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1. HIGH PRIORITY FIX - Collision Detection - in Test Server Feedback [original thread]
Turn OFF collision detection between the player's ship and nearby asteroids/stations when entering warp. Since you can pass through them anyway once moving in warp, there is no point in detecting collisions between them and the player. This fix ...
- by Ctaesis - at 2003.08.18 15:01:00
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2. Trash It! - in Test Server Feedback [original thread]
Open assets window. Right click on the first item, click "Trash It", click "Yes". Right click on the next item, click "Trash It", click "Yes". Right click on the next item, click "Trash It", click "Yes". Right click on the next item, click "Tr...
- by Ctaesis - at 2003.08.15 22:59:00
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3. Gate Camping coming to an end? - in Test Server Feedback [original thread]
Quote: Personally, if I was coming with an attack force using this system, and the people I was after didn't shoot first, I'd send a few ships through to the other side of the stargate before I started shooting, and I'd probably have two dif...
- by Ctaesis - at 2003.08.13 18:42:00
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4. Local Chat needs to Go. - in Test Server Feedback [original thread]
Quote: Oh i can't wait, also means people can't mwd out of warp, means they can't run. I am not to worried about the can't jump with hot guns, cuz if i see local jump up from 5 to 55 then i know someone is coming. Then i will wait to be fire...
- by Ctaesis - at 2003.08.13 18:34:00
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5. a working bank in EVE? - in Test Server Feedback [original thread]
Akston Ventures, a division of Taggart Transidimensional, Inc. performs banking and investment services to members of TTi and other corporations that have a good relationship with TTi. I would suggest that you eve-mail Gaelen about a loan, an int...
- by Ctaesis - at 2003.08.13 01:54:00
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6. We need the Scrap Heap (again)... - in Test Server Feedback [original thread]
Not high on the priority list? pfft. I don't think CCP understands the kind of database speedup that would result if people were able to trash items. Imagine, your database costs would go down because you are using less space overall. Your bandwi...
- by Ctaesis - at 2003.07.23 23:23:00
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7. We need the Scrap Heap (again)... - in Test Server Feedback [original thread]
Edited by: Ctaesis on 23/07/2003 17:02:02 *Note To Forum Moderators: This post is not an idea, but a review of the current patch and the features that it removes. CCP has decided to prevent players from jettisoning capsules into space to prev...
- by Ctaesis - at 2003.07.23 17:01:00
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8. to fix all range/orbit!! make everyone happy - in Test Server Feedback [original thread]
I rather like having to choose my ammo/crystals to pick what range I'm optimal at. ________________ "Warp to Desktop" -- American PCGamer
- by Ctaesis - at 2003.07.22 07:15:00
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9. Redunancy, aka nexus-uk. - in Test Server Feedback [original thread]
Thanks for locking my thread. ________________ "Warp to Desktop" -- American PCGamer
- by Ctaesis - at 2003.07.20 23:39:00
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10. EXPLOIT: Inject Code To Bind To Arbitrary Functions/Events In Game - in Test Server Feedback [original thread]
So many replies, so little content. Oh well, guess I'll get back to my work... Actually, Helmar, if you wanna give me your email, I'll tell you how this is done. I won't use the in-game exploit reporter because (i) it goes through GM's whom I'm ...
- by Ctaesis - at 2003.07.20 06:15:00
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11. EXPLOIT: Inject Code To Bind To Arbitrary Functions/Events In Game - in Test Server Feedback [original thread]
@MOOstradamus Well, the difference is, warp mining was a hoax. @Athule Snanm If I posted exploit code, that say, automatically ran Robotics trade routes, or dumped data that the client knows about but doesn't tell the user about, or wrote and p...
- by Ctaesis - at 2003.07.18 15:34:00
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12. EXPLOIT: Inject Code To Bind To Arbitrary Functions/Events In Game - in Test Server Feedback [original thread]
"i think you are confused, i think we should cut u down at the gate with our swords" Yipes! Then again, if I'm at the gate already, I'll just jump and escape! :p ________________ "Warp to Desktop" -- American PCGamer
- by Ctaesis - at 2003.07.17 23:37:00
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13. EXPLOIT: Inject Code To Bind To Arbitrary Functions/Events In Game - in Test Server Feedback [original thread]
Is there some bug in the forum software that randomly adds spaces or linebreaks? ________________ "Warp to Desktop" -- American PCGamer
- by Ctaesis - at 2003.07.17 20:52:00
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14. EXPLOIT: Inject Code To Bind To Arbitrary Functions/Events In Game - in Test Server Feedback [original thread]
If CCP chooses to look at my account assets they will see that my character is roughly average - not a lot of money, a couple ships, a couple bps, and a lot of junk assets scattered around the universe. Just because I designed an exploit during b...
- by Ctaesis - at 2003.07.17 19:06:00
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15. EXPLOIT: Inject Code To Bind To Arbitrary Functions/Events In Game - in Test Server Feedback [original thread]
Let's try this way of reporting bugs, you give us: - A new PvP scenario, - JumpScramblers or Jumpgate-Shutdown-On-Combat - 24/7 Randomly seeded Markets (not just after downtime) - Trade Goods Sinks (station trade good needs). In return, I'll pos...
- by Ctaesis - at 2003.07.17 18:33:00
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16. Forum needs better moderation - in Test Server Feedback [original thread]
"Which will probably mean that the devs will stop replying here too." Probably. However, if things (and there are lots of things) haven't significantly improved by October, I'm outta here. ________________ "Warp to Desktop" -- American PCGamer
- by Ctaesis - at 2003.07.15 17:35:00
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17. Needed : penalty timer at login - in Test Server Feedback [original thread]
@Greeble et al "Seems like it would solve the perceived problem of logged-out camping of jumpgates, however." No, a penalty timer is not how you fix this problem. You fix this problem by leaving logged out ships in space, and not poofing them af...
- by Ctaesis - at 2003.07.15 17:32:00
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18. Forum needs better moderation - in Test Server Feedback [original thread]
This is the only forum devs read. I will assert this because it is the only forum devs reply to. Therefore, if I want any kind of response, I would post here. ________________ "Warp to Desktop" -- American PCGamer
- by Ctaesis - at 2003.07.15 17:08:00
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19. CONSTRUCTIVE thoughts about the roid respawn bug - in Test Server Feedback [original thread]
Well, I frankly like the idea of guarding roids while they respawn. Why? Because it introduces another PvP scenario. That would make a grand total of.... two. Right now, the only PvP encounters in belts are "theifs". We really need more PvP com...
- by Ctaesis - at 2003.07.15 00:31:00
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20. Simple option to make PvP combat more fun for all. - in Test Server Feedback [original thread]
I've pretty much stopped playing EVE because PvP is so broken. Right now, I just log in, train a skill, log out. If they fix PvP so be it, I'll start playing again. If not, then I'll probably be able to recoup my time investment on eBay. _____...
- by Ctaesis - at 2003.07.13 22:00:00
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