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21. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Sizeof Void wrote: Love it, but isn't it maybe a tad bit OP? I'm pretty sure that it could solo run most L4 missions AFK, with that amount of drone damage, coupled with that much tank. And, with the bonused tractor range/speed, extra highs an...
- by Darrien - at 2016.10.04 18:31:43
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22. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Might be an idea to tune belt rat AI to attack drones ?
- by Darrien - at 2016.10.04 18:17:29
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23. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
I, for one, welcome our new Mining Foreman Ship overlords.
- by Darrien - at 2016.10.04 17:43:56
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24. Mining Barge Hardpoint Balance, Okt. 11 on eve updates.eveonline.com... - in EVE General Discussion [original thread]
Possibly tweaking the Retriever and Mackinaw so that it has a Role bonus ?
- by Darrien - at 2016.10.01 09:36:39
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25. Industrial Arrays and the Astrahus - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Lugh Crow-Slave wrote: asset safety confirmed for indi arrays Not that I don't believe but source? Industrial Array/Engineering complexes or what ever there called asset safety was alluded to in the CSM notes.
- by Darrien - at 2016.10.01 09:27:49
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26. Industrial Arrays and the Astrahus - in Player Features and Ideas Discussion [original thread]
After listening to Seagull's dev update this is how I think it's going to break down. The industrial array bonuses will be tied into rigs and fuel consumption just like Citadels at the moment so: Citadels : Combat Rig Bonuses & Citadel Servi...
- by Darrien - at 2016.10.01 08:34:34
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27. Ship decal graphic fixes for Build 1077233 not working ? - in Issues, Workarounds & Localization [original thread]
Patched. And verified my cache still bugged.
- by Darrien - at 2016.09.27 11:30:27
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28. this is something regarded to Alpha clones - in Player Features and Ideas Discussion [original thread]
Still think CCP needs to do some tweaking other wise come November all hulks have the option of having a 42m3 ore bay.
- by Darrien - at 2016.09.26 13:36:03
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29. Industrial Arrays and the Astrahus - in Player Features and Ideas Discussion [original thread]
Perhaps Industrial Arrays won't have the fitting service ?
- by Darrien - at 2016.09.26 11:53:45
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30. Industrial Arrays and the Astrahus - in Player Features and Ideas Discussion [original thread]
Assuming the Industrial arrays will get Reprocessing service modules and Reprocessing rigs ( I can't see any reason why they wouldn't ) won't that make Astrahus virtually redundant ? Or is it a case of my Industrial Array doesn't need X service a...
- by Darrien - at 2016.09.26 10:18:54
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31. Goodbye Valimor's Legacy - in EVE General Discussion [original thread]
Tau Cabalander wrote: DeMichael Crimson wrote: Hell, I'd probably buy one if I piloted Gallente Is it just me, or is it just a flat green skin for ships that are typically dark green? Maybe Gallente eyes are sensitive to different wavelen...
- by Darrien - at 2016.09.22 07:37:40
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32. Goodbye Valimor's Legacy - in EVE General Discussion [original thread]
So Vailmor's leaves us on the 26th... Valimor's Legacy 50% Discount Does this mean Gallente will be getting more Aliastra/Interbus skins ( fingers crossed ) ?
- by Darrien - at 2016.09.20 23:18:50
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33. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Implants: Whats happens if an omega drops to alpha with high level implants ? are they going to be disabled ?
- by Darrien - at 2016.08.31 14:52:46
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34. Announcement:2016-07-14 - UNSCHEDULED SERVER REBOOT - 16:45 UTC - in EVE General Discussion [original thread]
/rage My Velator was almost full of ore! I demand your first born child, a free lifetime subscription for ten accounts and one each of the new Serpentis capitals!
- by Darrien - at 2016.07.14 16:45:33
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35. Sticky:Dev blog: Shadow of the Serpent: Signal the Dawn - in EVE Information Portal [original thread]
So the sites work as sort of communal quest as seen in other mmo's. EvE is a unique mmo, and pretty much will remain a unique mmo. it's what draws us in to play it. But it doesn't mean it should me immune to osmosis, if something works well in ot...
- by Darrien - at 2016.06.09 22:49:17
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36. Sticky:June Release Graphics Feedback Thread - in Test Server Feedback [original thread]
Galaxxis wrote: Darrien wrote: Kinda glad my old GFX Card recently died, forcing me to upgrade to a DX11/12 compliant card, now I get to see all this eye candy. I can't seem to kill my old HD 5870! I've been running BOINC projects on it...
- by Darrien - at 2016.06.08 15:03:16
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37. Sticky:June Release Graphics Feedback Thread - in Test Server Feedback [original thread]
Kinda glad my old GFX Card recently died, forcing me to upgrade to a DX11/12 compliant card, now I get to see all this eye candy.
- by Darrien - at 2016.06.08 14:04:45
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38. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Allow containers to contain containers.
- by Darrien - at 2013.11.22 12:05:00
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39. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
At first I thought the loss to active tanking would be bad, but then I ran some tests on a kronos and assuming that Marauders get HAC quality resists, omni tanking only takes a small hit (15-20dps) and generally tanking abillity is actually increa...
- by Darrien - at 2013.09.07 08:34:00
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40. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Remove all system POI from the overview and have the player scan them down manually.
- by Darrien - at 2013.08.28 03:27:00
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