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1. Anti Hulkageddon Rigs - in Player Features and Ideas Discussion [original thread]
WhiteRose NL wrote: Sorry for posting, how naive of my to forget that the Goons also owns CCP and that the purpose in life is to annoy other people just to get noticed, I only want a solution against the hulkageddon. In the first few days o...
- by DurrHurrDurr - at 2012.06.02 12:29:00
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2. List of broken ships - in Player Features and Ideas Discussion [original thread]
The Maller makes spectacularly good, cheap heavy tackle for AHACs and armor small gangs. They can muster a ridiculous amount of EHP.
- by DurrHurrDurr - at 2012.02.10 04:54:00
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3. Reduce the Jump Clone timer to 22 hours. - in Player Features and Ideas Discussion [original thread]
Serge Bastana wrote: 2 hours is about right, it's not going to cause any imbalance in game and looks like it will benefit a lot of players who use JC's and increase the amount of pew pew going on, thus stimulating the economy. And the economy ...
- by DurrHurrDurr - at 2012.02.01 04:38:00
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4. Reduce the Jump Clone timer to 22 hours. - in Player Features and Ideas Discussion [original thread]
E man Industries wrote: Agree 100% I log nearly the same time each day. But this can vary and because I jump cloned one day means I can't jump back for my next play session. 22h would have essentially mena you can only use it once per play se...
- by DurrHurrDurr - at 2012.02.01 03:52:00
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5. Reduce the Jump Clone timer to 22 hours. - in Player Features and Ideas Discussion [original thread]
Fidelium Mortis wrote: Supported. Although I would rather have a skill that reduces the jumpclone cooldown by 1 hour per level, to make it less likely that the cooldown impacts the next playing session. Well, that's what the 2 hour flat time...
- by DurrHurrDurr - at 2012.01.31 19:51:00
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6. Reduce the Jump Clone timer to 22 hours. - in Player Features and Ideas Discussion [original thread]
I'll keep the explanation relatively short and let discussion in the thread discuss it. A full 24 hour jump clone timer has the unfortunate tendency to slowly accumulate extra time on the timer until in moves past your primetime. It also carries ...
- by DurrHurrDurr - at 2012.01.31 18:12:00
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7. Alliance Maintenance Bill auto pay checkbox behavior - in Player Features and Ideas Discussion [original thread]
Svennig wrote: Yep, the whole thing about not publishing GM conversations is bullshit, not discussing bans is bullshit. Most of the responses I've had from GM's have been bullshit. And yes, they're clueless - the checkbox issue is just further ...
- by DurrHurrDurr - at 2011.12.13 17:29:00
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8. Cosmos Wormholes - in Player Features and Ideas Discussion [original thread]
Because wormholes already have sleepers.
- by DurrHurrDurr - at 2011.12.12 23:29:00
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9. Alliance Maintenance Bill auto pay checkbox behavior - in Player Features and Ideas Discussion [original thread]
The problem is the inability to make GMs accountable via the potential to be banned for posting GM correspondence. This means that GMs have very little incentive to act competently. Lower-level GMs will give you an off-hand comment and close your ...
- by DurrHurrDurr - at 2011.12.12 17:38:00
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10. Alliance Maintenance Bill auto pay checkbox behavior - in Player Features and Ideas Discussion [original thread]
Hi, This happens if another corporation other than the Executor pays the bills, then the automatic payment settings will turn off for the other corporations in the alliance. That's normal game mechanics. It would be advisable to check the automa...
- by DurrHurrDurr - at 2011.12.12 04:03:00
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11. Alliance Maintenance Bill auto pay checkbox behavior - in Player Features and Ideas Discussion [original thread]
The thing that frustrates me beyond all the other problems with the GM system and CCP in general is that this is a serious, potentially game-breaking issue. We've already seen one alliance disband less than 48 hours after the deployment of Crucibl...
- by DurrHurrDurr - at 2011.12.12 03:49:00
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12. Alliance Maintenance Bill auto pay checkbox behavior - in Player Features and Ideas Discussion [original thread]
I've read the petition text. I'll tell you right now, it's one of the most ridiculous things I've ever read. The GM flat-out says the autopay checkbox doesn't autopay the bill and that the mechanic is working entirely as intended. It's like CCP...
- by DurrHurrDurr - at 2011.12.12 03:40:00
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