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1. [Idea] To the CSM: Talk to the Press! - in Assembly Hall [original thread]
Originally by: FinnAgain Zero After all, if their customers are willing to keep paying for a broken game that CCP admits it won't be fixing for years, why not develop a new product after Dust and WoD, or why not invest dev resources in t...
- by Clovermite - at 2010.07.16 02:47:00
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2. [Proposal] Fix capacitor recharge while offline in space - in Assembly Hall [original thread]
Originally by: chatgris Originally by: Lubomir Penev It's very sad when the CSM must campaign for simple bugfixes, because CCP prefers to divert ressources on half assed stuff nobody particularly wanted...
- by Clovermite - at 2010.07.08 03:30:00
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3. [Issue] CCP's vagueness with removing Ankh - in Assembly Hall [original thread]
I kinda wondered when I read her blog. I definitely appreciated the effort she went through to put in so much detail, but it did seem more than what I'd heard was allowable to disclose before the official minutes. It probably didn't help that sh...
- by Clovermite - at 2010.07.08 03:14:00
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4. [ISSUE] Looting from MY kill SHOULD = looter flagged to ME - in Assembly Hall [original thread]
I'm in support of this, only on the condition that it is legal war targets only. I agree that suicide gankers, while operating perfectly within intended game mechanics, should not get rights to the loot. So I'll hold off checking the box thingy ...
- by Clovermite - at 2010.07.06 05:07:00
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5. [Proposal] Shield gang bonuses should be applied just like armour ones - in Assembly Hall [original thread]
Totally in support. I'm still new, so I haven't actually used the gang links for shields yet...and I'm glad I read about it first because I'd be seriously p***ed to find out in game that the bonus isn't applied right away. As far as the regen bo...
- by Clovermite - at 2010.07.06 04:49:00
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6. The Resurrection: The Dead Horse pos thread Comes back to LIFE!! - in Assembly Hall [original thread]
- by Clovermite - at 2010.07.06 03:52:00
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7. I should not get concorded for: - in Assembly Hall [original thread]
- by Clovermite - at 2010.07.06 03:02:00
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8. Mobile POS for hotdrops - in Assembly Hall [original thread]
Originally by: Herschel Yamamoto I agree that it would be powerful, but I see no reason to believe that it would be good game design. I must concur. It's a cool idea at first...until you realize that it means every alliance out there...
- by Clovermite - at 2010.07.06 02:55:00
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9. [Proposal] Learning skills solution - in Assembly Hall [original thread]
Edited by: Clovermite on 06/07/2010 02:40:24 Originally by: Obsidian Hawk There are no free hand outs in eve. Asking for free attributes is like begging for isk. Not to sunshine on your stormy parade, but begging for isk actual...
- by Clovermite - at 2010.07.06 02:40:00
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10. [CSM] Planetary Interaction Omnibus Proposal - Call for Comments - in Assembly Hall [original thread]
Edited by: Clovermite on 06/07/2010 02:34:42 Excellent list. One minor thing to add though: Make Planet Textures Viewable Again I know it's minor, but it can be important - I can't view planets with their natural textures after getting rem...
- by Clovermite - at 2010.07.06 02:34:00
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11. [Proposal] API security and development priority changes - in Assembly Hall [original thread]
- by Clovermite - at 2010.07.06 02:16:00
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12. [issue] Magnetometric sites - in Assembly Hall [original thread]
- by Clovermite - at 2010.07.04 22:55:00
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13. [Proposal] No New Features on Next Expansion - in Assembly Hall [original thread]
^ What they said.
- by Clovermite - at 2010.07.04 22:46:00
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14. [Proposal] Eve Nebula - in Assembly Hall [original thread]
Originally by: Bagehi Support. Reinstalling Eve is 25% the install process and 75% getting everything setup again. Amen to that.
- by Clovermite - at 2010.07.03 17:57:00
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15. Rorqual Jump Bridge - in Assembly Hall [original thread]
I like it. Why shouldn't industrialists get a ship that is capable of creating a jump bridge? It certainly makes sense. ORE has all this money and they decide "Nah, we'll just clone jump a handful of pilots instead of enabling a massive mining e...
- by Clovermite - at 2010.07.03 15:20:00
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16. [Proposal] Customs Office on directional scanner - in Assembly Hall [original thread]
Couldn't you just add the office to your overview and scan for ships in that direction? I don't understand what adding it to the D scanner will achieve.
- by Clovermite - at 2010.07.03 14:53:00
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17. [Proposal] Learning skills solution - in Assembly Hall [original thread]
Originally by: Ohmiri I only hope the CCP solution is fair for those of us who spent some of their 100% bonus on Learning and who have not played the game long enough to fully reap the long-term benefits thereof -- i.e, the opportunity co...
- by Clovermite - at 2010.07.02 21:20:00
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18. [Proposal] Eliminate Windowed Mode To Stop Macroers - in Assembly Hall [original thread]
Fail. As much as I would prefer to play on full screen (lord knows we need all the screen space we can muster with the UI), I find window mode is ultimately the most practical...and I don't even own any alts.
- by Clovermite - at 2010.07.02 20:46:00
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19. One Button Extractors - in Assembly Hall [original thread]
I really like PI, and I think that overall, they did a really good job with its UI. As a former game development student, I can appreciate how difficult it is to come up with simple details that convey a lot of information (like the rings on the ...
- by Clovermite - at 2010.07.02 19:12:00
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20. (Proposal) SP Return Project - in Assembly Hall [original thread]
Edited by: Clovermite on 02/07/2010 19:07:14 I think it is a great idea. I don't really see how there is room for exploit - you aren't buying extra SP, just bringing your character back up to speed. As others have already pointed out- you do...
- by Clovermite - at 2010.07.02 19:04:00
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