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1. EVE API discussion - in EVE Technology Lab [original thread]
Hangar dump, with basic item stats for each item (especially BPCs) and numbers of each item would be very, very appreciated. As is, managing multiple major factory locations and keeping track of multiple R&D and supply chains is a gigantic hassle.
- by Crescend - at 2007.06.20 02:51:00
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2. Battleship tiers - in EVE General Discussion [original thread]
I meant in relation to Eve. Not the word "tier", but specifically referring to BSs as "Tier-1" or "Tier-2" or so on.
- by Crescend - at 2006.07.09 23:04:00
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3. Battleship tiers - in EVE General Discussion [original thread]
Edited by: Crescend on 09/07/2006 21:19:13 I'm pretty sure that the community started calling the types of battleship "Tiers" before CCP did. Does anyone remember when they started using the term "Tier-1/2/etc", and/or anyone know who coined it?
- by Crescend - at 2006.07.09 21:19:00
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4. -= RMR Skill Check =- # of skills, # of SP, # of level 5s... - in Skill Discussions [original thread]
What, time for an update already? How time flies... I currently have 39,945,706 skill points in 220 skills. 49 are at level 5. (So close to 40 mil and 50 skills...ah, well. 2 days is 2 days.) 1. Corporation Management - Rank (1) 2. Drones ...
- by Crescend - at 2006.03.10 02:49:00
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5. Level 5 Skills - in Skill Discussions [original thread]
Well, let's see how things stack up... 1. Corporation Management - Rank(1) - SP: 256,000 2. Drones - Rank(1) - SP: 256,000 3. Electronics - Rank(1) - SP: 256,000 4. Electronics Upgrades - Rank(2) - SP: 512,000 5. Survey - Rank(1) - SP: 256,000 6....
- by Crescend - at 2005.08.22 00:43:00
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6. Skill Check - in Skill Discussions [original thread]
Current skillpoints are 24,156,359, in 172 skills. Level 5 skills: 1. Corporation Management 2. Drones 3. Electronics 4. Electronics Upgrades 5. Targeting 6. Energy Systems Operation 7. Engineering 8. Shield Operation 9. Gunnery 10. Small Hybrid...
- by Crescend - at 2005.02.19 17:32:00
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7. Once again... level 5 skills - in Skill Discussions [original thread]
Oh, I dunno. Laboratory Operation and RPM have been very useful to me.
- by Crescend - at 2004.11.16 23:14:00
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8. Once again... level 5 skills - in Skill Discussions [original thread]
Oh, I dunno. Laboratory Operation and RPM have been very useful to me.
- by Crescend - at 2004.11.16 23:14:00
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9. Once again... level 5 skills - in Skill Discussions [original thread]
Edited by: Crescend on 15/11/2004 18:57:57 Edited by: Crescend on 15/11/2004 18:55:21 You currently have 165 skills and 19,939,185 skill points. 36 skills at level 5: 1. Corporation Management 2. Drones 3. Electronics 4. Targeting 5. Ele...
- by Crescend - at 2004.11.15 18:52:00
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10. Once again... level 5 skills - in Skill Discussions [original thread]
Edited by: Crescend on 15/11/2004 18:57:57 Edited by: Crescend on 15/11/2004 18:55:21 You currently have 165 skills and 19,939,185 skill points. 36 skills at level 5: 1. Corporation Management 2. Drones 3. Electronics 4. Targeting 5. Ele...
- by Crescend - at 2004.11.15 18:52:00
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11. Level 5 Skills - in Skill Discussions [original thread]
Less quality, more quantity, but managed to get this many. 30 Skills at Level 5: 1. Drones 2. Electronics 3. Engineering 4. Shield Operation 5. Gunnery 6. Industry 7. Mining 8. Production Efficiency 9. Refinery Efficiency 10. Refining 11. Analyt...
- by Crescend - at 2004.08.06 21:43:00
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12. Level 5 Skills - in Skill Discussions [original thread]
Less quality, more quantity, but managed to get this many. 30 Skills at Level 5: 1. Drones 2. Electronics 3. Engineering 4. Shield Operation 5. Gunnery 6. Industry 7. Mining 8. Production Efficiency 9. Refinery Efficiency 10. Refining 11. Analyt...
- by Crescend - at 2004.08.06 21:43:00
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13. 12.8m skill points; change your clone - in Skill Discussions [original thread]
Yeah, this is something that cannot be over-emphasized. Losing a few thousand skill points as a noob is one thing - losing hundreds of thousands (or more!) in level 5 skills is something quite different. People will start reaching 19.2 mil in abo...
- by Crescend - at 2004.04.19 02:16:00
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14. BIG problem with agent spam and lost rating - in Missions & Complexes [original thread]
Ditto - mails by the boatload.
- by Crescend - at 2003.12.18 10:21:00
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15. * In Development * - Static Missions - Zrakor No please - in Missions & Complexes [original thread]
Speaking of spawns - what I would love to see are not quite random spawns, but slowly moving spawns. Say, once a week, or once a month, the spawn locations get reset. RP: Pirates aren't stupid. If their secret gathering points are so well-known ...
- by Crescend - at 2003.10.29 23:15:00
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16. 1270: Stations are hurtling ships through space when you undock - in Test Server Feedback [original thread]
"We've secretly replaced the docking bay of this station with a 1km-bore railgun. Let's see if anyone notices!"
- by Crescend - at 2003.10.22 04:39:00
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17. Petetion to bring back scope. pls post here. - in EVE General Discussion [original thread]
/signed
- by Crescend - at 2003.09.02 15:42:00
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18. Do level3 agents refer you to other lvl3 agents or don't? - in Missions & Complexes [original thread]
I received several level 3 agents from one of my level 3's, so it definitely works. Just a function of luck.
- by Crescend - at 2003.08.30 19:17:00
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19. I dont have a single agent!! - in Missions & Complexes [original thread]
I'm not entirely sure if the accept-on-docking system works as advertised (if max_standing(faction,corporation) >= 2). My standing with the Ishukone Corporation is almost 3, and I was looking through their list of agents and found one that can...
- by Crescend - at 2003.08.27 04:28:00
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20. A word of warning to my fellow Gallentians. - in Intergalactic Summit [original thread]
Pilgrim: Well, yes. Which is why its replacement will have more teeth.
- by Crescend - at 2003.07.24 21:48:00
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