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1. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Plz, think about making Jump Ranges for Caps and Super-Caps the same! I'll remember the time wenn there were half a dozen different renges and it was just annoying. Plz don't go back this path!
- by Aphatasis - at 2016.10.12 05:31:52
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2. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
Saeletra wrote: Current Habit wrote: It's like CCP doesn't want me to play past the capital expansion. Certainly feels that way, yeah. THIS!!!
- by Aphatasis - at 2016.02.11 09:46:07
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3. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Never Enough wrote: Do I need to cancel and re-subscribe to get my "Free Skill Extractors with Subscription Offers", as mentioned here: http://community.eveonline.com/news/news-channels/eve-online-news/skill-trading-launch-offers-on-aur-subscr...
- by Aphatasis - at 2016.02.09 06:37:38
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4. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Buttons to switch scripts (and maybe other charges) by a single click instead of 4: turning off, rightclick and select new script, turning on!
- by Aphatasis - at 2016.02.09 06:33:54
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5. Announcement:EVE Launcher - Feedback and issues - in EVE Launcher [original thread]
CCP Snorlax wrote: b0mb20 wrote: I went through the previous threads trying to see if there was progress on using the new launcher to clone settings across accts but it doesnt seem there has been? Wiped pc and installed win10. Decided to st...
- by Aphatasis - at 2016.02.05 12:59:33
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6. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
CCPLEASE(!!!) let us removed non trained skills after removing all Skillpoints!! Got about 170mil SP in total but there are these sins u make in very youth days when u train things like "Advanced Small Ship Construction" cause u found the skill o...
- by Aphatasis - at 2016.01.18 18:03:30
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7. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
+1
- by Aphatasis - at 2013.05.06 05:50:00
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8. Removal of passive resist bonus on shield/armour hardeners - in Ships and Modules [original thread]
Like the change, as said by Greyscale "fitting is about making decision". Hope no-one comes up with "we want the Mega Module being public available". Just a small add: Skilling Armor Compensation Skills @ V is still very usefull cause of the ...
- by Aphatasis - at 2013.02.07 11:38:00
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9. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
OK, here some thinkings: Only the character flying the ship can remove the containers: - What if the container-size is bigger than the real cargo of the ship? 3k m-¦ container in the corp hangar of a supercarrier => u need a pos to remove it o...
- by Aphatasis - at 2012.11.01 17:29:00
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10. Sticky:[Winter] Combat Cruisers - in Player Features and Ideas Discussion [original thread]
Third time i mention this: Combat Cruiser: Maller -> T2: Devoter + Sacrilege Moa -> T2: Onyx + Eagle Rupture -> T2: Broadswoard + Muninn Vexor -> T2: Ishtar Attack Cruiser: Omen -> T2: Zealot Caracal -> T2: Cerberus Stabber -&g...
- by Aphatasis - at 2012.10.03 17:12:00
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11. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
Just wanted to add again, that it may be a mistake to use the Thorax as a Attack Cruiser. Just check the orices of the 4 ships. Omen, Caracal and Stabber all cost around 6m, ISK, Thorax is at about 10m. At least change the Mineral-need for buildi...
- by Aphatasis - at 2012.09.19 05:33:00
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12. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Thread is @ 17 Pages atm. Hope noone is getting angry if I missed this, just made a quick lookover. The Screens u are sitting in front of would be much more usefull if u could customise them. Think everyone has a bit differnet priorities in EVE s...
- by Aphatasis - at 2012.09.12 05:05:00
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13. Sticky:Dev blog: Ship balancing winter update - in EVE Information Portal [original thread]
Well sounds a bit strange to me: Combat cruisers: Maller, Moa, Vexor, Rupture. vs Attack cruisers: Omen, Caracal, Thorax, Stabber Omen, Caracal and Stabber all have just a single Tech 2 Version: Zealot, Cerberus and Vagabond Maller, Moa and Rupt...
- by Aphatasis - at 2012.09.11 15:52:00
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14. Unified Inventory - Filters with PI-Stuff - in Player Features and Ideas Discussion [original thread]
Tried to set up a filter for only P1 Goods (so-called Basic Commodities aka Processed Materials). But Water and Oxygen (at least) have different Groups than the rest (Biomass, Plasmoids, Toxic Metals etc etc). It's a bit confusing: The Group is c...
- by Aphatasis - at 2012.06.17 12:20:00
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15. Less Right-clicking for Switching Scripts/Ammo/etc. - in Player Features and Ideas Discussion [original thread]
Already posted this idea about 1 or 2 years ago, noone recognized. That time i thought it was maybe not got. After reading the Game of Drones Devblog and the end ... Quote: We plan to break out a lot of the per-item options that are now hidden...
- by Aphatasis - at 2012.05.03 14:40:00
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16. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Nice written Devblog! Also good job on the ideas to improve the inventory system! I'm very looking forward to these changes!
- by Aphatasis - at 2012.05.03 14:15:00
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17. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
CCP Donut Golem wrote: zShadow wrote: Hello, errors occured : Traceback (most recent call last): File "patch_win.py", line 121, in module File "yaml\__init__.pyc", line 57, in load File "yaml\loader.pyc", line 34, in __init__ File "ya...
- by Aphatasis - at 2012.03.13 17:57:00
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18. Sticky:EVE Online: Crucible 1.5 Issues - in EVE Information Portal [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=931175#post931175
- by Aphatasis - at 2012.03.13 17:01:00
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19. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
[quote=FuSiOn 92]Error on patching and also on repair Exception in thread Thread-2 Traceback (most recent call last) File "threading.pyc", line 530, in __bootstrap_inne File "threading.pyc", line 483, in ru File "zsync\readFromUrl.pyc", line 1...
- by Aphatasis - at 2012.03.13 16:47:00
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20. Sticky:Feedback thread for the new EVE Online website and the new community website - in EVE Information Portal [original thread]
Btw: Most EVE Players are still very familiar with very long lists and a lot of buttons and drop down menues. It's good to try to simplify menues but don't create a structure that needs to click through 5-6 sub-categories. As short example: Don't...
- by Aphatasis - at 2012.02.07 20:17:00
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