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zekenza
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Posted - 2005.01.06 16:20:00 -
[31]
OK tried some of these set ups and im not sure if half guns half siege work  Is it better to do guns only or siege with nos and neutrlizers aarrrghh. my head hurts . theres so many different set-ups . why is this game never easy
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Amrotis
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Posted - 2005.01.06 17:35:00 -
[32]
6x 1400mm 2x Med Nos (or rl with defenders)
1x Large t2 shield booster 1x Shield boost amp 1x EM hardener 1x Thermal Hardener 1x Warp Disrupter
5x Gyro II 1x PDU II
In the process of testing atm. As far as I can see, it has issues against Blasterthrons and Ravens (unless you're using defenders).
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Possum Jenkins
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Posted - 2005.01.07 08:58:00 -
[33]
Originally by: Takaria I`ve had some success with this set up . But don`t come crying if it don`t work 
4x 800 projectiles 4x siege
1x 100mn MWD (for getting close and personal) 1x heavy cap injection (800 charges) 3x cap-recharges T2
2x large armour repairers 1x explosive hardener 1x thermal hardener 1x kinetic hardener 1x cap relay
As long as you have the skill it works . As long as you have the know how it works . Takaria
that would be a nice setup if you wern't nearly 2000 pg short on grid.
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Kaylona Tso
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Posted - 2005.01.07 09:58:00 -
[34]
Originally by: queen najazer Well projectiles it is then only got them upto lvl 3 large so thats what im training now to lvl 4 . Going to try some of these set-ups and see which one feels right 
regards Queen Najazer .
Then you don't even have an ounce of skill to put a Tempest to work. You mamm, with due respect, need a Typhoon and NOT a Tempest. There are only a few setups that do work with the tempest and they require a) Lots of skill b) lots of isk or c) lots of skill and isk
You would do much better to get a Typhoon as there ISN'T much distinguishing the two at lower skills... except Mining Prowess. -----
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Heero Yuy
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Posted - 2005.01.07 13:09:00 -
[35]
Originally by: Vicker Lahn'se
Originally by: ArcticWolf Long range, 20km to 100km,
5 1400mm II, 3 rocket with defenders Mwd, Sensor boost, 3 tracking cpu 6 gyro 2
End result is guns that can hit approaching inties or battleships that orbit u at 10km, wrecking hits for over 2200 damage, and a nice 8 second RoF. 5 guns and 6 damage mods outgun 6 guns and 4 mods and 2 reactor control 2's. Can you say "instant-kill"?
What kinda ammo?
We have a member in our corp using a similar set up atm and he has been insta killing amarrians... Almost top of the alliance leader board atm... it is possible.
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Lihnuz
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Posted - 2005.01.08 12:21:00 -
[36]
Originally by: queen najazer Edited by: queen najazer on 06/01/2005 16:13:33 Edited by: queen najazer on 01/01/2005 15:03:26 There must be some pilots out there that trust and believe in the tempest . I can not find many good post`s on the tempest. i now have a tempest (just for the hell of it ) and would like some different set ups that pilots believe in . PvP of course i`m not intending to do npc with it :0
This is the set up i have at present . But feel it is not quite right.
2x neutralizers 2x heavy nosferatu 4x siege
1x 100mn MWD 1x 20k warp scrambler 3x cap re-chargers
2x large armour repairers 3x hardeners 1x cap relay
This ship needs salvation any thoughts would be very helpfull. Please if possible could you explain your set up. I`m new to PvP and am looking forward to making the TEMPEST work 
Finally this is a topic on the TEMPEST .so please not make it into a disscusion on which is the best BS.
Kind Regards Queen Najazer
trie us a typhoon instad whit a similar setup, works nice :) |

Silphy
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Posted - 2005.01.10 22:51:00 -
[37]
got sum gd posts up here :)
can we*****to an agreement on a tempest setup up, a long range and a short range if poss
and then a phoon setup, short and long range...and maybe will we will have to see wot the the next patch brings for projectiles.
i myself, have both ships and have been using the tempest with 800s and 4siege against npc, 800's i have found difficult to use, as i find it hard to armour tank due to taking so much dmg and just cant get close enough, so a nice long range wld be nice :) but then again...if need be, i can use the phoon if it is better :D ----------------------------------------------- The Only Way To Stop Violence Is To Kill Everyone |

Fedaykin Naib
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Posted - 2005.01.10 23:53:00 -
[38]
I wish you good luck in finding a good tempest setup. I to am a tempest pilot and its been alot of work to find a good setup. As you can tell im not going to make it easy on ya and give you mine, but if you have dedication you kind find the best solo BSvsBS setup in game 
"Long Live the Fighters!"
"The weak come and go with time. The strong have remained" - v ger
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Imhotep Khem
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Posted - 2005.01.11 02:34:00 -
[39]
It does not seem right at all to use Neutralizers on a Tempest. The tempest has one of the weakest caps of all, and you will just be hurting yourself doing your enemy a favor.
Last thing you want to do in a Tempest is go cap for cap with any other ship. ____ If your not dyin' your not tryin'. |

kyuo
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Posted - 2005.01.14 20:22:00 -
[40]
 
 
 
good point .
Kyuo
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slacker
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Posted - 2005.01.14 21:34:00 -
[41]
I've little bit of Minmatar PVP experience, so I'll throw my thoughts in here.
1) Forget 1v1 PVP for now - there are a few setups that would win against some enemy setups but there is a very high chance of failure with current Min stats and strength of alternate races.
2) So that leaves fleet ops - best advice I can give is to not tank or fit MWD - load as many tracking, sensor and damage mods on you can. You'll be killed more often but you'll enjoy it a lot more - and at least your killer see's you've got balls (nothing feels worse than being killed with an MWD, tanking and warp stabs on ...)
-- slacker |

Nastyman
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Posted - 2005.01.21 05:29:00 -
[42]
Edited by: Nastyman on 21/01/2005 05:29:37 Hey all, A little divergence from the kill/kill setups ... can you help me with a setup that will PRESERVE my Tempest BS during a PVP onslaught? I have to wrap core stabs right now and think that is enough to help me get away however I am not sure the 'best' setup for outrunning/dodging PVP attackers... Any input would be most helpful! Nasty
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Mikelangelo
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Posted - 2005.01.21 18:40:00 -
[43]
Quote: Hey all, A little divergence from the kill/kill setups ... can you help me with a setup that will PRESERVE my Tempest BS during a PVP onslaught? I have to wrap core stabs right now and think that is enough to help me get away however I am not sure the 'best' setup for outrunning/dodging PVP attackers... Any input would be most helpful!
Depends Nasty,
If you get tackled by multiple interceptors and a BS, you're pretty much dead and no amount of warp core stabilizers is going to help you. A properly equipped interceptor will have a warp scramble strength of 3-4, and putting that many WCS on your tempest will seriously gimp any setup due to CPU limitations.
So you're better off going with the missile heavy, heavy nos, couple of token projectile guns, armor tanked setup (on this thread somewhere). That way, you'll win against most newbie solo gankers. You'll also take a lot of tackler frigates with you when you die. Just make sure to pack a lot of FOF cruise, armor tankers are susceptible to jamming, because their low slots are packed with armor tanking stuff.
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Serret
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Posted - 2005.01.21 19:06:00 -
[44]
Originally by: Nastyman A little divergence from the kill/kill setups ... can you help me with a setup that will PRESERVE my Tempest BS during a PVP onslaught?
The first two questions would be, what do you have set up right now, and what kinds of onslaughts are killing you?
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Nick Parker
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Posted - 2005.01.22 10:54:00 -
[45]
Originally by: Chee 3 heavy nos counteract 1 heavy Neutralizer so 4 siege and 3 nos and 1 neut is a nice killer takes around 1100 cap every 20 sec or so, even more with named items and adds little to your own cap as well with skills
Tried that Setup, Doesn't Work. Did it on a SHield tanked Scorp, Blasting his Butt with 4 Torps at Point blank Range. His cap and shield both held.
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Darkrydar
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Posted - 2005.01.22 11:45:00 -
[46]
Originally by: Erucyll Turon
Originally by: ArcticWolf wrecking hits for over 2200 damage
i ok mate.
2004.12.31 17:27:38combatYour 1400mm Howitzer Artillery II perfectly strikes Processing Terminal, wrecking for 2113.8 damage.

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veyron
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Posted - 2005.02.01 04:36:00 -
[47]
Originally by: ArcticWolf Long range, 20km to 100km,
5 1400mm II, 3 rocket with defenders Mwd, Sensor boost, 3 tracking cpu 6 gyro 2
End result is guns that can hit approaching inties or battleships that orbit u at 10km, wrecking hits for over 2200 damage, and a nice 8 second RoF. 5 guns and 6 damage mods outgun 6 guns and 4 mods and 2 reactor control 2's. Can you say "instant-kill"?
pfft 6 guns is far more powerfull mate, u need to work on ur maths jes, to orig post use autos for one on one pvp (very fun) (alt army )
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Lena Serin
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Posted - 2005.02.01 07:45:00 -
[48]
Originally by: queen najazer
2x neutralizers 2x heavy nosferatu 4x siege
1x 100mn MWD 1x 20k warp scrambler 3x cap re-chargers
2x large armour repairers 3x hardeners 1x cap relay
nononononononononononononononnononononononooooooooooo
neuts + tempest don't go together, tempest has way too crappy cap (check the stats)
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Hakera
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Posted - 2005.02.01 07:53:00 -
[49]
Edited by: Hakera on 01/02/2005 08:02:32
Originally by: Darkrydar
2004.12.31 17:27:38combatYour 1400mm Howitzer Artillery II perfectly strikes Processing Terminal, wrecking for 2113.8 damage.

now repeat that against another player 
The tempest is a good ship, just a confused one which doesnt know what to do with itself. It cant shield tank with the best, it cant armour tank with the best, it isnt the best short range blaster either, it has a niche in sniping where it is perhaps the king, but thats still adequatly covered by the other races as well, and the lower dps at long range might be adequatly covered by devoting your setup to dmg like many have done here but its a devoted setup which only works well under certain scenarios.
I think the tempest comes more unto its own when soloing/small gangs with such a wide variety of possible loadouts achievable being the proverbial penknife that it is, the 'jack of all trades, master of none' per se, aside from its one niche role.
Dumbledore - Eve-I.com |

Siddy
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Posted - 2005.02.01 09:06:00 -
[50]
closer the patch is, the more ppls wake up, smell coffe and come here asking "how to use my Tempest"
amusing 
-------------------------------------------
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Artegg
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Posted - 2005.02.01 09:20:00 -
[51]
Originally by: Siddy closer the patch is, the more ppls wake up, smell coffe and come here asking "how to use my Tempest"
amusing 
Agreed its pretty funny.
What people need to learn about the tempest is there is no one setup its not a no brainer ship like a gankageddon it requires a lot of skills to fly.
To the guy asking for pvp setups you said you had 2 wcs on well that is not a pvp its a 1/4 pvp setup and 3/4 a i am going to try and run if i get targeted setup. With the Tempest you cant waste 2 slots and have a good pvp setup.
There is no tempest pvp setup that owns all there are a selection of different ones that suit different situations. Personally i like mine the best because i managed to kill a raven in 3 volleys 
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ZarnieWoop
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Posted - 2005.02.01 20:30:00 -
[52]
Edited by: ZarnieWoop on 01/02/2005 20:34:38

6x 800 t2 2 rocket or missle 4 dampners 1 fast lock (f90) 3 gyro t2 1 tracker t2 2 ladar t2
you can fit 3 ladar (up sets the EW crew) or 3 tracker ( real nice hit rate)
hits hard gives u time to access the situation tough to stop u do need a few skill though
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Grut
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Posted - 2005.02.01 20:35:00 -
[53]
Originally by: ZarnieWoop

6x 800 t2 2 rocket or missle 4 dampners 1 fast lock (f90) 3 gyro t2 1 tracker t2 2 ladar t2
hits hard gives u time to access the situation tough to stop u do need a few skill though
no mwd on a close range setup bad mmmkay and no webbie or scram means their not gonna sit around till you crawl upto them Mostly harmless |

ZarnieWoop
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Posted - 2005.02.01 21:16:00 -
[54]
u need to lock fast or you are toast boosters in the low slot ??
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Kydor
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Posted - 2005.02.01 22:40:00 -
[55]
hmm my setup for tempes5t is as follows, (works like a treat if u ask meh,
6x 800's 2 cruise
1mwd 1 scarmbler 1 web 1 tracking enhancer 1 l sheild booster
1 tranking enhancer 1 dmg mod 4 diags
If there are any troubles or questions please let us know. We will do our best to resolve any issues and promise not to place a curse on you or send trolls to eat your children!
2005.05.15 23:44: |

Don Tiberon
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Posted - 2005.02.02 03:29:00 -
[56]
i own 800mm repeating artilery bpo 2 and gyro bpo 2 if anyone wants to purchase guns and mods off me. convo me with offers if you need some. |

Kashre
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Posted - 2005.02.02 04:48:00 -
[57]
Originally by: Kydor hmm my setup for tempes5t is as follows, (works like a treat if u ask meh,
6x 800's 2 cruise
1mwd 1 scarmbler 1 web 1 tracking enhancer 1 l sheild booster
1 tranking enhancer 1 dmg mod 4 diags
I think you'd get more milage out of an armor tank than with a single large shield booster and no hardeners. Especially since the universe is amarr-happy.
Not at home (for a week! Buhu!) so I cant check for certain but I think:
6x800mm 2xcruise (or maybe it was named assault) launchers
MWD webber sensor booster 2x warp scrambler (or disruptor)
Large armor rep medium t2 rep 3x hardener RCU2?
+++
It's called "low security space" for a reason. |

ZarnieWoop
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Posted - 2005.02.02 08:22:00 -
[58]
Edited by: ZarnieWoop on 02/02/2005 08:23:46 the armor tank works fine npc .. but not so hot pvp ..you need to dish the damage
6 800 2 missle or rocket depending on who u r fight em and therm hardener plus xl shield booster and amp ladar booster 3 damage mods 2 ladar t2 1 cpu
if you cant lock u cant fire hence ladar boosters tried this on test server (gank geddon has a rival)
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DrunkenOne
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Posted - 2005.02.04 16:38:00 -
[59]
Tempest pwnnnz now
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Profess0r Mansechs0r
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Posted - 2005.02.04 16:38:00 -
[60]
Originally by: DrunkenOne Tempest pwnnnz now
yes
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