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21. Command Ships - in Ships and Modules [original thread]
Edited by: Delichon on 23/04/2009 14:48:27 Originally by: honey bunchetta Its not a bad fit although considering the weapon range a harbi has im gonna be aligned a lot of the time anyway so agility is not such a big issue. No web or i...
- by Delichon - at 2009.04.23 14:45:00
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22. Command Ships - in Ships and Modules [original thread]
Originally by: honey bunchetta Edited by: honey bunchetta on 23/04/2009 11:04:08 Harbi glass cannon fit. 7 x HP2. 1 x best named mwd. 1 x best named med injector. 1 x fleeting web. 1 x faint point. 3 x t2 heat sinks. 1 x t2 eanm. 1 ...
- by Delichon - at 2009.04.23 12:23:00
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23. Command Ships - in Ships and Modules [original thread]
Originally by: Phantom Slave With my skills/implants it has 485 DPS with 139 EHP. It'll tear your setup apart. Dual rep Abso tanks about 600 unilateral damage (more on EM|Term) as long as it has batteries. And dishes out about 700 DPS...
- by Delichon - at 2009.04.23 09:00:00
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24. Nerf Amarr - in Ships and Modules [original thread]
Originally by: Gneeznow Originally by: Gram Hellfire Originally by: Gneeznow nerf large autocannons nerf large artillery halve the clip size to 5, that should do it Replace Damage bonuses on Pest and Mael with la...
- by Delichon - at 2009.04.14 07:38:00
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25. Tech 3 Unbalanced? - in Ships and Modules [original thread]
Edited by: Delichon on 14/04/2009 06:10:42 So I heard there are those unbalanced solo-WTF-PWN T3 ships. I guess this is one of them, right? Solo-PWN-Proteus 1) Learn to PVP. 2) Skill up most of your skills to 5. 3) PWN noobs in both cheap a...
- by Delichon - at 2009.04.14 06:08:00
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26. Tech 3 Unbalanced? - in Ships and Modules [original thread]
Edited by: Delichon on 13/04/2009 14:37:28 Originally by: Furb Killer Yeah and you give your opponents a new ship if they stop firing in time. I've seen a guy ejecting from CNR. Actually, I've seen him ejecting from CNR while being ...
- by Delichon - at 2009.04.13 14:34:00
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27. PvP Zealot Plated, Web, Scram, and full rack of Heavy Pulse II's - in Ships and Modules [original thread]
Zealot is not much of a soloship even when fitted properly . Lol-fitting it with faction AB just increases the hilarity. ------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to a...
- by Delichon - at 2009.04.08 06:48:00
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28. Solo Falcon - in Ships and Modules [original thread]
Originally by: Ka Jolo Caldari Solo PvP Pick two. Caldari's awesome fleet PvP contributions and solo PvE ease is balanced by her below-par solo PvP prowess. This is so 2007. Nowadays Caldari are among best soloships. Drake...
- by Delichon - at 2009.04.04 09:34:00
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29. WTS rigged Raven - in Sell Orders [original thread]
Raven with 3x Core Defence Operational Solidifier rigs in Jita 4-4 for 130 mil. ------------------------------------------ "Russian is an unusual language if you're not used to it. It is like speaking to angry aliens from the planet of Murder or s...
- by Delichon - at 2009.04.04 09:27:00
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30. [proposal] WH space shows no local is win, now lets bring it to 0.0! - in Assembly Hall [original thread]
Local change will not simply "help small scale PVP" or "give attackers all benefits and no drawbacks" Local change will change PVP in Eve completely . Say, I go out for a solo roam. Sure, on the one hand I am better off, as ratters don't insta-w...
- by Delichon - at 2009.04.01 09:26:00
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31. PvP Myrmidon - in Ships and Modules [original thread]
Edited by: Delichon on 01/04/2009 08:51:23 It's funny, but I have been toying with the idea of the PVP Myrm today and I came up with 2 fits that have general ideas already represented in this thread. a) What Transmaniacon said: dual-rep armor...
- by Delichon - at 2009.04.01 08:51:00
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32. Ship probing how to? - in Ships and Modules [original thread]
Apocrypha combat scanning 101 1) Drop 4 scan probes as close as possible to the potential place of engagement (enemy POS with cynojammer / station / gate) 2) Wait for the enemy sniper-BSes to warp at optimal and push scan to get indestructable wa...
- by Delichon - at 2009.03.31 07:20:00
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33. Zealot - in Ships and Modules [original thread]
Originally by: Poppa Troll Originally by: Gneeznow Originally by: loldongs III The zealot is really crap under 20km. Tackle a zealot and its already dead. 1600 plate FMP zealot is very good, tough too, if you tackle that...
- by Delichon - at 2009.03.27 10:42:00
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34. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Edited by: Delichon on 26/03/2009 11:03:48 I'd second the "Rook needs grid opinion" Extra 120MW grid allows you to fit 5x HAM T2 + LSE T2 + MWD T1 + all the lesser gridhungry mods with AWU 4 and Shield Upgrades 4. Try doing that - you would s...
- by Delichon - at 2009.03.26 11:01:00
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35. Heavy assault cruisers why? - in Ships and Modules [original thread]
Originally by: Yelan Zhou And I always thought that one of the safest places in EvE is orbiting a Zealot in a close orbit in a frigate. QFT. Even sieged dred is more of a threat, because it may eventually pack 5 x warrior II and after ...
- by Delichon - at 2009.03.25 07:09:00
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36. Heavy assault cruisers why? - in Ships and Modules [original thread]
Edited by: Delichon on 24/03/2009 20:28:26 0.0 fleet battle Note the number of Zealots. Same number of harbies would just die there and then. /thread I guess ------------------------------------------ "Russian is an unusual language if yo...
- by Delichon - at 2009.03.24 20:28:00
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37. WTS trimarked Piligrim - in Sell Orders [original thread]
140kk, located in Jita (look in the contracts), fully fitted and rigged to be used as W-space stalker. Scored a Hurri solo kill and an Oneiros later on with this baby. ------------------------------------------ "Russian is an unusual language if ...
- by Delichon - at 2009.03.24 18:28:00
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38. Nano Zealot? Is it viable? - in Ships and Modules [original thread]
Originally by: Merin Ryskin As a gang ship, where you're going to die if primaried no matter what you fit, it can be quite effective: . I don't actually get the point of a point on a no-tank 40km+ optimal ship. The second you Falcon lo...
- by Delichon - at 2009.03.20 11:07:00
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39. Nano Zealot? Is it viable? - in Ships and Modules [original thread]
Originally by: Telinturco Yeah, that's what I was afraid of... what would you recommend then? a) Train Vaga b) Train Crusader for some high-speed dogfights WHILE keeping with Amarr ships. c) Train Curse for efficient solo performance at...
- by Delichon - at 2009.03.20 07:01:00
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40. Sacrilege or cerberus? - in Ships and Modules [original thread]
Edited by: Delichon on 18/03/2009 12:57:48 So many people saying "Sac is cool!" and I see so few Sacrs really flying in 0.0 I see Cerbs all the time because they are actually usefull in HAC-gangs. The only thing Sac does better than a Drake i...
- by Delichon - at 2009.03.18 12:57:00
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