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1. Raven for lv3 missions?? - in Ships and Modules [original thread]
Firstly, a Raven for level 3s is overkill! A Ferox would be more than adequate. Most important for small things: Fill your drone bay with Medium drones! Otherwise, there's little point (as already mentioned) in large missiles; try a rack of Heav...
- by Colthor - at 2005.11.15 10:11:00
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2. tech 1 ship overhaul - in Ships and Modules [original thread]
Originally by: Veskrashen Originally by: Tuxford Assault The missile frigates, Inquisitor, Kestrel and Breacher have all lost their rate of fire bonus. Instead they get 5% damage per level to all missile damage types except for...
- by Colthor - at 2005.09.15 21:33:00
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3. Light Freighters - in Ships and Modules [original thread]
A light freighter would be an extremely useful toy for small/medium corps. Why not make it built like the normal freighters - BPO is cheap, but requires all the components building seperately? That way the people with freighter BPOs don't lose an...
- by Colthor - at 2005.07.12 08:25:00
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4. Old and New Raven Setup - in Ships and Modules [original thread]
Originally by: Alowishus Originally by: Konietzko I'm not much of an NPCer, but don't NPCs only warp disrupt a max of 1 strength? Can't you just fit 1 stab and warp away when the BS/Cruisers are dead? Why waste the time/effort kill...
- by Colthor - at 2005.07.11 15:28:00
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5. Missile Damage Formula discovered! - in Ships and Modules [original thread]
Good job on figuring it out -- OTO are selling Impel and Bustard transport ships. Contact Tsavong Lah or Lacero Callrisian for details. Like mining, hauling or building? Join OTO!
- by Colthor - at 2005.07.08 09:28:00
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6. Help me determine the missile equation... - in Ships and Modules [original thread]
I've been playing with ELECTR0FREAK's data and the formula: missile_base_dmg/(const^( ( (vel/explosion_vel)-1)^2) ) Seems to be a good model of the values measured. (vel/explosion_vel-1 needs to be artificially held at 1 if vel > explosion_ve...
- by Colthor - at 2005.07.07 12:12:00
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7. secure container - in Ships and Modules [original thread]
If a secure container isn't anchored then the password does nothing. People can either steal its contents or the whole can. Best to go where you can anchor it... -- OTO are selling Impel and Bustard transport ships. Contact Tsavong Lah or Lacero ...
- by Colthor - at 2005.06.21 16:21:00
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8. Shield Operation skill - in Ships and Modules [original thread]
Originally by: xenorx Where is the info on the new skill? Shield Compensation 2% Less capacitor need for shield boosters per skill level. 2x Training time multiplier. Requires: Shield Operation level 3, Engineering Level 1 To top it ...
- by Colthor - at 2005.05.24 19:42:00
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9. Elite industrial ship - in Ships and Modules [original thread]
They're already available, called Transport Ships. See: http://www.eve-online.com/itemdatabase/ships/transportships/default.asp OTO build the Impel and Bustard; if you're interested in either please contact us. -- OTO are selling Impel and Bus...
- by Colthor - at 2005.05.24 15:13:00
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10. Missile & Launcher Overhaul - in Ships and Modules [original thread]
A comment on the Rapid Launch skill. Currently on TQ Missile Launcher Operation 5 gives a RoF modifier of 0.75. On SiSi it gives a RoF mod of 0.9. Rapid Launch gives 3% per level, so 0.88 at level 4 and 0.85 at level 5. This means an overall modi...
- by Colthor - at 2005.05.24 09:42:00
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11. Fitting question for Iterion mark II - in Ships and Modules [original thread]
Hey, Industrial class ships aren't really very good for mining, only for carrying the ore back to the station. The Navitas seems to be a good Gallente mining frigate, although if you can't find/ beg two named Miner 1s (XeCl Drilling Beams ideally...
- by Colthor - at 2005.05.17 10:41:00
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12. Prophecy, it's great, but.. - in Ships and Modules [original thread]
Originally by: Kyle Caldrel it has... character! And a wonderful personality! -- OTO are selling Impel and Bustard transport ships. Contact Tsavong Lah or Lacero Callrisian for details. Like mining, hauling or building? Join OTO!
- by Colthor - at 2005.05.16 16:12:00
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13. Missile & Launcher Overhaul - in Ships and Modules [original thread]
Everyone else is playing with the big guns, so I've had a play with my Caracal. Firstly, fitting: The Caracal isn't affected at all but the new PG requirements on heavy launchers break a few of my setups (Ferox and Moa - I worry that it affects Mi...
- by Colthor - at 2005.05.07 01:01:00
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14. Transports For Empire Hauling - in Ships and Modules [original thread]
With good expanders the Bustard can haul an entire jetcan at once (it is *slightly* smaller than the Iteron V, though). It has more than enough grid to fit a Microwarpdrive (making it about the same speed as an expanded Iteron with an afterburner)...
- by Colthor - at 2005.04.25 10:23:00
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15. Mining Apoc vs. Covetor - in Ships and Modules [original thread]
Edited by: Colthor on 11/04/2005 16:34:07 With perfect skills the Covetor gives 970m3 per minute (2910m3 per 3 minute cycle). It has a 1000m3 dronebay, but no other defences. Modulated stripminers with tech 2 crystals give about a 16.7% bonu...
- by Colthor - at 2005.04.11 16:33:00
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16. Strip miners - in Ships and Modules [original thread]
Edited by: Colthor on 05/04/2005 12:20:48 Originally by: Vincent Rainbow If you use the modulated ii's with crystals you get more than double what you would with strip miner 1's Nope, alas. They're rather poor; Modulated Stripminer...
- by Colthor - at 2005.04.05 12:14:00
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17. Evaluation on the EW & Propulsion changes - in Ships and Modules [original thread]
Originally by: KIAEddZ It is totally unfair on Caldari ships (as it always has been) that we not only get the lowest amount of low slots, but we also suffer from having the slowest ships. And Caldari seem to have a lower Warp Core str...
- by Colthor - at 2005.03.15 23:03:00
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18. PVP Armour tanker wanted for Navy Apoc. - in Ships and Modules [original thread]
Originally by: Joshua Foiritain Imo an Amarr Navy Apoc just aint complete without 2 Large Amarr Navy Armor reps And eight Deep Core Miner IIs. With tech 2 Veldspar crystals! -- OTO are selling Impel and Bustard transport ships. Co...
- by Colthor - at 2005.03.06 20:50:00
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19. Ferrox: passive shield + active armor tanking? - in Ships and Modules [original thread]
I've not tried passive tanking a Ferox yet (I didn't get very good results from my Raven - ~50HP/sec - but don't have tech2 shield relays) but my active tank setup held up against an Apocalypse for several minutes until the cap ran out: Highs: 5 ...
- by Colthor - at 2005.01.17 13:06:00
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20. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Even a few simple mods for my beloved Badger II would be great. Any (or all!) of: - Special Abilities: +1 Warp Core Strength per skill-level, armour/shield resistances, more speed, EW bonuses, or -maybe- +1 lowslot per level? - Speed: More is bett...
- by Colthor - at 2005.01.10 00:33:00
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