (with the option to turn it off of course for the die-hard FiS fans) a series of gantrys, animations and suchlike for loading and unloading cargo, fuel, weapons, fitting crews etc.
Yes it doesn't add gameplay but it does add immersion. How about seeing other ships? Rather than having the massive empty hangar, why not also show off in the distance on the left and right the ship of the person preceding and following you alphabetically in the guests list? Or if you have corp mates docked, then their ships (in a limited way to save on CPU) are shown? (this could be used in CQ or hangar mode).
Interactive 3d map. Again, I'm sure I remember something from clear skies where the map is a holographic projection in the room. The battle game and poker consoles seen in test/dev. Ok, so we can't currently sit around them as a group, but I'm more than happy to have a console to interact with other players remotely... Setup Local gambling on a station per station basis. Maybe all the high rollers will congregate in some backwater out of the way system or all end up at Jita.
Personal hangar. Where are my other ships? Where are they stored? I want to see my naglfar parked alongside my drake, vargur or probe :). Yes, it doesn't add gameplay but adds further immersion.
How about the item hangar? Why can't I go down there to gaze at the magnificence that is a massive pile of tritanium boxes? :).
The activities we do in cq will have to be broken down into social, economic and warfare and possibly some will blend together. The normal activities we all currently do in a station must be achievable through the current neocom interface and we should not have to use CQ to do them. The CQ content and interface must be supplemental to the neocom and key functionality must not be exclusively performed through it.
SM. |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
151
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Posted - 2012.08.30 17:09:00 -
[335] - Quote
Can we go to where the Dust pilots are or their ambient is contaminated (with dust)? [Discussion] - New POS System (Construction Block Built - Starbasecraft) |
Spr09
East India Ore Trade Intrepid Crossing
48
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Posted - 2012.08.30 18:44:00 -
[336] - Quote
Add the some games to play with other people in stations. We don't need to walk around the station, just right click on a player and say "Play (game) with ___" including 1 on 1 games like; Chess, (with awesome ship models, also some NeX options to buy different ship sets) Pong, (Can't go without it) Go Fish (also another NeX option, purchase different styles of decks) Somnium (A really fun game, would be awesome to play it with my corp mates)
Along with some other games to play with 4 people, like; Hearts Spades Settlers of Catan |
Bagrat Skalski
Poseidaon
10
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Posted - 2012.08.30 19:50:00 -
[337] - Quote
Make cassino in every station. Also bar and add nice effect for consuming too much booze. |
oldbutfeelingyoung
Perkone Caldari State
691
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Posted - 2012.09.02 18:42:00 -
[338] - Quote
Caldain Morrow wrote:During the CSM there was discussion about how to get new players in touch with Newbie friendly corps like Eve Uni and the like. Deciding who is newbie friendly is a question for greater minds than mine but why not have their ads displayed on one of the screens of the CQ.
I like the idea for making the screens customizable with market data, PI notifications, Killboards, and the like.
Why not have it so you can display your kill mails on a screen? Instead of "copy", log on to killboard, and "submit" just to get the low down on how a fight went. Just right click in the character sheet to get "display on screen".
PS sorry if someone has already had this idea.
right click and display on screen is a new one ,i think
But who knows maybe the screens gets some use when Dust is released. Since whe can,t be in the same room with the dustmites ,the screen is the next best thing If Dust has social areas ,then vanishing the blog is not an CCP decision ,but an all exclusive Sony decision |
Martin0
Federal Defense Union Gallente Federation
54
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Posted - 2012.09.02 21:02:00 -
[339] - Quote
Spr09 wrote:Add the some games to play with other people in stations. We don't need to walk around the station, just right click on a player and say "Play (game) with ___" including 1 on 1 games like; Chess, (with awesome ship models, also some NeX options to buy different ship sets)
I want space chess. And Slay. |
Malena VXXI
Wolfpacks
6
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Posted - 2012.09.06 13:56:00 -
[340] - Quote
First
I want a bigger CQ space the ability to lay down on the bed and then logout.
I dont wanna pay rent for my bigger CQ place.
I want to be able to rent a office place for my corp,
I want the abilty to have a shop where I can sell custom made clothing in stations.
I want to have the ability to buy npc that take care of my customers.
The price for this service shall not be this insane price tag that kills it for smaller 2-3 manna corps.
Or people that have started a corp just to be able to manufactoring clothes or want to offer spacetravlers a bar.
Those who owns stations and have alliance office may if they want to torture them self pay more.
WIS walk in stations brings in content for those of us that been playing from beta. Who done the part of mining, pirating, discovering, 00 space ratting, mission and all the other current ingame stuff.
We that love eve and have been supporting from start ccp ideas of EVE Online we want WiS!
*I dont need more ISK sinks* I need more isk income* I want WiS!*I dont need more ISK sinks* I need more isk income*-á |
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Rose Roses
Big Johnson's Ascendance.
0
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Posted - 2012.09.06 15:02:00 -
[341] - Quote
Malena VXXI wrote:A lot of awesome stuff
Want to mention:
Just imaginating how cool it will be - walking from my CQ through a long junction to the main tower, while watching the cool nebulae and ship explosions around my CQ's location and afterwards, once arrived which I can also accelerate by RUNNING inside at the main tower opening a door with A FLOOR a door called 'Corporation Office', go in and clear stuff with my CEO or just smacktalk the other guys in the floor.
All taking into account that you could have a Corp tower, multiple personal towers around it, aswell as strangers docking at your W-Space POS buying drugs and tengus at your station market.
Afterall, why would I walk to the menu button inside a captain's quarter. The only thing I'm really using is the mirror and the 'Station atmoshpere has not yet been decontamined for capsuleer consumption' door. which doesn't work since a long time. I start feeling like that guy from 'Old Boy'.
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Malena VXXI
6
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Posted - 2012.09.07 07:00:00 -
[342] - Quote
Here is a thing
The ability to walk into my hangars and walk true my stuff I been collecting from 2003.
I want WiS!*I dont need more ISK sinks* I need more isk income*-á |
Malena VXXI
6
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Posted - 2012.09.07 10:17:00 -
[343] - Quote
Plastic surgeon service as bar / shop
like offering a service where some one god at astetisc creation can create looks for those who dont have the intrest or knowledgde. I want WiS!*I dont need more ISK sinks* I need more isk income*-á |
Caelis Boirelle
Aurora Investments
25
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Posted - 2012.09.09 20:51:00 -
[344] - Quote
Small note to address a few things people have been saying about the logistics of quarters customisation. Sorry if this has already been mentioned, it's a very long thread, don't have time to read everything.
Customisation of quarters
An issue raised with this is that you'd only be able to have one quarters in a particular station with your customisations, because going to a totally different station and finding your stuff there would be a total immersion breaker, but here's a lore-fitting suggestion that could cover that.
Why not have it that your customisations (hello kitty wallpaper, potted plants and a prized slaver hound fur rug) are stored as data on your ships computer, traveling with you wherever you go. When you dock, the station downloads the data and constructs your quarters environment from nanites until such time that you leave again, deconstructing the environment back to its base ready to be used by the next pod pilot to dock there.
That way your quarters can be the same wherever you go, you'll always feel at home no matter what area of space you're left in and better yet, you'll not have to worry about your plants dying of dehydration on you when you don't come back for a few weeks.
Pets? Organic pets are over rated anyway, why not just upload Fufu's consciousness to the computer and download it into a nanite constructed body every time you dock? No need to feed, no need to toilet train, just all companionship and zero mess!
Just a suggestion! Aurora Investments is looking for an alliance to call home |
Soulpirate
Bedrock Industrial
202
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Posted - 2012.09.10 03:37:00 -
[345] - Quote
Just curious why this sticky thread doesn't have the [Winter] tag in front of it?
Do you mean to tell me that after releasing the first phase of Incarna over a year ago, they STILL aren't even going to add to the initial launch?
My god, at the very least change the hanger enviroment to a "v3" version so that CQ users and ship spinners alike get to see a background that matches the rest of the game now. It's starting to stand out like a sore thumb. |
Staleward Ad'mraa
Knights In the Round Table JINN.
2
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Posted - 2012.09.11 11:01:00 -
[346] - Quote
Player Videos in Captain Quarters How about the ability to play videos created by other players who then send it to you mail. Once you open, the videos will download to your captain quarters where you can view it on the screen. When a player is in battle, they can decide to start recording their fight by releasing an probe that will orbit their ship. Even if they die, the probe will still be there and they can retrieve the probe so they can review the clip to see any flaws in their battle plans. This way it helps them become a better player all in all, of course it can be sent to friends which they can watch on in their captain quarters. |
Lord Cacharoes
The Legion of Spoon Curatores Veritatis Alliance
0
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Posted - 2012.09.11 22:08:00 -
[347] - Quote
One thing that Particularly bothers me in the CQ is how the Virtual Buttons do not match the CQ. They are Minmatar Scheme, and it looks weird when you are in a Gallentean, Caldanese, and Amarrian CQ.
As many have Said Some sort of personalization would be nice. a big point CCP made was how the CQ are modular, so things can be easily replaced in the CQ, would be nice if they turned that on or however it is mean to work.
I do wish you could change the colour of the CQ though, like V3 it with current tones and offer some basic tones for the scheme of your CQ.
As another Point the Station Hangar model needs to be more Cohesive to the CQ, the CQ does not fit well with the view and appearance of the Hangar.
I think being able to lay in your bed would be cool, at least at some point, at least for The future application of Fan made video stories.
It would be nice if there was a Capsule cut-scene video like you leaving it or entering, but also have an option to have it turned off, sort of like the Intro video where it plays the first run, or if you specifically want it to.
I sort of wish there was a dressing room feature in the CQ, this might be external CQ Idk if there are physical clothing stores in the actual station, but so you can see how a piece of clothing looks on you ahead of time, so you do not waste Aurum on something you end up not liking.
I just wish for more things to do in the CQ, and reading through other peoples ideas, they have plenty of good ones too. |
Aphatasis
Evoke. Ev0ke
1
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Posted - 2012.09.12 05:05:00 -
[348] - Quote
Thread is @ 17 Pages atm. Hope noone is getting angry if I missed this, just made a quick lookover.
The Screens u are sitting in front of would be much more usefull if u could customise them. Think everyone has a bit differnet priorities in EVE so u should change it. Who ever is more corp-focused can set up a invirentment to manage corp stuff faster: 1 screen frn notifications, 1 for assets and 1 for member as an example. Or the trader can put some kind of market-charts and price updates on one screen. The second is for checking orders and the third for contract.
Also: Doing PI directly on the screen would be a awesome thing. |
Cardano Firesnake
Babylon Knights Test Alliance Please Ignore
47
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Posted - 2012.09.12 06:07:00 -
[349] - Quote
I thought about a Probe Command Console placed in the Captains Quaters. These probes could find an decloack a ship when it is found at 100%. The probes would be destroyed when they decloak the ship and they would have a timer of 1 hour to be available again.
This would make the captains quarters useful... |
Shiroh Yatamii
Alexylva Paradox
14
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Posted - 2012.09.12 14:32:00 -
[350] - Quote
I like the idea of having the screens display more useful information for veteran players. Perhaps some of the things can be toggled? It would be awesome for the screens to show corp and alliance killmails (now that killmails can be displayed in-game in a nice format). Perhaps even things like corp/alliance bulletins and lore-related news.
As for some of the other ideas suggested in this thread, I'm not so sure. We should gain no new in-space capabilities with the CQ. Things like being able to decloak a ship while sitting on a couch makes little sense in my mind. |
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Synthmilk
The United Peoples of Synth
6
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Posted - 2012.09.12 20:31:00 -
[351] - Quote
What I was mostly disappointed with when we finally got CQ was the fact we have seen a number of times in videos and concept art this awesome disembarkation room for getting out/in of your pod. What we got was some cruddy gantry with almost no support equipment, open to the rest of the hangar, and the impression we get in and out fully clothed.
The aim of CQ is RPG avatar immersion, so give us a door to the "Pod Room" where there's a small area intended for the removal/putting on of clothes and pre/post pod showering, then the room itself where we get into and out of the pod. Give us the option of a little cut scene when we step through the Pod Room door, showing our character undressing and showering (PG of course) and entering the pod, showing the various cables and tubes hooking onto the holes in our backs, the pod door closing and the whole pod being lifted up and away, then cut to the normal hangar view.
If I'm going to be messing around with the CQ, then I want to have the full deal, not just some cruddy alternative interface. Make me FEEL like I'm a pod pilot, with all the nitty gritty that involves. |
Futchmacht
TERRA CORE INDUSTRIES
0
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Posted - 2012.09.13 16:48:00 -
[352] - Quote
My thought are more towards the "grand ideas" for Team Avatar and WiS.
I think that more then anything it should be focused on the social aspect fo the gameplay more then the clothing and what color the lights are in your quarters and these little things.
The whole reason for doing this in the first place is to expand the social side of the game from just sitting in your ship and sending walls of text back and forth to you friends and corp/alliance. To having a toon that is not just a toon but is an extention of yourself or your "persona". Sure talking using eve voice and vent/teamspeak helps in that reguard but its very basic.
I think CCP should take some notes from one dead MMo SWG (Starwars Galaxies) (from beta to the end of year 1) when the game was focused on players having mechanics for being social actually part of the design functions of the game.
Examples of that were player housing and building your own city. (EVE - Building your own bars shops and the corp and alliance common spaces). And of corse grand spaces that are 100% public.
Having aspects of the game directly effected by social elements of game play. (SWG- players needing to take down time to rest up there toon). (EVE - instead of forcing players to interact like starwars did to mitigate crying about it. have it on a buff type system. After sitting at the bar and having a few drinks with other pod pilots and dust mercs and talking about how much jita needs to be blown up .. you get stat bonuses for combat or mining ect. due to being more relaxed and re-focused.
Some of the old ideas that were supposed to be implemented where places to gamble and play games like poker or like the tatical games that we saw a video for 2 years ago. When CCP focused on Nex its like all focus for WIS did a 180.
Having areas that you have to rent and then build rooms and populate them with tables and vendors all of which needs eve's standard isk and resources to build with will only add to the already growing eve "player" market.
This is just one basic idea that im sure can be added to.. I just think that CCP needs to go back to some of there old ideas and find new ways to make them work.
When WIS turned into NEX and how do we pull off a "World of Tanks" type gold market.. the ideas for which WIS was based on were lost...
I'm not saying NEX should not be part of the system. but it should not be the focus.
The focus should be on what WIS was supposed to be created for in the first place. To make a social place for people to interact outside there ship when they are not "a ship". And to take that idea and tie it into eve's player based market system.
And because we are adding DUST into the mix what better way to attract dust players into eve.. then to have them drink and gamble with us poddies. All of us in the same room talking about what planet we need captured next and how to set up the resource chain to do it. what ships will need.. what ore what tanks and space to ground bombardment will need to have ready. |
Harvey James
Prospero's Sight
13
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Posted - 2012.09.13 18:16:00 -
[353] - Quote
Come on guys what we all want is to be able to walk through the damn locked door into a station where our avatars can ride horses and fight each other maybe have some bars to play pool and darts and other things to amuse ourselves.
Think star trek holodecks and an opportunity for our avatars to stretch their legs and see if we can set fashion trends with some colourful clothes think disco era!!! :P |
Lateris
Posiden Industrial
12
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Posted - 2012.09.13 22:34:00 -
[354] - Quote
How are Dust players going to be in the same space as us when that game uses the UT III Engine? I understand the chat sequence and back end for that but not walking avatars? I have always felt that players should be crafting all items for the avatar. |
Harvey James
Prospero's Sight
13
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Posted - 2012.09.13 22:59:00 -
[355] - Quote
Lateris wrote:How are Dust players going to be in the same space as us when that game uses the UT III Engine? I understand the chat sequence and back end for that but not walking avatars? I have always felt that players should be crafting all items for the avatar.
ooooooo!!! lets have player owned clothes store in a station you can try on different clothes and people can pay ISK for it instead no one wants aurum we already pay a sub if we didnt maybe people wouldn't mind. Make it that you cant put the clothes on market so people have to go into the store to buy them. |
Evelyn Meiyi
Meiyi Family Holdings
42
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Posted - 2012.09.14 07:10:00 -
[356] - Quote
Bagrat Skalski wrote:Make cassino and bar in every station, also add nice effect for consuming too much booze.
It would be a nice idea, but alcohol has to be done carefully, or the ESRB will push the game into a different rating.
I'd like to see a more 'interactive' way of decanting from the pod -- even a new animation or something would be nice. |
Soulpirate
Bedrock Industrial
214
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Posted - 2012.09.15 04:00:00 -
[357] - Quote
Lateris wrote:How are Dust players going to be in the same space as us when that game uses the UT III Engine? I understand the chat sequence and back end for that but not walking avatars? I have always felt that players should be crafting all items for the avatar. Two different platforms/engines can render the same enviroment. Each one will just have it's own 'feel' they wount look exactly the same, but they will both look like the EVE universe. |
Lilycath Lightstalker
Midnight Crusaders
0
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Posted - 2012.09.16 14:10:00 -
[358] - Quote
We need small mini-games to kill time between mining ops and security fleets like playing chess with a friend, or playing eve's version of Galaga. Holograpic tables that show basic tutorials like how to mine effectively or mini lessons on pvp that will help noobs understand pvp better.
"Warp scram will take out you're mwd, so be careful." for example, one of the first core things you should learn before you fly(all in holographic animation it shows the pilot getting jammed and losing his mwd with a big flashing red sign above that says WARNING).
I think we could really benefit from the time away from just ship spinning and looking at ourselves in the mirror all day in station :) |
Harvey James
Prospero's Sight
13
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Posted - 2012.09.16 15:30:00 -
[359] - Quote
oo i'll second a chess game any day of the week its hard to find people to play in RL :) .. lol |
Martin0
The Scope Gallente Federation
65
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Posted - 2012.09.16 18:31:00 -
[360] - Quote
Give us games to play with friends. Chess, sly.... Warhammer :P |
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