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1. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Will this, if you have the most insane sense of timing, pull in-space travelling missiles?
- by D'Kmal - at 2015.11.17 19:55:16
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2. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
What if removing skillpoints was only possible if it killed/biomassed the character they were taken from? That way you would still essentially be buying a character (i.e. taking all their SP), just now you could start a new character with the name...
- by D'Kmal - at 2015.10.15 15:46:47
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3. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
This is ace, really brings EVE up to par with other games, especially in terms of first impressions. Just like to say that absolutely no problems, detected my shared cache and got everything up and running smoother than the old launcher does. Run...
- by D'Kmal - at 2015.10.06 16:30:19
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4. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
If lore-wise, when our capsules are destroyed, our clone signals/brainscans/whatever can make it out of a wormhole to k-space, why can't our assets? On a serious gameplay note, I think that the idea of assets not being entirely safe in WH space...
- by D'Kmal - at 2015.09.17 16:47:14
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5. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Just do the right thing already and give us an auto-updater :P Or at least use a hosting solution not as annoying to use as junocloud. Still, lovely work on the program.
- by D'Kmal - at 2015.08.04 14:53:31
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6. Announcement:Gunjack Discussion Thread - in EVE General Discussion [original thread]
You know how Dust 514 was limited to one platform, the PS3, and that was a really bad idea? I really hope Gunjack won't be limited to just one platform, the Samsung Gear VR, as that's a really bad idea. Other than that, looks absolutely incredib...
- by D'Kmal - at 2015.08.04 12:44:54
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7. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Drammie Askold wrote: Overall I like the new direction Eve art is taking and look forward to more new designs. Thank you for sharing some of the design process with us; it can't be easy having your hard work subjected to criticism, sometimes h...
- by D'Kmal - at 2015.06.20 11:17:56
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8. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Stiletto: Good Probe: Good Dominix : Good (finally!) The Thrasher... meh. I agree that Minmatar ships need to look more advanced, especially when IIRC a good chunk of them were designed around the time of the Rebellion (Scythe, Wreathe, Rifter et...
- by D'Kmal - at 2015.06.20 11:09:58
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9. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Dunk Dinkle wrote: ...causing so many cancellations in the thousands. Citation needed.
- by D'Kmal - at 2015.06.12 21:25:21
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10. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
As a member of a small wormhole corp, I have to say, this won't affect us at all. We hardly ever use fleet warp, we always just warp to a cloaky who's sitting 10-5k off the target, and we warp in at optimal. Actually thats a good point, these cha...
- by D'Kmal - at 2015.06.12 07:52:05
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11. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
I adore these new changes on every ship - bar one type: Are the Core Complexion/Sebiestor ships now meant to have a green tint to them? I loved the pure black of old, but this new green tint looks a bit odd, especially when the Minmatar Navy are g...
- by D'Kmal - at 2015.05.23 17:41:13
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12. EVE not finding Geforce card with the latest drivers - in Issues, Workarounds & Localization [original thread]
Tsukino Stareine wrote: Hav you got the Nvidia GPU activity app? Shows whether or not something is actually using it. No, that's quite a good idea, I'll try it now and I'll edit this to show my results.
- by D'Kmal - at 2015.04.12 10:34:58
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13. GPU temp constanty at 85C+ (GTX760M) - in Issues, Workarounds & Localization [original thread]
I have a persistent problem where the game only runs on my Integrated chip on the CPU, not my GTX 635M, even when I tell it to in the NVidia Control Panel. 90 Celsius when on lowest graphics settings, zoomed all the way out, sitting stationary at...
- by D'Kmal - at 2015.04.10 20:06:20
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14. EVE not finding Geforce card with the latest drivers - in Issues, Workarounds & Localization [original thread]
I appreciate this is an old topic, but I'm having the exact same problem with a GTX 635M and my Intel HD Graphics 4000. I somehow managed to once get it working on the GTX 635M for one play session, but I've never been able to replicate it. I've ...
- by D'Kmal - at 2015.04.10 20:02:05
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15. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
If you have a ship and there is a skin that is unlicensed, and you hover over the button in the fitting window to view the market details (the blue square with a z), it says "View Marekt Details", which I'm guessing is meant to be "View Market Det...
- by D'Kmal - at 2015.04.10 12:04:01
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16. Which Ship Hull Should be next in line for the makeover train? - in Player Features and Ideas Discussion [original thread]
So PBR finally fixes the Khanid skins, making them actually black and silver/white, not just grey and dark grey... ...and they break the Carthum Conglomerate skins, with that red laquer. Well, they aren't as bad as the Khanid's used to be, at lea...
- by D'Kmal - at 2015.04.10 11:01:17
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17. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Bob Maths wrote: Make it so you can get specific damage types to be applied for the 'EHP' rating. If I understand what you are saying correctly, it is doable, you just need to set it up yourself. Right click the icon in the defence box (left...
- by D'Kmal - at 2015.02.15 22:55:31
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18. Announcement:Rhea Issues - in EVE Information Portal [original thread]
I seem to be unable to set shortcuts in the Esc Options window. I select the shortcut, clear it, hit edit shortcut and that little window pops up, but mashing any keys on my keyboard does absolutely nothing, except the background goes a little lig...
- by D'Kmal - at 2014.12.12 11:46:27
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19. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
Was just wondering, are the ships meant to look like these, especially with the graphics settings whacked up to max (and my poor laptop melting)? I can't tell if it's my laptop or the game, but they certainly look wrong compared to how other ship...
- by D'Kmal - at 2014.12.10 12:47:39
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20. Sticky:Dev blog: The Space Object Factory: One File To Rule Them All - in EVE Information Portal [original thread]
Can CCP take this opportunity to fix the textures for the Khanid ships, so they have the proper black/white contrast, not murky black/murky grey with a hint of whatever colour space you're in?
- by D'Kmal - at 2014.09.25 17:49:00
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