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1. Best ALT to counter ECM? - in Ships and Modules [original thread]
HMLs, Sentry Drones, HAC/BS-Snipers, ECCM, Counter-ECM, High-DPS frigs with drones (Ranis/Dram/Comet), Pulse Apocs, and Damps all work pretty well, although a Falcon pilot with lvl-5 skills skills and range rigs can still jam pretty reliably from ...
- by Celedris - at 2010.12.04 16:45:00
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2. How to fix Electronic Attack Ships - in Ships and Modules [original thread]
The hitpoints on them are fine given their resists; you can add an MSE/plate and have better EHP than an equivalently fit inty (i.e. MSE hyena > MSE stiletto). Their big problem, generally, is that their bonuses aren't good enough to bother wit...
- by Celedris - at 2010.06.16 05:27:00
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3. Nerf Falcons - in Ships and Modules [original thread]
Originally by: Ephemeron The falcon is definitely the most powerful EW ship in game - my alt flies one, got plenty of experience. I would support a slight nerf for it, like take off 5% from the ECM strength bonus. However, I don't think i...
- by Celedris - at 2008.08.02 01:17:00
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4. Best Electronic warfare ship - in Ships and Modules [original thread]
Falcon by a very large margin.
- by Celedris - at 2008.03.19 13:17:00
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5. BB set up - in Ships and Modules [original thread]
platinum insurance
- by Celedris - at 2008.03.10 08:56:00
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6. Nanocane - in Ships and Modules [original thread]
Originally by: Alowishus unless you suck and can't employ proper tactics in Eve. Proper tactics being camping lowsec gates in battleships & commands? Speed hurricane works fine, it's inexpensive, and has enough agility to keep up with ...
- by Celedris - at 2008.02.27 16:03:00
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7. Warp distruption field generators - in Ships and Modules [original thread]
As many as you can fit, but they use up a ton of capacitor.
- by Celedris - at 2008.02.25 07:16:00
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8. Apoc Boost still needs moar! - in Ships and Modules [original thread]
8x Megapulse II w/ navy multi, 3x heatsink, 2x Ogre/2xHammer/1xHob can do over 900dps at 25km post-patch. Yeah, that's pathetic damage. Switch to scorch -without an extra 10-sec ammo delay- and you're doing ~550 at 60-65km on turrets alone. You ...
- by Celedris - at 2008.02.19 20:51:00
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9. Apoc Boost still needs moar! - in Ships and Modules [original thread]
Dear CCP, While I appreciate your efforts at game balancing, a 2x tracking enhancer 80km optimal scorch megapulses (and/or the best sniper in game) is not quite enough for me to definitively proclaim the apocalypse as the best battleship in Eve. ...
- by Celedris - at 2008.02.19 03:25:00
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10. What to do with a Lachesis - in Ships and Modules [original thread]
Damp nerf trashed it's previous role as a flexible EW ship. Mid-ranged faux HAC is it's best role at present IMO: 3x HML II, 2x D-150mm II MWD, 2x LSE II, 2x Invuln II, Med Cap Booster 2x Overdrive II, Nano II 2x Polycarbon rigs / 3x Hammerheads ...
- by Celedris - at 2008.01.26 04:24:00
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11. Falcon = de facto dead meat? - in Ships and Modules [original thread]
Petty quote wars Aaannyway, to OP: Falcons are silly overpowered and I'd highly recommend training for them. You'll really want to train Recon V to fly it well, but your weapon, tanking, and nav skills don't matter at all so it's a nice ship to...
- by Celedris - at 2008.01.22 09:08:00
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12. [TRIN] Falcon - in Ships and Modules [original thread]
This is what I use: Cloak, Recon Probe, 2x Medium Nos II MWD II, 6x best-named racial ECM 3x distortion amp Targeting range rig + ECM range rig This is more of a high-skill setup, locks up to 198km in gang and 194km jamming optimal with long-dis...
- by Celedris - at 2008.01.01 03:59:00
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13. Vargur is just incredible! - in Ships and Modules [original thread]
11-point sensor strength on a billion isk gank battleship is like a license to get perma-jammed.
- by Celedris - at 2007.12.18 02:02:00
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14. The Scimitar and Tracking Links - in Ships and Modules [original thread]
Edited by: Celedris on 09/12/2007 21:50:29 The Scimitar's tracking enhancers were vastly overpowered, and have now become balanced modules. It had just far too much of a bonus because it effected *two* important ship attributes at the same tim...
- by Celedris - at 2007.12.09 21:47:00
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15. Electronic attack frigate setups? (All Races) - in Ships and Modules [original thread]
I took a Kitsune out for a little spin tonight and it performed admirably. 4km/s in gang with just a mwd & two cheap aux thruster rigs, and agility isn't too bad. Has about the same speed/agility as a speed-fit jaguar. Carries over 50 points of ...
- by Celedris - at 2007.12.09 07:09:00
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16. Rook slot change: thank you CCP! - in Ships and Modules [original thread]
very nice
- by Celedris - at 2007.10.06 00:56:00
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17. Roden MKII - in Ships and Modules [original thread]
Originally by: Asmodei Barbitrin LACHESIS Its also proven by the fact that you will go "lol" everytime you see one in space; which is not very often. "lol 3km max locking range"
- by Celedris - at 2007.09.18 05:33:00
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18. Of all things Caldari, ECM, Recon-like, and missile-y: an open letter. - in Ships and Modules [original thread]
Please un-nerf the Caldari EW specialist ships. They already have the worst stats of any ships in their class. Highest mass, worst speed & agility, worst hard-point layouts, worst ship roll bonuses, and worst overall damage (caldari recons do less...
- by Celedris - at 2007.09.14 02:14:00
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19. The please give the Malediction 2 missiles bonus' - in Ships and Modules [original thread]
An extra ~10dps on it's missiles really won't change anything; the crow would remain better at dogfighting solely because of the velocity bonus & better targeting range. For it's part, the Malediction also warps 50% faster at 13.5au, can absorb ~...
- by Celedris - at 2007.09.08 06:04:00
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20. Remote sensor dampners and what is wrong with them - in Ships and Modules [original thread]
My Lachesis has 3 free low slots open. Please advise me as to what three modules I need to fit in order to make myself "near immune" to gun damage. Apparently I should be able to just fit 3 modules on my ship in order to counter gun damage, but I ...
- by Celedris - at 2007.08.05 22:32:00
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