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1. How do you kill a vialator drone? - in Missions & Complexes [original thread]
I once had a Caracal that I did level 3 missions in for 5 months without it ever dying. Two corpwars, and a fleet battle. It had Negative HP 3 times, and still, never died. I named it "Snowball From Hell", it became my favorite ship. The ship that...
- by CidHighwind - at 2005.01.28 01:09:00
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2. List of meta/named systems - in Ships and Modules [original thread]
A mark I-V system would be nice, but you see, a Mark 2 isnt necessarily worse than a Mark 5. For example: A Malkuth Launcher uses 3/4 the CPU of a normal Tech I launcher, and does a little more capacity/higher RoF. An Arbalest is the best in term...
- by CidHighwind - at 2004.11.13 00:15:00
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3. List of meta/named systems - in Ships and Modules [original thread]
A mark I-V system would be nice, but you see, a Mark 2 isnt necessarily worse than a Mark 5. For example: A Malkuth Launcher uses 3/4 the CPU of a normal Tech I launcher, and does a little more capacity/higher RoF. An Arbalest is the best in term...
- by CidHighwind - at 2004.11.13 00:15:00
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4. List of meta/named systems - in Ships and Modules [original thread]
A mark I-V system would be nice, but you see, a Mark 2 isnt necessarily worse than a Mark 5. For example: A Malkuth Launcher uses 3/4 the CPU of a normal Tech I launcher, and does a little more capacity/higher RoF. An Arbalest is the best in term...
- by CidHighwind - at 2004.11.13 00:15:00
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5. Idea: Paint jobs! - in Player Features and Ideas Discussion [original thread]
Edited by: CidHighwind on 03/08/2004 04:40:27 This idea has been mentioned literally a hundred times. If you read the latest CSM log, you would know why they arent gonna implement it for a while, if ever. It takes too many resources. Fleet ba...
- by CidHighwind - at 2004.08.03 04:38:00
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6. Idea: Paint jobs! - in Player Features and Ideas Discussion [original thread]
Edited by: CidHighwind on 03/08/2004 04:40:27 This idea has been mentioned literally a hundred times. If you read the latest CSM log, you would know why they arent gonna implement it for a while, if ever. It takes too many resources. Fleet ba...
- by CidHighwind - at 2004.08.03 04:38:00
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7. Coming Tech 2 BS bpo... - in Player Features and Ideas Discussion [original thread]
So make CCP distribute more than 1, 2 or 10 of the BPOs. The more the merrier.
- by CidHighwind - at 2004.08.03 04:35:00
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8. Coming Tech 2 BS bpo... - in Player Features and Ideas Discussion [original thread]
So make CCP distribute more than 1, 2 or 10 of the BPOs. The more the merrier.
- by CidHighwind - at 2004.08.03 04:35:00
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9. Reformat of the way AB's work, in light of the coming changes - in Player Features and Ideas Discussion [original thread]
Okay but seriously the usefulness of ABs to MWDs is literally useless to useful. And now the penalties make MWDs too harmful to be useful. We either need to upgrade ABs, or offer more of them. Maybe larger ABs, and smaller MWDs with less penalty ...
- by CidHighwind - at 2004.08.03 04:32:00
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10. Reformat of the way AB's work, in light of the coming changes - in Player Features and Ideas Discussion [original thread]
Okay but seriously the usefulness of ABs to MWDs is literally useless to useful. And now the penalties make MWDs too harmful to be useful. We either need to upgrade ABs, or offer more of them. Maybe larger ABs, and smaller MWDs with less penalty ...
- by CidHighwind - at 2004.08.03 04:32:00
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11. Random apperances of rarer ore in Empire. - in Player Features and Ideas Discussion [original thread]
Okay, we know we will never get supplies of rare ores in empire. just. not. happening. But how about having a small cluster of rare ore (arkanor, dark ochre, etc...) just randomly pop up in a belt in empire space? It would help balance out the eco...
- by CidHighwind - at 2004.08.03 04:30:00
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12. Random apperances of rarer ore in Empire. - in Player Features and Ideas Discussion [original thread]
Okay, we know we will never get supplies of rare ores in empire. just. not. happening. But how about having a small cluster of rare ore (arkanor, dark ochre, etc...) just randomly pop up in a belt in empire space? It would help balance out the eco...
- by CidHighwind - at 2004.08.03 04:30:00
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13. Lose bm's when you die - in Player Features and Ideas Discussion [original thread]
If I lost my 100+ book of Instajumps BMs I would be seriously angry. If fact, I'd probably give up on the game right there.
- by CidHighwind - at 2004.08.03 04:21:00
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14. Lose bm's when you die - in Player Features and Ideas Discussion [original thread]
If I lost my 100+ book of Instajumps BMs I would be seriously angry. If fact, I'd probably give up on the game right there.
- by CidHighwind - at 2004.08.03 04:21:00
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15. Make missle's cheaper (mainly cruise/torps) - in Player Features and Ideas Discussion [original thread]
I dont understand why JUST scourges were reduced in price. Why not Thorns, Wraiths, and Bloodclaws? Or why reduce the price at all. Its supporting caldari ships more than it should.
- by CidHighwind - at 2004.08.03 04:18:00
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16. Make missle's cheaper (mainly cruise/torps) - in Player Features and Ideas Discussion [original thread]
I dont understand why JUST scourges were reduced in price. Why not Thorns, Wraiths, and Bloodclaws? Or why reduce the price at all. Its supporting caldari ships more than it should.
- by CidHighwind - at 2004.08.03 04:18:00
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17. Make Armor Mods Worth While - in Player Features and Ideas Discussion [original thread]
I think the Mw usage is way too high to constitute using armor. The HP bonuses are fine. Also, bring back 200mm.
- by CidHighwind - at 2004.08.03 04:16:00
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18. Make Armor Mods Worth While - in Player Features and Ideas Discussion [original thread]
I think the Mw usage is way too high to constitute using armor. The HP bonuses are fine. Also, bring back 200mm.
- by CidHighwind - at 2004.08.03 04:16:00
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19. New Radeon X800 = still bad FPS - in Issues, Workarounds & Localization [original thread]
Well, I wasnt saying the Pipeline wasnt the only problem, but it was one of them. The CPU would be the other. Anyway, I'm not sure if PCI-X even supports AGP cards, and if it does, then the card still dont have 8.8 transfer to match anyway.
- by CidHighwind - at 2004.08.03 04:12:00
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20. New Radeon X800 = still bad FPS - in Issues, Workarounds & Localization [original thread]
Well, I wasnt saying the Pipeline wasnt the only problem, but it was one of them. The CPU would be the other. Anyway, I'm not sure if PCI-X even supports AGP cards, and if it does, then the card still dont have 8.8 transfer to match anyway.
- by CidHighwind - at 2004.08.03 04:12:00
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