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101. Unprobable ship formula, making it clear - in Ships and Modules [original thread]
Edited by: Contralto on 08/12/2010 20:53:57 Here is a link to a pretty definitive guide from a guy who has done a fair bit of hands on research. I once assisted him to make a Carrier unprobeable on Sisi :) http://www.eve-search.com/thread/11...
- by Contralto - at 2010.12.08 20:54:00
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102. Unprobable ship formula, making it clear - in Ships and Modules [original thread]
Originally by: Derekian if you sig rad is 150, your sensor strength needs to be more then 138. its ok for sig rad to be slightly more then sensor str, but not more then 8% Ha! That advise will end up with you in a pod!!. try the other...
- by Contralto - at 2010.12.08 20:30:00
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103. C3/C4 WH Tengu - in Ships and Modules [original thread]
I am in similar position to the op, a few more Sp's but Gallente specced up till a year ago when I went for Rattlesnake and Tengu. I live in a C4 and usually fly with a team of 2 combat Tengu's and a maxed warfare Tengu at the Pos. Combat Tengu'...
- by Contralto - at 2010.12.08 20:24:00
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104. Full Capacity Mining!! Calculated. - in Science and Industry [original thread]
Originally by: kron3 --------------------------------------------- Rorqual gang links ONLY! No industrial core!! Range: 22.59 km Cycle Time: 139.50 seconds Regular Yield Amount: 1,016 m3 Special Crystal Yield Amount: 1779 m3 ------...
- by Contralto - at 2010.12.08 14:41:00
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105. Scanning signiture ??? - in Science and Industry [original thread]
Its a known bug since a few weeks. It is believed to be the placeholders of the Anoms that were removed a while back. Integrated Terminus or Sleeper Info Sanctum A dev has said it will be fixed in the January patch.
- by Contralto - at 2010.12.05 14:52:00
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106. Cant get EveHq to work - in EVE Technology Lab [original thread]
Originally by: Hel O'Ween If you haven't played in a while, have you checked if there's a new version of EveHQ available? Because, most likely, there have been updates to EVE in the meanwhile, which needs to be mirrored in EveHQ, too. So,...
- by Contralto - at 2010.12.05 10:52:00
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107. EveO + Multiple GPUs (NON-SLI) - in EVE Technology Lab [original thread]
Originally by: Coisar it gets annoying tabbing through windows (and there can be a significant delay doing so with so many clients), it'd be a lot easier for me to multi-box running all 3 computers. Try Eve window helper , It gives a...
- by Contralto - at 2010.12.05 10:48:00
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108. WH Salvage Sheet (Excel 2010) - in EVE Technology Lab [original thread]
Looks good If you know how to do it you can look up the types and amounts of loot in you Fleet loot recorder. Form a fleet with mates or yourself, select "loot logging" enabled. In the Fleet window, select the "History" tab then "Loot history" ...
- by Contralto - at 2010.12.04 19:54:00
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109. gang bonus for cap modules? - in Ships and Modules [original thread]
According to the Eve-HQ Fitter they do apply, but I cant confirm from experience.
- by Contralto - at 2010.12.04 16:06:00
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110. Carrier DPS vs. Abaddon DPS - in Missions & Complexes [original thread]
Originally by: Pracovnik That bonus apply to all drones or only to the warfare drones ? It applies to all drones
- by Contralto - at 2010.12.02 18:55:00
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111. 1st Noctis on the market in Jita at 17:00 game time - in EVE General Discussion [original thread]
Looks like the actual sell prices are dropping Volume 4 units Low = 210 mill High = 510 mill avg = 422 mill
- by Contralto - at 2010.11.30 17:34:00
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112. 1st Noctis on the market in Jita at 17:00 game time - in EVE General Discussion [original thread]
Dodixie Bpo's are going for 675 mill as of this post Jita they are 629 mill There are 5 Noctis on the market now , cheapest is 600 mill
- by Contralto - at 2010.11.30 17:28:00
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113. 1st Noctis on the market in Jita at 17:00 game time - in EVE General Discussion [original thread]
Edited by: Contralto on 30/11/2010 17:18:37 Cost is 1 Bill Edit.. Dropped to 700 mill already Bpo's going for 665.5 mill, about 20 on the market, Same in Dodixie, seems a lot of successful gate camp runners.
- by Contralto - at 2010.11.30 17:14:00
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114. Gap at bottom of display in fixed window mode - in Test Server Feedback [original thread]
The Client appears to remember its last windowed state, so if you played with the new stretchy borders then applied "fixed window" mode it uses whatever resolution you left it at. I have 2 monitors, #1 is 1080 and #2 is 1200, If I set the window...
- by Contralto - at 2010.11.28 18:52:00
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115. Wormholes and sleeper killers - in Ships and Modules [original thread]
keep in mind that the Sleepers will start Nuet/Nossing after Incursion. In a C4 you can have up to 4 BS sucking on you, if the amount is the same as a T1 player Nos/nuet. any active tanked ship, Capitals excepted, will be dry very quickly. Plan...
- by Contralto - at 2010.11.27 16:16:00
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116. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Edited by: Contralto on 23/11/2010 16:22:26 Originally by: Abyss Wyrm Originally by: Contralto It will effect Armor tankers more than shield tankers, Armor tanking cant be made totally passive. Aha, good luck to you tank 12 ...
- by Contralto - at 2010.11.23 16:18:00
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117. Fixed Window option is AWESOME - in Test Server Feedback [original thread]
Check out your Fps, mine more than doubled compared to Tranq, this could be due to SLI being supported now or just some optimizations. I can get 32Q SLI AA at 1080 on one client with 50 fps. 2x Gtx260's
- by Contralto - at 2010.11.23 15:46:00
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118. Sleepers and nos/neuts - in Test Server Feedback [original thread]
It will effect Armor tankers more than shield tankers, Armor tanking cant be made totally passive. It will mean Passive shield Tengu's, Drakes, Rattlesnakes and Nighthawks will become flavor of the month. Plus Logistics with Energy transfer bonus...
- by Contralto - at 2010.11.22 15:34:00
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119. Tengu or Maelstrom? - in Skill Discussions [original thread]
I did some limited testing of the Sleeper Nuet/nos on Sisi, One Upholder wasnt having any effect at all on my Tengu's cap lvl. That was in a C4.
- by Contralto - at 2010.11.20 21:59:00
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120. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Edited by: Contralto on 20/11/2010 11:00:52 That was its normal level, I left it running for 30 minutes while the Upholder turned its Nos on and off, there was no difference. Sometimes went several minutes with no Nos graphic effect.
- by Contralto - at 2010.11.20 10:59:00
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