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121. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
training my afk campers with infomorph the second local empties you make a timer ))) but why would you show up to that timer sov itself still sucks
- by Capqu - at 2015.03.03 15:27:55
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122. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
CCP Rise wrote: The ship class break down graph is segmented by weapon type, not ship type. The damage for bombers then is split between torps and bombs, not between different bomber types. Sorry for leaving that color segmentation without exp...
- by Capqu - at 2015.02.27 15:50:27
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123. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Querns wrote: Capqu wrote: the real standout in the graph for me is stealth bomber internal class balance and attack battlecruisers being absolute trash - a class entirely about damage being so low on a damage chart is kind of worrying Eh...
- by Capqu - at 2015.02.27 15:48:24
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124. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
Querns wrote: Regarding the image for PVP damage per class: http://content.eveonline.com/www/newssystem/media/66946/1/STEVE_7.png
Over what time period does this graph cover? I find the battleship damage quite hard to believe if it covers a...
- by Capqu - at 2015.02.27 15:32:25
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125. Sticky:Dev Blog: Balance Changes Coming In Scylla - in EVE Information Portal [original thread]
rise if you look at the ship damage graph and you can clearly see two much more popular stealth bombers than the other 2 by and order of 100x or so if im reading this right [assuming different colours = different ships] i know bomber internal cla...
- by Capqu - at 2015.02.27 15:28:11
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126. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Querns wrote: Zosius wrote: Why don't you make that sentries out of 20km range from the ship get disconnected and be done with it? Leave dps alone. Actually, this is not a bad idea. I'd rephrase it as make drone link augmentors ineffecti...
- by Capqu - at 2015.02.27 14:40:19
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127. Sticky:[Scylla] Medium Railguns - in Player Features and Ideas Discussion [original thread]
you guys saying the dps is fine as is, just go check the difference between blasters and railguns using antimatter and see for yourself: the dps very similar now fair enough the railguns have worse tracking, but at the extreme ranges they apply d...
- by Capqu - at 2015.02.27 13:52:20
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128. We want your corp little things! - in EVE General Discussion [original thread]
doubling the number of corp bookmarks would be amazing btw, if that's something you guys can do my corp frequently has to delete useful bookmarks to make room for new ones
- by Capqu - at 2015.02.27 11:29:44
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129. Sticky:[Scylla] Medium Railguns - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: I think rails where not the issue - they are ok now. Again combining rail guns with the overpowered hulls (eg Tengu) was the only issue. For example. Harpy gangs are very specific, and are easy to counter. They die in ...
- by Capqu - at 2015.02.27 11:28:40
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130. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
impressed at the speed & severity of this change you're a good man rise
- by Capqu - at 2015.02.27 11:16:21
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131. Sticky:[Scylla] Medium Railguns - in Player Features and Ideas Discussion [original thread]
seems good. 250mms in particular were beyond ridiculous and this should tone them down a bit maybe look at making javelin useful while you're looking at railguns though, that ammo is really bad
- by Capqu - at 2015.02.27 11:15:30
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132. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
17% damage reduction doesn't seem like it will fix the massive imbalance in damage done when the drake got gutted them main thing targeted was application, and i think you should look at that for the ishtar too its simply too good at all differe...
- by Capqu - at 2015.02.27 11:06:58
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133. Alliance Tournament Medals - in EVE Alliance Tournament Discussion [original thread]
where are the medals ccp jet fuel doesn't burn hot enough to melt steel where are the MEDALS
- by Capqu - at 2015.02.22 21:18:26
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134. Confederation of XXPIZZAXX - apply today (no F1 warriors) - in Alliance and Corporation Recruitment Center [original thread]
i was in confederation of xxpizzaxx 4 years ago when it started, and wheniaminspace and lucia denniard ******* drove the corp into the ground. lost both of the battlecruisers that i had been farming missions on both of my accounts to afford becaus...
- by Capqu - at 2015.02.22 21:17:32
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135. WTA Sick Pizza PvP Character (all skills beyond perfect) (58mil SP) - in Character Bazaar [original thread]
rip it was fun i'll start you off with 4.2b this is a bid post and not a goodbye post you see because that would be offtopic i'll miss you
- by Capqu - at 2015.02.18 18:43:20
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136. Sion Kumitomo: CSM X - in CSM Campaigns [original thread]
GRRRRRRRRRRR GOOOOOOOOOOOOOOOOOON [im voting for you] [fix heavy missiles]
- by Capqu - at 2015.02.06 16:58:55
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137. Marlona Sky for CSM X - in CSM Campaigns [original thread]
notorious for uninformed unfounded opinions so i guess he's perfect for csm
- by Capqu - at 2015.01.30 18:11:27
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138. Sticky:Dev blog: The Svipul Tactical Destroyer andProjectile Changes - in EVE Information Portal [original thread]
i mean i guess its cool for camping gates but who really cares
- by Capqu - at 2015.01.21 02:56:02
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139. Sticky:Dev blog: The Svipul Tactical Destroyer andProjectile Changes - in EVE Information Portal [original thread]
why would anyone fly this in a fleet over a harpy a: they wont plz put some thought into fleet based ships because the meta is pretty stale atm
- by Capqu - at 2015.01.21 02:44:09
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140. Option to disable corp friendly fire. - in Player Features and Ideas Discussion [original thread]
Mike Azariah wrote: It was a good fix to a dumb rule. The switch to turn it on/off removes the only hesitation I had because of the effect a blanket rules would have on corp free-for-alls and RvB. Nothing I have read, here, has made me think o...
- by Capqu - at 2015.01.16 22:43:29
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