| Pages: [1] 2 |
1. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Outside of some of the Corp / PI and other customizable options that have been listed for modifying the information that the display system gives us, I would have to say that one of my biggest would be to make the display system more current as to...
- by Jugon - at 2012.07.21 04:05:00
|
2. Missing Battle ships in EVE - in Player Features and Ideas Discussion [original thread]
+1 Gallente Drone Maurader .... Oh wait what Caldari what ???
- by Jugon - at 2012.07.11 02:32:00
|
3. EON #028 - The Future Of Mining - in Science and Industry [original thread]
Since we are talking about the upcoming mining changes. I think that it is about time that CCP recognizes that mining ships need to be overhauled and for the most part I agree with these changes. However, what has been posted thus far, is just vag...
- by Jugon - at 2012.06.28 19:35:00
|
4. Idea Veteran Points Reward System - in Player Features and Ideas Discussion [original thread]
A vet reward system, ok ... A vet reward system that allows mass influx of SP ... mmmm no ... A vet reward system that allows you to overpower or basically have no risk of loosing ships .... mmmm no ... A good vet reward system would be a sys...
- by Jugon - at 2009.11.27 03:41:00
|
5. Time for miners to get fangs, petition started here! - in Player Features and Ideas Discussion [original thread]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1209645 T3 Mining Barge.... is what miners need :D
- by Jugon - at 2009.11.14 21:48:00
|
6. Fuel for all ships - in Player Features and Ideas Discussion [original thread]
While Realistically it makes sense ... It would be game breaking ... Market hubs would be non existent with current Concord rules, as Freighter pilots and Industrial Pilots (those that bring items into the hub), would no longer make trips on a a...
- by Jugon - at 2009.11.14 16:56:00
|
7. New T2 industrial -> Remote Processor - in Player Features and Ideas Discussion [original thread]
this is what the Rorqual and properly equipped corp POS's are meant to do.
- by Jugon - at 2009.11.13 03:27:00
|
8. POS Fighter and Drone Hangar Bay's - in Player Features and Ideas Discussion [original thread]
The self defense guns on this needs to go ... If at a properly defended POS, there will already be lots of guns deployed in conjunction with the drones that this would be launching. This also resolves an Inside the Shield outside the shield mech...
- by Jugon - at 2009.11.12 02:27:00
|
9. Project Space Vacuum: The Tech 3 Barge - in Player Features and Ideas Discussion [original thread]
150m drone bay .... could live with that :) and Agree that a response from CCP would be nice but unlikely
- by Jugon - at 2009.11.11 04:23:00
|
10. Time for miners to get fangs, petition started here! - in Player Features and Ideas Discussion [original thread]
Originally by: Destras Edited by: Destras on 10/11/2009 14:59:29 if you had looked at my history you would of noticed that ive lived in nullsec, ive been there ive mined there. you gear for the location, while we need more durable shi...
- by Jugon - at 2009.11.11 04:11:00
|
11. ice mining ideas - in Player Features and Ideas Discussion [original thread]
ICE mining follows the same concept as Mineral Mining. If you cancel your Strip miners while Mineral mining, you get an appropriate amount of ore based on how long the strip miners were running. If you are in a Mackinaw and cancel your Ice Min...
- by Jugon - at 2009.11.10 00:15:00
|
12. Project Space Vacuum: The Tech 3 Barge - in Player Features and Ideas Discussion [original thread]
+1 to this ... I'm all for T3 Mining ship if it helps solve some of the issues in the Other Mining threads that are around ...
- by Jugon - at 2009.11.10 00:05:00
|
13. Time for miners to get fangs, petition started here! - in Player Features and Ideas Discussion [original thread]
Originally by: Destras you honestly want fangs for miners? if youll look at my stats for my latest killmail on battleclinic you will see that i indeed already have fangs when i mine. its called my drones, yes i killed a cruiser with my hu...
- by Jugon - at 2009.11.09 22:58:00
|
14. giving the miners some teeth - in Player Features and Ideas Discussion [original thread]
Edited by: Jugon on 09/11/2009 21:28:49 Originally by: Zekks MarKeys Edited by: Zekks MarKeys on 09/11/2009 06:23:11 how about this.. i took it from another post i made about mining.. on to ships... we have our cruisers and comman...
- by Jugon - at 2009.11.09 21:27:00
|
15. giving the miners some teeth - in Player Features and Ideas Discussion [original thread]
The Problem isn't a miners ability to do dmg , it is survive damage. A hulk fitted for tanking can reach 97 - 100 (maybe 107) DPS tank ability, using T2 Mods and rigged, with the only possibility of higher than that in being spending a ton of ISK ...
- by Jugon - at 2009.11.07 18:27:00
|
16. Carebears ships pop too fast and few other combat balancing ideas - in Player Features and Ideas Discussion [original thread]
hmm ... maybe I should have had more caffine earlier in the day ... *proceeds to insert foot into mouth*
- by Jugon - at 2009.11.06 01:12:00
|
17. Want it back old safe empire. - in Player Features and Ideas Discussion [original thread]
Originally by: Blood Rebel Join a Corp Don't Jet Can Mine Don't fall for Can Flipper Tricks. Sometimes its nice if people could read the text before they post any text. Its not safer to mine with a corp how hard is it to understand. The ...
- by Jugon - at 2009.11.05 23:29:00
|
18. Carebears ships pop too fast and few other combat balancing ideas - in Player Features and Ideas Discussion [original thread]
1/10 for the troll ...possible legit issues presented in such a way that no one will take them seriously
- by Jugon - at 2009.11.05 23:02:00
|
19. Taking stations down - in Player Features and Ideas Discussion [original thread]
Read the thread, and this is what I got out of it ... 1) CVA has Mass Numbers of SOV'd Systems. 2) CVA has Mass Numbers of Outposts 3) While currently logistically possible, post dominion it probably won't be. 4) CVA planning ahead for dominio...
- by Jugon - at 2009.11.03 23:41:00
|
20. Want it back old safe empire. - in Player Features and Ideas Discussion [original thread]
*sniff* I smell a Troll ... If high sec is really that dangerous for you, you are doing something wrong ... Join a Corp Don't Jet Can Mine Don't fall for Can Flipper Tricks.
- by Jugon - at 2009.10.31 00:12:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |