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1. Titan changes - update - in Ships and Modules [original thread]
Quote: Proposal Limit titans to 3 max target No scan-res change Remove ewar immunity flag from titans (even if it allows remote boosting A -75% tracking nerf on XL guns to compensate for remote link Give titans a warp core strength bonus of 1 ...
- by Courthouse - at 2012.04.02 19:59:00
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2. Incoming titan adjustments - in Ships and Modules [original thread]
Surge Roth wrote: [I'm not a bad poster. Remember the first episode of Sherlock where the cops are holding the news conference and they state a fact and all the press guys in the room get a text at the same time that says "wrong". Imagine t...
- by Courthouse - at 2012.03.14 04:12:00
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3. Incoming titan adjustments - in Ships and Modules [original thread]
Grath Telkin wrote: Courthouse wrote: Point to the battle reports of massive CFC fleets flying to save the NC before you dropped 200 supers in VFK. Would posts about the line in the sand that shall not be crossed and fortress tribute s...
- by Courthouse - at 2012.03.13 23:52:00
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4. Incoming titan adjustments - in Ships and Modules [original thread]
Grath Telkin wrote: AHAHAHAHAHAHAH. Yea, goons never blobbed before we attacked VFK guys, you heard it here first. You must be new around here. Point to the battle reports of massive CFC fleets flying to save the NC before you dropped 2...
- by Courthouse - at 2012.03.13 23:45:00
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5. Incoming titan adjustments - in Ships and Modules [original thread]
Dez Affinity wrote: I guess I should repeat that, yeah tracking is kind of great right now, but it really is the only consistent counter to vastly large amounts of subcaps right now so 'fixing it' creates problems too. The CFC didn't exist i...
- by Courthouse - at 2012.03.13 23:26:00
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6. Incoming titan adjustments - in Ships and Modules [original thread]
GreGh Rakrot wrote: Yes, titans and supercaps in general are in some sort of limbo because CCP doesnt know what role to give them, but making them POS ornaments isnt a solution. To be honest this whole game would need massive overhaul because ...
- by Courthouse - at 2012.03.13 23:14:00
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7. Incoming titan adjustments - in Ships and Modules [original thread]
Grath Telkin wrote: Machine Delta wrote: Hey, we said bombers. Keep moving the goalposts bro. Right, so say the average alliance can field 200 guys, how are those 200 guys supposed to keep the 1200 man fleet on the field long enough to...
- by Courthouse - at 2012.03.13 22:05:00
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8. Incoming titan adjustments - in Ships and Modules [original thread]
Szilardis wrote: Mike712 wrote: Courthouse wrote: Mike712 wrote: So goons fly blobs of 2 LSE perma MWDing drakes(read massive sig, in fact as big as a carrier) against titans for 2 months to make them look OP, then titans get nerfed. ...
- by Courthouse - at 2012.03.13 20:53:00
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9. Incoming titan adjustments - in Ships and Modules [original thread]
Mike712 wrote: Courthouse wrote: Mike712 wrote: Courthouse wrote: Mike712 wrote: So goons fly blobs of 2 LSE perma MWDing drakes(read massive sig, in fact as big as a carrier) against titans for 2 months to make them look OP, then t...
- by Courthouse - at 2012.03.13 12:46:00
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10. Incoming titan adjustments - in Ships and Modules [original thread]
Mike712 wrote: Courthouse wrote: Mike712 wrote: So goons fly blobs of 2 LSE perma MWDing drakes(read massive sig, in fact as big as a carrier) against titans for 2 months to make them look OP, then titans get nerfed. Good job goons/mitte...
- by Courthouse - at 2012.03.13 12:09:00
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11. Incoming titan adjustments - in Ships and Modules [original thread]
Mike712 wrote: So goons fly blobs of 2 LSE perma MWDing drakes(read massive sig, in fact as big as a carrier) against titans for 2 months to make them look OP, then titans get nerfed. Good job goons/mittens now you should have the upper hand a...
- by Courthouse - at 2012.03.13 12:04:00
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