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1. fanfest faction warfare = datacores - in Science and Industry [original thread]
Let FW have datacores and make fleet stabber bpcs randomly pop out of veldspar. Fair trade and makes as much sense.
- by DigDoug - at 2012.03.27 04:28:00
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2. Just a warning to POS operators everywhere - in Science and Industry [original thread]
Yeah, they're talking about it now so only 3-4 more years to go!
- by DigDoug - at 2012.03.27 04:25:00
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3. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
The part that annoys me to no end is this whole CCP is trying to get people into Null Sec. They should trade mark that instead of "Coming Soon", as it has been pushed and pushed and used as a justification for changes (enacted and merely suggested...
- by DigDoug - at 2011.11.10 01:01:00
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4. A stab in the heart for solo players - in Science and Industry [original thread]
There is great potential here for a lot of repercussions that probably haven't been considered. IMO player owned customs offices should be tied directly into the soverignty system. Low sec should not have player owned offices. The tax rate for l...
- by DigDoug - at 2011.10.25 05:58:00
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5. [High sec research pos] Size and defance? - in Science and Industry [original thread]
Fortune favors the bold. You're operating in high sec so you'll have to hope fortune reluctlantly acknowledges the bold-ish. Put up a Large POS. If you're going to do something, do it all the way. If you half ass it you will just get a half ass re...
- by DigDoug - at 2011.10.14 05:03:00
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6. Do POS shields need to do an initial charge? - in Science and Industry [original thread]
What'll really drive you crazy is that an offline and anchored POS somehow manages to have 100% shields.
- by DigDoug - at 2011.10.08 04:51:00
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7. REMOVING ICE FROM HIGH SEC WTF - in Science and Industry [original thread]
The thing that is funniest in this thread is the people who brush off or justify a change like this by saying, games change or you will have to change blah blah blah. While the angst is high on a proposition like this by those in high sec I simply...
- by DigDoug - at 2011.10.08 04:49:00
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8. Motivation - in Science and Industry [original thread]
Because it's more difficult and detailed than "blowy stuff up" pvp. Entropy is always easier. Kale Eledar wrote: But there is definitely a far more vicious form of pvp going on in competitive markets. This also, most of the chest beaters i...
- by DigDoug - at 2011.09.30 23:19:00
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9. How much do you spend on minerals? - in Science and Industry [original thread]
Skippermonkey wrote: DigDoug wrote: I don't spend any on minerals. I invent T2 bpcs and MFG them. and if you arent building the t1 components used in the manufacturing process of the t2, you are probably doing it wrong orly? Did manuf...
- by DigDoug - at 2011.09.30 05:49:00
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10. Minmatar POS Shooting - in Science and Industry [original thread]
Since it is offline you can disregard a large portion of the above post. Tower I looked at taking down the armor had no resistances but the structure was 99% EM and 99% Explosive resistant. Obviously (or so I thought) an offline tower has no shie...
- by DigDoug - at 2011.09.30 05:42:00
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11. R&D agents - in Science and Industry [original thread]
I thought the security status of the system the R&D agent lives in also effected points/day.
- by DigDoug - at 2011.09.30 05:37:00
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12. How much do you spend on minerals? - in Science and Industry [original thread]
I don't spend any on minerals. I invent T2 bpcs and MFG them.
- by DigDoug - at 2011.09.29 02:08:00
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13. Anchoring High-sec PO-corp standing problem - in Science and Industry [original thread]
I just had to do this again myself after about a year away from the game but this is what I *think* I had to do to get my standings to match the character who created the corp. Dunno if it was necessary but it worked. I. Create Corp II. Run missi...
- by DigDoug - at 2011.09.29 02:03:00
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14. POS Anchor Time Question - in Science and Industry [original thread]
As stated above, you're actually making it more dangerous for your tower if you stay around. I've installed and removed towers from some pretty active low sec spots (farewell Tama) and not only can you leave the area, you should leave the area.
- by DigDoug - at 2011.09.27 04:05:00
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15. Blueprint Profitability Webtool - EVE Marketeer - in Science and Industry [original thread]
getting the same as above. Am I understanding correctly that the site uses the API to automatically pull your BPO information? If so is it pulling only personal asset BPOs or is it also fishing out the ones in corporate hangars?
- by DigDoug - at 2011.09.20 23:12:00
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16. what annoys you about S and I? - in Science and Industry [original thread]
If the UI Would just remember the LAST place I told it to start a job I'd be happy(er).
- by DigDoug - at 2011.09.16 02:37:00
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17. Moon Mining in "Low" Sec - in Science and Industry [original thread]
Typically I get into moon harvesting in Low Sec in systems where I am going to be putting a POS up anyway for whatever reason. Then I scan down the moons and put the POS at the best one material wise. It isn't going to make me rich but it does hel...
- by DigDoug - at 2011.09.15 01:58:00
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18. HiSec POS Questions - in Science and Industry [original thread]
I can't remember 100% because it has been awhile since I had a highsec POS but I believe also that the gun sizes are off from the gun sizes on the ships. I.e., a Large POS gun is actually equivalent to a XL ship gun. So, on a high sec POS you can ...
- by DigDoug - at 2011.09.09 00:09:00
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19. HiSec POS Questions - in Science and Industry [original thread]
What makes a POS in high sec appealing is that #1) the biggest thing that is going to hit it will be battleships, this makes it very tiresome to drop a large tower. You'd really have to go out of your way to **** someone off enough for this to hap...
- by DigDoug - at 2011.09.08 04:34:00
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20. Realistic Moon Availability - in Science and Industry [original thread]
You have in-game mail Oozing.
- by DigDoug - at 2010.02.23 17:06:00
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