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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Xeracotyl
Modern Caliba Corp
0
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Posted - 2012.06.25 22:26:00 -
[271] - Quote
Eli Green wrote:hired gunman wrote:ok i got an idea for captains quarters this might be hard to accomplish idk but it seems to me rather a good way to entertain if your board in 0.0 (for me this happens a lot).
There should be a screen that when ever a friendly gets into combat in your alliance soveriegnty then the screen in your captains quarters will show video footage of the fight.
maybe you can have multiple screens that will show different fights at one time. On the screen will be a display of the pilots name and picture. aswell as system name and constellation and region.
Furthermore, the video would show a combat chase camera and will initially show a distant view of the ships involved and then get into a cenamatic fight were the camera follows missiles and watch them explode and turrets firing on ships and the camera would just switch ever few seconds showing a different perspective of the fight. once all fighting has stopped or friendly dies then the footage stops.
if im bored i wouldnt mind watching explosions on T.V. How about this except linked to dust 514, watching (and betting on) matches would be entertaining as well
This is excellent. To add, this would not be a bad social venue in station created just for "Dust Gathering" events... the perfect name for such a place btw. I can think big just like you, but smaller things seem to get themselves done a lot faster. Setting waypoints. |

Lost True
Paradise project
32
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Posted - 2012.06.26 13:21:00 -
[272] - Quote
Most likely it's was considered before, In this case, it's a "+1".
Saved character fittings. And quick change between them without re-customization. Like wiht ship's fitting, if necessary clothes are in hangar. Waiting for WiS for 4 years now. Discussion thread about WiS
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Jack Carrigan
Order of the Shadow The Revenant Order
716
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Posted - 2012.06.27 00:25:00 -
[273] - Quote
I'm thinking during a wartime scenario, your Corp Window should have an image of the deccing Corp/Alliance logo as well, and there should be alarm claxons and red flashing emergency lights. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

hired gunman
Knights of Neraka
6
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Posted - 2012.06.27 03:20:00 -
[274] - Quote
STRIPPERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! you have too its not a choice! ive seen the video where you guys show this idea off too and the guy running it said maybe ... im saying you have to! |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
645
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Posted - 2012.06.28 15:50:00 -
[275] - Quote
Stockings (of varying opacity) for dresses and skirts. Caldari and Amarr would not be the type to show that much skin! |

Erastus Kaan
The Scope Gallente Federation
1
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Posted - 2012.06.29 01:15:00 -
[276] - Quote
Let us run. |

Lipbite
Express Hauler
118
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Posted - 2012.06.29 14:21:00 -
[277] - Quote
Rent-able captain quarters with persistent environment (e.g. Gallente only). ISK or AUR sink.
Expandable captain quarters (library, kitchen, bar, hall, windows - whatever) with weekly / monthly fee = ISK or AUR sink. Base version is free. |

Ja'thaal Deathbringer
Switchblade Incorporated
8
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Posted - 2012.07.02 04:24:00 -
[278] - Quote
Lipbite wrote:Rent-able captain quarters with persistent environment (e.g. Gallente only). ISK or AUR sink. This function doesn't need too much additional coding.
Expandable captain quarters (library, kitchen, bar, hall, windows - whatever) with weekly / monthly fee = ISK or AUR sink. Base version is free.
I like the idea of being able to actually do stuff in my CQ. I'd like my home in Motsu to be kitted out with a bunch of awesome stuff.
As to Lipbites's suggestion, while having the option of renting a bigger, better and shinier CQ, I'd like to just straight out buy one. Same sort of ISK sink, but I wouldn't have to be constantly paying for it, it'd just be mine. Kinda like a house.
Obviously the size and functions of the CQ would vary depending on how much you wish to pay. And it could also be modular. I mean, hell, it's something like 24,000 years in the future. I'd like to think that a space station would have modular housing that could be added and paid for as needed, right? It'd be expandable, as was said above, but it would also be easy to just tack on another block, which you would first pay for and the amount paid would be dependent on the size of the block and its role.
Things like drug labs etc should only be allowed in low/null sec because these stations are owned by factions who don't support the drug trade.
Also, windows would be excellent, but would require an immense amount of code in order to achieve, not to mention the fact that it would be very taxing on the machines of everyone running the CQ.
All in all, I'd like a big and highly customized mansion in my home station, that I can run around in, use a combat simulator in, and invite friends over to enjoy my awesomeness. But that will take time. We can't always have what we want. |
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CCP RedDawn
C C P C C P Alliance
128

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Posted - 2012.07.03 13:02:00 -
[279] - Quote
CCP Bayesian wrote:Salpun wrote:We getting that blog to day? I've been held up trying to get a moment with CCP Unifex. We're a lot further on than we were when the blog was written so I'm going to rewrite it on Wednesday to update it, change up the pictures and if we can get approval put together an edit of an internal release demo Team Avatar did of the prototype to the whole of CCP. Sorry for all the delays in getting information to you guys but we will show you what we've been doing in more detail soon.
Just keeping this thread in the loop.  Team Avatar |
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Eli Green
The Arrow Project CORE.
8
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Posted - 2012.07.03 15:52:00 -
[280] - Quote
CCP RedDawn wrote:CCP Bayesian wrote:Salpun wrote:We getting that blog to day? I've been held up trying to get a moment with CCP Unifex. We're a lot further on than we were when the blog was written so I'm going to rewrite it on Wednesday to update it, change up the pictures and if we can get approval put together an edit of an internal release demo Team Avatar did of the prototype to the whole of CCP. Sorry for all the delays in getting information to you guys but we will show you what we've been doing in more detail soon. Just keeping this thread in the loop. 
nice to see you guys are reading this stuff  |
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Photon Ceray
Con5piracY
2
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Posted - 2012.07.04 15:19:00 -
[281] - Quote
there are way too many pages for me to read so i'll just post my ideas. sorry if they're repeated, i am sure some of them are not.
Enhancement: Better texture quality for characters!
Additions:
1- a lot more space for the additions and much more screens.
2- ability to customize screens to show various nfo from eve. for example: - current map region I am in, with the number of ships destroyed in the last hour! - top 3 buy/sell orders of veldspar in jita, another one that shows them top 3 in amarr - corp MOTD - Corp bulletins - sell contracts for machariels - time remaining on certain industry jobs - concord LP store - WEBSITES, e.g invention calculator, or Killboard
3- capsuleers are filthy rich and deserve a decent living space. make it more of an apartment than a studio room. let there be sleeping and clothing area and a shower/bathtub maybe, that is separate from the working area.
4- eve has an excruciating lack of personalization. our avatars are the only unique thing. let us customize our living space as well. we should be able to choose the quarters race that we want, add decorations, change furniture, put some posters, flags/banners, exotic dancers,
5- hologram decorations, e.g i want to see a navy geddon in all it's glory and textures in the reception call (a small intersection between the ship corridor and the other rooms).
these are just a few examples. |

DrysonBennington
Eagle's Talon's
4
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Posted - 2012.07.05 20:42:00 -
[282] - Quote
What about having the option to add plants and other greenery?
You could pay for them with Aurum or they could be rewarded by completing various types of Captain's Quarters missions where instead of receiving ISK and Loot you would receive Captain's Quarters items such as paintings, vases, plants mirrors, etc.
The Captain's Quarters would have various "slots" that when you click on them you could insert a Captain's Quarters item into the slot.
One area that would be really cool to see include the ability to upload paintings or drawings that a capsuleer likes from their own PC into the Captain's Quarters.
Basically uploading the drawing or picture would be relatively the same as how you load your music into the jukebox.
A folder system similar to below file system would be how the uploading works.
CCP Side
Captain's Quarters Items (In game folder that is part of the CCP's server mainframe that contains the final image that has been uploaded into the server) l l Pergatory Folder ( CCP Mainframe Folder that contains the image prior to upload that scans the image for any possible virus infiltration) l l
*
Capsuleer Side l l EvE Online Captain's Quarters Folder ( contains a copy of the image or images or videos sent to CCP) l l Images Folder (contains images that the capsuleer want sent to the server folder) l l
Video Folder ( contains CCP approved videos that are then uploaded to the server folder) |

DrysonBennington
Eagle's Talon's
4
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Posted - 2012.07.05 21:09:00 -
[283] - Quote
Is this considered a double post?
Adding monitors to Captain's Quarters for in game monitoring.
Being reasonable to the expectations of a video system in the game costing CCP developers more money to develop and include I think that a subscription to the Captain's Quarters in game video system should be discussed which would allow lag to be kept to a minimum.
Tournament Monitors would allow everyone to watch the Tournament in game without a charge.
Regular use of a monitor would cost the following amounts:
One month - $7.00 or 750 million ISK per month
Three months - $6.00 a month or 500 million ISK per month
Six Months - $5.00 a month or 650 million ISK per month
Nine Months - $4.00 a month or 800 million ISK per month
I year - $3.00 a month or 1 billion ISK per month
The in game monitor would allow the introduction of a new type of ship called the "Monitor Ship". The MS would be piloted by a corp member that would record in game footage of battles as well as allowing those with "Monitoring Skills" to access the ship or Monitor Drones that could then be used to surveil certain areas of Empire and Corporate Space from the comfort of the capsuleers Captains Quarters. |

DrysonBennington
Eagle's Talon's
4
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Posted - 2012.07.05 21:34:00 -
[284] - Quote
Also Captain's Quarters needs a "Medals and Honors" section where the awarded medals and honors can be viewed by the capsuleer.
Medals and Honors can be awarded by the CEO of a Corporation or from agents who consider a capsuleers service to be exemplorary and worthy of mention.
The Medals and Honors section would also be able to be viewed in the forums when clicking in the capsuleers portrait and then the "Medals and Honors" tab. |

Coco Caine
Black Rise Combat Logistics
0
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Posted - 2012.07.05 22:45:00 -
[285] - Quote
Following ideas could make Captain's Quarters interesting:
- Once you enter CQ, you disappear from local, as if you logged out - Significant item types can only be bought within CQ via WIS trades: E.g. ban all pirate implants and boosters from normal market and contracts, so people have to go WIS to get Snake implants etc. - WIS hacking and scanning modules and skills allow to hack station computers, getting data on pilot/corporation hangar contents, clones, docking logs, maybe even chat logs of pilots and corporations, creating a 'hacker'/"spy" mini profession - Allow pilots to switch between identities through WIS: With enough skills, NPC corp standings and money a pilot can buy an additional capsuleer ID to which he can switch via CQ. That way it's possible to infiltrate corporations etc. with a main toon. Maybe even allow two pilots to do a switcheroo, where the pilots exchange identities - Add 'pirate faction black market courier mission" agents in shady bars that will give you some illegal stuff to deliver to other shady bars or low-sec complexes - Allow players to operate repair shops, where reps consume minerals and can be offered to players at arbitrary cost based on standings - Add WIS NPC job centers, where toons can get pseudo jobs from NPC corporations, that basically lock the character in station, but give a standing increase, money, skill points and decorations over time. Like "Khanid Innovations Research Manager", or "Lai Dai Starship Engineer" |

pugal
The Executives Executive Outcomes
0
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Posted - 2012.07.07 16:04:00 -
[286] - Quote
[quote=Jint Hikaru][quote=Arcathra]Nice ideas 
Quote:
Just to add the thoughts of someone with an opposing viewpoint -
While I like the overall goal of Incarna, I would like to stat that I (and probably many other pilots) will NOT use my CQ until fully multiplayer station environments are implemented.
When that happens and we can walk around a station and interact with other players & NPCs, i will happily use it, and maybe even customize my characters to get a 'look' I like.
But until that day, I am 100% spinning my ships in my hangar.
This. Until there are things to do on station that are an important aspect of EVE why would I leave ship to expose myself to the dangers of an uncontrolled station environment. Much safer and, faster to undock, to sit and spin w my current love interest/corpsicle. |

J3ssica Alba
Federal Navy Academy Gallente Federation
496
|
Posted - 2012.07.07 16:33:00 -
[287] - Quote
CCP RedDawn wrote:CCP Bayesian wrote:Salpun wrote:We getting that blog to day? I've been held up trying to get a moment with CCP Unifex. We're a lot further on than we were when the blog was written so I'm going to rewrite it on Wednesday to update it, change up the pictures and if we can get approval put together an edit of an internal release demo Team Avatar did of the prototype to the whole of CCP. Sorry for all the delays in getting information to you guys but we will show you what we've been doing in more detail soon. Just keeping this thread in the loop. 
It had better be a damn good blog because of all the suspense being built up for months and months....
This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
304
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Posted - 2012.07.11 20:26:00 -
[288] - Quote
Lots of good ideas here. Really hope we're not just wasting our time skylighting about stuff that has zero chance of happening. Like, you know, walking in stations. Bring your possibles. |

William Nimitz
State War Academy Caldari State
3
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Posted - 2012.07.12 00:34:00 -
[289] - Quote
Honestly I wish WiS would go away and never come back. It's just too graphics intensive and I can only imagine how much worse it would be with dozens of people running around. I worry that after investing months of time and money in this game I may someday be forced out of it because I am unwilling to go out and buy a new computer just to keep up with new eye candy.
EVE is forever, too bad it's support for one's hardware might not be. "That is not to say that we can relax our readiness to defend ourselves. Our armament must be adequate to the needs, but our faith is not primarily in these machines of defense but in ourselves." - Fleet Admiral Chester W. Nimitz
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Galphii
Sileo In Pacis THE SPACE P0LICE
53
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Posted - 2012.07.13 01:09:00 -
[290] - Quote
I'd like to see a way for players to enter each other's CQ, as a temporary stop-gap until the station environments are implemented. CQ is almost pointless at the moment, but being able to have buddies over is something at least. It'd also give avatar loving players the push to buy some of that NeX stuff you've put online, so they can show off their bling to other players.  |
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Elder Ozzian
Stargates and Smuggler Barons
31
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Posted - 2012.07.13 08:24:00 -
[291] - Quote
Could we get a use from the captains quartes to get some sense of scale with the ships -> Like in-station flying :-). What i mean is, if we can get into our pods (or some-other-transport) to get a really close look to our ship. So close that we can see inside from our ships windows. |

Lubba Luft
Federal Navy Academy Gallente Federation
3
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Posted - 2012.07.13 16:30:00 -
[292] - Quote
Let us access the promenade. Like you promised. And a big bridge window to look out into space and another one into the Station's buildings and landscape. As I understand from the books I've read, stations are the size of cities with vegetation and skyscrapers etc. A true representation of a city on a planet. A nice 2D art for this Background will be cool. Obviously you would not have to model everything in detail, that would be madness. I still don't get used to the fact that the pod is parked outside the quarters and not leading into a special decompression room. Aren't we supossed to be naked when flying ships and then tossed into a decontamination area before we can get dressed....like you promised and showed on videos ages ago.
I want a bigger sense of scale. Smaller ships parked closer to the bridge and Bigger ones away. Keep proportions in check. At this moment I can't see much difference between the bigger ships.
Would be nice to see the bridge leading to the CQ from the spinning camera view and other player's ships passing by. |

Justin Cody
Tri-gun Lost Obsession
25
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Posted - 2012.07.15 02:40:00 -
[293] - Quote
Bloodpetal wrote:Long Term Ideas :
[/list]
ok so all the crap as ideas you have are for F2P?
srsly?
geeze, if EVE goes f2p then we're all done for.
So no. All f2p ideas are bad.
What is good, is improving performance for non-Nvidia using subscribers, expanded CQ's for aurum, perhaps a wall display cabinet for medal sand other awards. Improvements to our screens as have been mentioned before. |

Justin Cody
Tri-gun Lost Obsession
25
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Posted - 2012.07.15 02:50:00 -
[294] - Quote
Kor'o Yr'Y'eldi wrote:Hey guys, sorry if any of these have already been covered, I'll admit that I only made it to page five before finally just deciding I wanted to post all my ideas.
Anyways, here're my ideas:
REDACTED for SPACE
I guess that's it for me. Feel free to flame, or even build me up if you like any of my ideas. I love criticism, even if its just "come on, that would stress your cpu so much it'll never happen".
nice wall o' text.
Many of your ideas would work great in a single player environment...like the video of pods docking and opening up and the whole transition thing.
Yes "loading" breaks immersion, but for the sake of efficiency...crap like that doesn't need to be in the game. |

Lubba Luft
Federal Navy Academy Gallente Federation
6
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Posted - 2012.07.16 17:33:00 -
[295] - Quote
Why brainstorm more when CCP has already done their bit. Simply bring some of those shelved ideas back. Remember this:
Ihttp://www.youtube.com/watch?v=Dzy7DG8VR2s Personally I like to see myself on the bridge from the camera drone 1:08, to have a awesome sense of perspective. Option to zoom in or out from myself to the ship.
And this:
http://www.youtube.com/watch?v=n41s1Iox18A&feature=related
Perhaps stick the betting game on 0:25 in the actual quarters so we have aoemthing more to do while we slouch on the sofa.
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Freelancer117
So you want to be a Hero
31
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Posted - 2012.07.20 11:03:00 -
[296] - Quote
Product Placement 
You enter your CQ and what that on the table ? A new Quafe flavored beverage, courtesy of the station management. For replacement bottles just visit you nearest WiS vending machine.
When you stand in front of the mirror, your eyes fall upon the new and improved FedMart Moustache Wax-«. It helps control unruly hairs while allowing your moustache to retain its shape. This wax is easy to apply and provides excellent hold.
Sitting in front of the CQ's large 100+ inch screen watching some Permaband and eating fruit loops
Eve Radio |

Dogfishful
Mimidae Risk Solutions
0
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Posted - 2012.07.20 13:49:00 -
[297] - Quote
Art & Visuals
A simple idea is to have a station window where the player can look outside the station into space. To preserve gameplay styles, players will only see the nebula, star, planet, and/or moon (i.e. can't see if someone's camping the undock).
Sometimes when I rarely go into CQ, I feel dreadfully enclosed and a window to look out through will make CQ feel more open. Perhaps an additional feature could be shutters/blinds to close the window for those that don't want to look through it.
I'd like to hear any thoughts that may be out there and I apologize in advance if this idea has been suggested earlier. |

Jugon
Blackstar Galactic Industries
0
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Posted - 2012.07.21 04:05:00 -
[298] - Quote
Outside of some of the Corp / PI and other customizable options that have been listed for modifying the information that the display system gives us, I would have to say that one of my biggest would be to make the display system more current as to what is acually going on Eve.
I'm still seeing News articles from months ago, so that needs to be much more current. |

Seismic Stan
212
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Posted - 2012.07.23 16:52:00 -
[299] - Quote
Re-use Alliance Tournament Animations as CQ Content for Player Education
Throughout the Alliance Tournament, basic game mechanics have been explained with animated pictograms. These did a fantastic job of demistifying things like optimal ranges and falloff, electronic warfare, orbiting and so on.
Further to discussions that took place in the New Player roundtable at Fanfest, these animations would be perfect for use on the Captain's Quarters screen as a library resource for players.
With the addition of relevant audio explanations you kill two birds with one stone - you greatly enhance the New Player Experience and simultaneously give Captains Quarters some unique content.
Personally, I'd like to hear some character being added to the audio accompanying the animations. Why go with the anodyne Aura voice when you could have a officious Caldari bombardier explaining missile mechanics or an unhinged Minmatar autocannon specialist explaining the benefits (and dangers) of close-range combat. There's a lot of opportunity to weave a bit of colour into the experience to flesh out the universe for rookies. Freebooted - Tech4 News - Incarna: The Text Adventure - Guild Launch EVE Correspondent |

Totari Amarimitari
Balderfrey Holding inc
0
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Posted - 2012.07.24 21:46:00 -
[300] - Quote
There's been a lot of good ideas about making the CQ more living, more immersing. Customizing the CQ, inviting others(!), or things like log off via bed, closing doors, stepping into the capsule...
Now, there is one thing that actually pisses me off as it is now: Why is it that I log off with my avatar sitting on the sofa, and it's standing besides the sofa when I log on again? Either the avatar should still be sitting (meaning it doesn't do anything when I'm logged off), or it should be at a more or less random spot (meaning there's life after logoff...). |
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