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81. Leaked email from CEO - in EVE General Discussion [original thread]
inb4theban Discoverer of the Original Missile Damage Formula
- by ELECTR0FREAK - at 2011.06.25 15:28:00
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82. Pants poll. - in EVE General Discussion [original thread]
Edited by: ELECTR0FREAK on 25/06/2011 15:27:18 I generally spend about $30. I've got a couple pairs of "fancy" pants that are $50. I do like Quicksilver collared shirts through... they average around $40. Discoverer of the Original Missil...
- by ELECTR0FREAK - at 2011.06.25 15:25:00
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83. 650mm does less DPS than 720mm Artillery - in Ships and Modules [original thread]
Originally by: Cage Shadownsun ...Since Autocannons and Artillery are essentially charged magnets... I think you're confusing projectile weapons with hybrids. Projectile weapons use munitions that are chemically launched via a viole...
- by ELECTR0FREAK - at 2011.06.25 15:02:00
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84. RL monocle prices - in EVE General Discussion [original thread]
Discoverer of the Original Missile Damage Formula
- by ELECTR0FREAK - at 2011.06.25 13:51:00
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85. devs take note: swg shutting down forever - in EVE General Discussion [original thread]
Edited by: ELECTR0FREAK on 25/06/2011 13:45:13 I quit SWG when they did the Combat Upgrade. Now I just play on SWGEmu whenever I get that old itch. Makes me wonder if someday there will be an EVEEmu... Discoverer of the Original Missile...
- by ELECTR0FREAK - at 2011.06.25 13:44:00
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86. CCP Official Policy on Micro-transactions - in EVE General Discussion [original thread]
Edited by: ELECTR0FREAK on 25/06/2011 02:03:26 And it also says in the Fearless newsletter: Originally by: Scott Holden Second, we must sell our units of virtual currency - the AUR - at appropriate rates. No pair of pants, no matter ...
- by ELECTR0FREAK - at 2011.06.25 02:01:00
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87. So how many EVE players got $1000 pants? - in EVE General Discussion [original thread]
Edited by: ELECTR0FREAK on 25/06/2011 01:13:10 CCP, better go talk to your economist. I make roughly the average wage for a working male in my city. I make about $100 a day take-home pay, 5 days a week. I don't spend 2-weeks pay (a paycheck ...
- by ELECTR0FREAK - at 2011.06.25 01:11:00
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88. An overdue apology and request for parley - in EVE General Discussion [original thread]
Originally by: Scott Holden ...Second, we must sell our units of virtual currency - the AUR - at appropriate rates. No pair of pants, no matter how cool, should cost the same as a new Maserati; similarly, it would be silly to buy sunglass...
- by ELECTR0FREAK - at 2011.06.25 00:46:00
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89. An overdue apology and request for parley - in EVE General Discussion [original thread]
Originally by: Los Quinton Originally by: ELECTR0FREAK C'mon CCP. We're EVE players. You won't outwit us. If we preferred the games where you run around and bonk rats over the head with a stick, maybe you could pull one over on us...
- by ELECTR0FREAK - at 2011.06.24 05:02:00
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90. An overdue apology and request for parley - in EVE General Discussion [original thread]
Edited by: ELECTR0FREAK on 24/06/2011 04:47:03 I think the problem is that CCP thinks that we, the playerbase, is going to take the, "Well, when life gives you lemons, make lemonade" approach to AUR and, to an extent, CQ. But instead, I'm re...
- by ELECTR0FREAK - at 2011.06.24 04:44:00
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91. Scanning change they "forgot" to mention? - in EVE General Discussion [original thread]
Same thing happened with the missile damage formula, why is everyone surprised? I discovered the formula back in 2005 when missiles were originally revamped. They were tweaked again in 2008 (with little fanfare) and the formula was rediscovered b...
- by ELECTR0FREAK - at 2011.06.24 03:34:00
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92. Invulnerability Field II vs Shield Extender - in Ships and Modules [original thread]
Originally by: Abdiel Kavash If you are running in a fleet with logistics, you generally want resistances over EHP. Sure, you need a decent EHP buffer for the logis to lock you up, but after that your HP pool is meaningless. But every poin...
- by ELECTR0FREAK - at 2011.06.24 03:02:00
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93. What were the first ships from "The Second Genesis"? - in Ships and Modules [original thread]
Edited by: ELECTR0FREAK on 24/06/2011 02:06:51 Originally by: Radcjk Originally by: ELECTR0FREAK Or how about nano Domis with Nos, 15 lag-enducing drones, multispecs and stacked prop mods. Hey, success was all about how many o...
- by ELECTR0FREAK - at 2011.06.24 02:05:00
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94. Invulnerability Field II vs Shield Extender - in Ships and Modules [original thread]
Edited by: ELECTR0FREAK on 24/06/2011 02:02:20 You've got to consider other factors too aside from EHP. Large Shield Extender II Pros: No stacking penalty Passive module, does not need to be activated (thus uses no cap) Benefits from ...
- by ELECTR0FREAK - at 2011.06.24 01:57:00
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95. Interceptors V.S. Assault Ships - in Ships and Modules [original thread]
Edited by: ELECTR0FREAK on 24/06/2011 01:07:24 Originally by: Frau Klaps Originally by: ELECTR0FREAK AFs need an agility / speed buff IMO. One of the best thing about frigates is their ability to, via speed, dictate engagement...
- by ELECTR0FREAK - at 2011.06.24 01:03:00
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96. So whats the best ship for mission running in lvl 4 + 5? - in Missions & Complexes [original thread]
Edited by: ELECTR0FREAK on 23/06/2011 23:40:41 If you want 1 ship to run both L4s and L5s solo, a passive shield-tanked Ishtar is probably your best bet. EDIT - Entirely passive, that means passive hardeners too. Neut towers in L5s will kill...
- by ELECTR0FREAK - at 2011.06.23 23:39:00
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97. Drones and Domi's broken - in Missions & Complexes [original thread]
Originally by: Hwi Ix OOps, Confirmed, removing drones from drone bay, logging out, then back in, fixes problem, or at least for me This sounds like it probably clears some sort of cache. Anyone tried a cache-clear to resolve the prob...
- by ELECTR0FREAK - at 2011.06.23 23:37:00
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98. Non Existent Wormhole 100% (Bug or what?) - in Missions & Complexes [original thread]
IIRC this happens if someone on the other side scanned it down but never warped to it. Discoverer of the Original Missile Damage Formula
- by ELECTR0FREAK - at 2011.06.23 23:33:00
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99. What were the first ships from "The Second Genesis"? - in Ships and Modules [original thread]
Originally by: Kastsumi Kobayariel Originally by: ELECTR0FREAK Edited by: ELECTR0FREAK on 23/06/2011 23:17:56 Originally by: Ultim8Evil Originally by: Patient 2428190 Everybody was ****, the game was incredibly...
- by ELECTR0FREAK - at 2011.06.23 23:29:00
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100. Interceptors V.S. Assault Ships - in Ships and Modules [original thread]
AFs need an agility / speed buff IMO. One of the best thing about frigates is their ability to, via speed, dictate engagement range. This generally allows them to rapidly approach a target, deal damage, and disengage if something goes awry. Assau...
- by ELECTR0FREAK - at 2011.06.23 23:26:00
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