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1. [RMR] Hawk Setups - in Ships and Modules [original thread]
Originally by: AFTRUNX expensive? yes.. but damn funny in a small T2 Frig and Interdictor GANG!!! Hawk Rocket Launcher II [40xThorn Rocket] Rocket Launcher II [40xThorn Rocket] Rocket Launcher II [40xThorn Rocket] Rocket Launcher II [40x...
- by Cartellus - at 2007.04.16 15:01:00
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2. [RMR] Hawk Setups - in Ships and Modules [original thread]
Hi there, another setup to consider: 4 x Rocket Launcher II 1 x Domination Inv Field 1 x EM Shield REs II 2 x Medium Shield II 1 x CPU II 1 x PCU 4.6K shield points 23 shield points/s average recharge time Lowest resistance is EM 69% virtual...
- by Cartellus - at 2007.04.16 15:00:00
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3. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: AGENT KW Edited by: AGENT KW on 01/03/2007 11:24:04 My Jaguar: HIGH:3x125mm T2 + NOS MID:AB,2x M Regolith, 7.5k Scram LOW:Micro Aux, 2x Gyro II's 2x Shield Purger Rigs (Recharge) with maxed fitting skills grid is very ...
- by Cartellus - at 2007.03.02 09:04:00
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4. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: Donmadefy mids: 3xMedium Extender II's, 1xShield Recharger II lows: 2xMAPC, 1SPR I know there's no offensive mods, but it was an exercise in Theory a la Pottsey :) Gives about 4500 shield on a 340s recharge ... and my skil...
- by Cartellus - at 2007.02.28 22:26:00
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5. [RMR] Wolf - in Ships and Modules [original thread]
Hi thinking about fitting a wolf with a shield rig(kinet) and damage rig. High 4x 150mm II 1 x Rocket Launcher II Medium 1 x medium shield ext 1 x scrambler 20km Low 2 Gyro II 2 Shield relay similar setup seen above, you are slow and ca...
- by Cartellus - at 2007.02.28 15:40:00
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6. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: dolmant ummm, not enough punch? so far better than most other setups (damage wise) remembering that 250mm have more dps than 280mm, less range, granted, but more dps. I changed this setup a little, put rigs on, dropped nano,...
- by Cartellus - at 2007.02.28 15:28:00
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7. [REV] Vagabond - in Ships and Modules [original thread]
Originally by: ICE SEA Edited by: ICE SEA on 26/02/2007 16:36:26 i'm a noob for vaga and speed tank.. setup: high 5x 220mm t ii 1x heavy misslie luach med: 1x 10mn MWD t ii 1x warp disruptor ii 1x large shield extender ii 1x med ca...
- by Cartellus - at 2007.02.26 17:05:00
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8. [REV] Vagabond - in Ships and Modules [original thread]
Originally by: zwerg Edited by: zwerg on 23/02/2007 12:31:05 Originally by: Firane Its time for a new thread. I guess the only big change is the removal of stab monkey setups. Non Faction Setup: High: 5x 220mm Vulcan Autocan...
- by Cartellus - at 2007.02.24 08:22:00
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9. [RMR] Munin - in Ships and Modules [original thread]
Hello again related to my topic above today i lost my muninn. Against a blastertron, meanwhile i was already engaged with another cruiser, already in armor, with 50% cap left and scrambled as hell. In addiction to that my skills for armor defens...
- by Cartellus - at 2007.02.23 12:23:00
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10. [REV] Vagabond - in Ships and Modules [original thread]
Originally by: JaxxFunk I currently run the fairly common setup: 5x 220 IIs, 1x Faction Nos 1x Domi MWD, 2x Large Shield Ext IIs, 1x Warp Scrambler 1x PDU II, Gyros and speed mods 1x kin res rig, 1x speed mod rig However, i was contem...
- by Cartellus - at 2007.02.23 12:13:00
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11. [RMR] Munin - in Ships and Modules [original thread]
Originally by: Haniblecter Teg Originally by: Sarmaul Originally by: Haniblecter Teg Why are you guys trying to turn the munin into a vagabond? Thats damn silly if you ask me. The munin is ment for gate camps and sniping: ...
- by Cartellus - at 2007.02.22 08:08:00
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12. [REV] Vagabond - in Ships and Modules [original thread]
Hi all, could someone, please, explain to this extremely retarted pilot (me), how this ship works? I had this ship 2 months now and I have the average setup published here many times: 180mm II Corpum A nos 2 Ext, MWD, 20km scrambler, 2 Gyro II...
- by Cartellus - at 2007.02.21 12:28:00
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13. [REV] Vagabond - in Ships and Modules [original thread]
Yo Yo Yo Yummy on this setup 5 x 180mm II (Barrage) 1 x A Corpum NOS Here is where it gets different 1 Scrambler (20km) 1 Domi WEb (-90% speed at 14km) 1 Large Ext 2 1 Large Shield Booster 2 2 Gyro 2 2 Tracking enh 2 1 Nano 1 Web drone, 3 li...
- by Cartellus - at 2007.02.16 10:09:00
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14. [REV] Vagabond - in Ships and Modules [original thread]
Originally by: Tassill After some testing on SISI I will be going with something like. Highs 5 x 220 mm Ac II, 1 x corpum A type nos Mids 1 x Shadow serp 10mn mwd, 2 x lse II, 1 x warp disruptor II Lows 3 x PDU II, 1 x local hull inerti...
- by Cartellus - at 2007.02.15 15:57:00
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15. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: dolmant Originally by: Mortuus Bad! Bad arty setup. 3x 280mm t2 1x AB t2, 1x Web, 1x Target Painter/Sensor Booster, whatever, samll shield extender, or something else. 3x Gyro t2 23.x damage mod 4tW, friggies and i...
- by Cartellus - at 2007.02.14 10:38:00
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16. [RMR] Wolf - in Ships and Modules [original thread]
Originally by: Mortuus I've been thinking about using a Wolf, and I haven't figured out a reason to yet OTHER than longer range on ACs. I run a Jaguar, with ACs. 10.35 damage mod, 2.2 RoF. Goes fairly quick, can web and scramble, and has ...
- by Cartellus - at 2007.02.11 13:49:00
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17. [RMR] Jaguar - in Ships and Modules [original thread]
Hi another odd AC just to keep this forum alive (i feel like i own it now) 3x 150mm II (Proton, Fusion, Barrage) 1x Dim NOS 1xScrambler 1xMed Ext II, 1xThermal hard II, 1xKinetic Hard II 2xGyro II, 1 Nano People will say, no web, no MWD you a...
- by Cartellus - at 2007.02.05 12:58:00
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18. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: dolmant Originally by: Cartellus YO, good comment, after consideration, the answer would be, No, i would not risk such expensive modules, tryed the web and i have found it much better. However, after loosing my jag ...
- by Cartellus - at 2007.02.02 09:13:00
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19. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: Xandahar Here's my jag setup, should work well for both pvp and pve: 3x 150mm T2 autocannons (Barrage S ) 1x standard launcher ( i use Malkuth for the lower cpu requirements) mids: 1x 1nm T2 ab 2x T2 resistance amps, (fit ...
- by Cartellus - at 2007.01.30 11:05:00
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20. [RMR] Jaguar - in Ships and Modules [original thread]
Originally by: Asurix 3x 200mm II with bararge MWD, 7,5km, 2x med extender II gyro II, 2x MAPC orbit @ 7,5km and blast away great for solo work imo Hi good plan until you get webbed (and you will), you get nossed (and you will) a...
- by Cartellus - at 2007.01.24 16:57:00
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