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1. Ideas for balancing Caldari PVE and missiles - in EVE General Discussion [original thread]
From what I've seen, the "circle" that you see is actually CCP's rendition of a missile's terminal climb. On some non-ballistic missles (particularly low-flying ones, like the Cruise or Harpoon) the final stage of flight is the terminal climb, or ...
- by CypherDragon - at 2007.07.10 03:42:00
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2. Caldari Buff - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Edited by: Tarron Sarek on 07/07/2007 13:06:51 Originally by: CypherDragon Seems to me that a Thorax can tank, tackle, and EW all at the same time Would you care to show how? Sure: Thorax Heavy...
- by CypherDragon - at 2007.07.07 20:11:00
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3. Change "Approach" to "Align-to" when out of Approach Range! - in Player Features and Ideas Discussion [original thread]
Back up you go! Very nice idea, would help a lot in gangs and maybe keep the gang together (no more warping off because you double-clicked on the icon rather than beside it)
- by CypherDragon - at 2007.07.07 19:37:00
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4. Caldari Buff - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Edited by: Tarron Sarek on 06/07/2007 21:04:22 As for the second point, I disagree. All Caldari ships can tackle AND EW. But you can't tank, tackle and EW. But wouldn't that be asking a bit too much? I mean ...
- by CypherDragon - at 2007.07.07 03:00:00
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5. A Comprehensive List of What Bothers Me With the GUI (PICTURES :D) - in Player Features and Ideas Discussion [original thread]
Edited by: CypherDragon on 06/07/2007 03:32:16 Originally by: Draekas Darkwater And here is some sample Buttons =P Is that Raspberry? If not, LOOSE! Really, some very nice ideas here. Combine it with adding hotkeys, process thre...
- by CypherDragon - at 2007.07.06 03:30:00
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6. skill queue - in Player Features and Ideas Discussion [original thread]
I rather like the idea of a semi-limited skill que mentioned elsewhere in this thread. You can que up as many skills as you like, so long as they all start within 24 hours. You want to put in 24 1-hour long skills? Sure, no problem...so long as th...
- by CypherDragon - at 2007.06.30 20:27:00
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7. 0.0 system renaming? - in Player Features and Ideas Discussion [original thread]
Originally by: Stellar Vix So if you put a captiol up in the constellation you could rename every star in the constellation? Maybe not every star, but the capital system definitely. Think about it...in the Fountain 0.0 region, you have...
- by CypherDragon - at 2007.06.30 19:39:00
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8. New Dev Blog, LeMousse with more on Outposts and Upgrades - in EVE Information Portal [original thread]
So what do you mean by "home station" if the clone service is destroyed? Do I jump back to the first station I was ever in, and get killed trying to get back to 0.0 space? This needs -a lot- more clarification!
- by CypherDragon - at 2007.06.29 02:43:00
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9. Xaen's List of UI Improvements - in Player Features and Ideas Discussion [original thread]
Originally by: Hugh Ruka If not for the instancing nature of GuildWars, I'd have never returned back to EVE. Howeve I miss the great UI. The man's got the truth of it. A good UI can and will make or break a game. GuildWars has one of t...
- by CypherDragon - at 2007.06.29 02:40:00
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10. Rev 2 and Amarr? 0_o - in Ships and Modules [original thread]
Originally by: lofty29 Amarr are the crazy religious ones - uhm...k. And there's something wrong with being a "crazy religious one?" I think you might need to have your heretical thoughts cleansed by the holy light of my beams :)
- by CypherDragon - at 2007.06.23 17:46:00
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11. Internal Affairs investigation follow up - in EVE Information Portal [original thread]
Originally by: Pizi Edited by: Pizi on 02/06/2007 19:54:47 Edit: thats directed to Darg Even ------ dont play a fool wow posts all the time that another 30k cheates/gold farmers had ben banned and it must be something hard that sho...
- by CypherDragon - at 2007.06.02 20:46:00
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12. Concerning the allegations of event rigging - in EVE Information Portal [original thread]
Originally by: Shobon Welp Except that is not what has happened. What we have here (according to the allegations) is a situation along the lines of "Some bad guy takes a hostage in space, the players can 'participate', but their actions ha...
- by CypherDragon - at 2007.05.28 20:05:00
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13. Idea for Amarr, Damage Leakage - in Ships and Modules [original thread]
Edited by: CypherDragon on 07/03/2007 04:41:08 Originally by: Ann Caldera Cap use I like, though certainly not at 40-50%. That's just an AWFUL LOT. Still perhaps a flat 25% bonus to all Amarr ships, (not based on ship skill,) might mak...
- by CypherDragon - at 2007.03.07 04:43:00
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14. (AUCTION) OFFICER & DG LOOT - sexy mods - in Sell Orders [original thread]
7) 15 mil
- by CypherDragon - at 2006.12.13 01:08:00
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