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1. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
+1
- by Danomite - at 2011.06.26 12:57:00
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2. Keeping tally of unsubbed playes in googledoc, need moar names&links! - in EVE General Discussion [original thread]
Edited by: Danomite on 25/06/2011 15:46:00 -2 accounts. Ignoring the community not appreciated.
- by Danomite - at 2011.06.25 15:46:00
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3. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
COSMETIC ONLY
- by Danomite - at 2011.06.25 15:28:00
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4. OMG!!!!THIS IS THE FUNNIEST THING IVE SEEN ALL DAY!!!! - in EVE General Discussion [original thread]
Awesome.
- by Danomite - at 2011.06.25 15:16:00
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5. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Danomite,24,26,49,83,105,156,201
- by Danomite - at 2010.11.20 18:03:00
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6. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
Originally by: Raven Deadmoon Audio flaky-ness still persists after 6/29 patch. seems a quick work around is to hit ESC after you jump/use a gate and disable audio (checkbox in upper left corner of the audio tab) wait a second or two, th...
- by Danomite - at 2009.06.30 19:52:00
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7. Carrier Survivability in Lowsec-0.0? - in Ships and Modules [original thread]
Yeah I've told you before and I'll tell you again, you would be painting a bullzeye on you the size of texas, and as soon as your spotted the entire sector will be there in 20 mins to kick your ass for trying to play solo. Carrier = Fleet Ship, N...
- by Danomite - at 2008.05.17 07:12:00
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8. Live Dev Blog on Empyrean Age, Thursday 15 May, 20.00 to 21.00 GMT - in EVE Information Portal [original thread]
What exactly is in this xpac... Interface tweaks and fine tuning and fixxing remaining well known bugs updating remaining graphical stuff to the newer look (asteroids!!!) multiscreen support and in game AA/AF support new and better sounds
- by Danomite - at 2008.05.13 08:48:00
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9. Another BC idea - in Player Features and Ideas Discussion [original thread]
Based off the self-propelled gun/artilary, you could give it ship bonus as some isaine boost to range and damage with slower rate of fire. Could be interesting sittin really far out firing on an enemy fleet... Also, even without the range, If any...
- by Danomite - at 2005.10.18 17:01:00
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10. A few cool ideas from another forum... check em out - in Player Features and Ideas Discussion [original thread]
http://www.eve-i.com/forum/showflat.php?Cat=&Board=change&Number=107344&page=0&view=collapsed&sb=5&o=&fpart=1
- by Danomite - at 2004.07.14 08:25:00
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11. A few cool ideas from another forum... check em out - in Player Features and Ideas Discussion [original thread]
http://www.eve-i.com/forum/showflat.php?Cat=&Board=change&Number=107344&page=0&view=collapsed&sb=5&o=&fpart=1
- by Danomite - at 2004.07.14 08:25:00
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12. Calling all Canadians !! - in Events and Gatherings Archive [original thread]
Montreal, Quebec Going to CEGEP (to all those non-quebecers thats college)
- by Danomite - at 2004.07.03 06:58:00
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13. Calling all Canadians !! - in Events and Gatherings Archive [original thread]
Montreal, Quebec Going to CEGEP (to all those non-quebecers thats college)
- by Danomite - at 2004.07.03 06:58:00
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14. Slight accident with Concord - in Crime and Punishment [original thread]
Ya seriously. I lost a merlin, and 3 kestrels to concord. The merlin was my fault i was playing with a friend and i opened fire on him testing out my new missiles... dead in 10 seconds. The kestrels, was real bull thou. The first was I was fighti...
- by Danomite - at 2004.04.26 13:53:00
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15. ETA on 4.4 - in Issues, Workarounds & Localization [original thread]
I have no problems with my 9800proAIW... I don't see what could be the problem. Try playing with certain settings in the 3D tab, sometimes it can make games work right. This has worked for me for many games.
- by Danomite - at 2004.04.26 13:42:00
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