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1. Why can't the Vargur use Artillery? - in Ships and Modules [original thread]
The fact taht you can't fit 4X 1400's on it is pretty damn fail. [orange]Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 2400
- by Darkrydar - at 2008.03.23 08:07:00
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2. Possible Redeemer Setup? - in Ships and Modules [original thread]
what good is a web without an mwd fit? Please do not post pictures of players in your sig - Mitnal
- by Darkrydar - at 2008.01.28 21:22:00
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3. I like the Nighthawk as it is - in Ships and Modules [original thread]
Edited by: Darkrydar on 07/08/2006 09:43:29 Originally by: Maya Rkell Only if you work off the assumption that CBC == HAC Mk 2. I don't. Except for the fact that its about as fast as a battleship. HAC's combine speed+firepower+tan...
- by Darkrydar - at 2006.08.07 09:42:00
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4. Why is the Rokh a railboat? - in Ships and Modules [original thread]
Originally by: Karl Shade So basically the Rokh should be a Railboat because you have little to no SP in missiles. Makes perfect sense I suppose. Oh and as regards background, you¦re wrong. The raven use to get a hybrid range bonus....
- by Darkrydar - at 2006.08.05 03:23:00
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5. Astarte Armor Repping Bonus Broken? - in Ships and Modules [original thread]
I currently only have lvl 3 of command ships. Armor Bug
- by Darkrydar - at 2006.07.06 23:10:00
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6. Astarte Armor Repping Bonus Broken? - in Ships and Modules [original thread]
Edited by: Darkrydar on 06/07/2006 22:21:26 Originally by: Hllaxiu Just tested ony my gallente command ships... Medium Armor Rep II on Eos: 440 Medium Armor Rep II on Astarte: 440 mm, I'll get a screenshot up.
- by Darkrydar - at 2006.07.06 22:21:00
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7. Astarte Armor Repping Bonus Broken? - in Ships and Modules [original thread]
The battlecruiser skill (requires lvl5) claims to add 7.5% per lvl to armor repairer effectivness per lvl. Now lets examine what really happens: T2 Medium Armor rep = 320/cycle Astarte Bonus = 1.375 (1.075 X 5) Thus the medium rep fit should yie...
- by Darkrydar - at 2006.07.06 21:46:00
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8. Interceptors - A Discussion - in Ships and Modules [original thread]
Edited by: Darkrydar on 11/06/2006 08:36:26 How many Inty bpo's does Maya Rkell own?
- by Darkrydar - at 2006.06.11 08:36:00
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9. Epic fleet battles that last hours? Yes please! :D - in Ships and Modules [original thread]
Originally by: Letifer Deus I'll end my 3 year Eve career in a heartbeat. I always get a kickout of these threats. Remember the missle 'nerf' anyone?
- by Darkrydar - at 2006.06.08 05:10:00
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10. Epic fleet battles that last hours? Yes please! :D - in Ships and Modules [original thread]
Originally by: Foulis Originally by: DigitalCommunist In that respect, having a 200-man battle last 5-10min sucks. The reason for the short fleet battles isn't soley dedicated to the way combat is, it's because one side genera...
- by Darkrydar - at 2006.06.08 05:04:00
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11. Epic fleet battles that last hours? Yes please! :D - in Ships and Modules [original thread]
I agree 100% I didnt bother read bast his three posts becaue I didn't want to read the post by the retardos taht know nothing about that which they speak. I know there are some, there always are. CCP, I expect theses changes by Kail, m'kay.
- by Darkrydar - at 2006.06.08 04:07:00
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12. Caldari ships, Stick it out or branch off - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: Wrayth Osu And for those who think missles suck in PvP, you need to play with some BurnEden fleets... you know, the corp that has made Raven's infamous to the extreme. Regardless what you think...
- by Darkrydar - at 2006.05.27 03:57:00
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13. Caldari ships, Stick it out or branch off - in Ships and Modules [original thread]
I've come to the conclusion the majority of the complainers in this thread are clueless about eve. Caldari = king Why do you think they are BY FAR the most popular race. Every race has 'issues' and that is OBVIOUS. You want to see poor ships, ...
- by Darkrydar - at 2006.05.27 03:54:00
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14. Machariel fitting - in Ships and Modules [original thread]
- by Darkrydar - at 2005.11.19 02:39:00
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15. Tempest Advice - in Ships and Modules [original thread]
Originally by: laal Edited by: laal on 16/02/2005 03:03:23 Can anyone offer any advice on the "High Slots" for a Tempest PvP setup .. I was thinking 4 x 1200's and 4 x Siege as I was hoping to deal with the little ones as well as the...
- by Darkrydar - at 2005.02.16 04:13:00
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16. PvP TEMPEST - in Ships and Modules [original thread]
Originally by: Erucyll Turon Originally by: ArcticWolf wrecking hits for over 2200 damage i ok mate. 2004.12.31 17:27:38combatYour 1400mm Howitzer Artillery II perfectly strikes Processing Terminal, wrecking for 2113.8 dama...
- by Darkrydar - at 2005.01.22 11:45:00
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17. Any decent Tempest setups? - in Ships and Modules [original thread]
Originally by: Zoneh h:6x 425mm Rail Gun 2x Assult Launcher w/ defender rockets m: 1x 100mn AB 1x Warp scramber 1x Large Shield booster 1x Webifier 1x Med Hull Repairer l: 3x WCS I 1x Medium armor repairer 2x Cap relay
- by Darkrydar - at 2005.01.01 01:41:00
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