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21. 2 possible nano fix and 1 AB buff. - in Player Features and Ideas Discussion [original thread]
Only 1 reply? Oh well. Making it so you could not activate any aggression moduals could work. But it fells much to intrusive into current game play mechanic. I know i for one would not like not being able to defend my self. 0.0 Policing, Econnom...
- by EadTaes - at 2008.07.14 15:44:00
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22. 2 possible nano fix and 1 AB buff. - in Player Features and Ideas Discussion [original thread]
2 fixed for nanos. One changes MWDs some might say its a nerf, I<d say its bringing logic tot he mechanic the other is a buff to Webber's which afterburners could get a resit to. 1st Fix: Why is it that a MWD that according to theory makes the...
- by EadTaes - at 2008.07.13 17:20:00
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23. Battlecruiser Navy Issue from Faction Warfare Loyalty Points Store - in Player Features and Ideas Discussion [original thread]
you've got "wacko" bonus for the cyclone and brutix there buddy. And Fleet ship don't get an extra static ship bonus. They get 1 or 2 bonus slots and about 20% more shield, armor and structure. As well as a few other attribute getting tweaked as w...
- by EadTaes - at 2008.06.27 05:42:00
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24. Disallow undocking in tech2 ships for npc-noob-corp members - in Player Features and Ideas Discussion [original thread]
Actually macro miners might be beneficial to pvpers. As they mine more minerals it means their is more resource to build ships and moduals which brings down the cost. And Pvpers are the base of the economy getting most of their income from rat bou...
- by EadTaes - at 2008.06.23 04:38:00
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25. Webs need to be brought up to SPEED - in Player Features and Ideas Discussion [original thread]
The simplest and best way to fix it is just to add a deceleration to the webber in addition to resetting the new max speed. Nanos are going to fast right now that when you do web them they simply cruise on inertia out of webbing range. So just ha...
- by EadTaes - at 2008.06.22 15:45:00
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26. The new movie trailer (A ship and weapon) - in EVE New Citizens Q&A [original thread]
I just hope that weapon doesn't make it into the game. It would probably do more harm then good. Put people are gonna start crying out to get it. 0.0 Policing, Econnomic Control & NPC Agents
- by EadTaes - at 2008.06.20 00:15:00
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27. Nano..easy fix? - in Test Server Feedback [original thread]
The problem with nano ships is mostly that when you web them they have to much inertia that they keep costing until they get out of webrange. And that is mostly due because webbers only affect the max speed stats and none of the acceleration, dece...
- by EadTaes - at 2008.06.19 15:03:00
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28. AF simple boost idea (no alien role bonus) - in Player Features and Ideas Discussion [original thread]
I like this. The part i like best is switching the falloff and optimal bonuses on the Wolf and Jaguar. The way they are right now, those bonus make the ships dysfunctional with their slot layout. I dunno if int eh other races their is a simmiller...
- by EadTaes - at 2008.06.19 03:37:00
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29. On the mission reward balancer - in Test Server Feedback [original thread]
I said it the other tread and ill say it again here. The level of the mission or is irrelevant. The time it take the complete the mission is important since you might end up having to wait a long time before being able to go in and do it. But the...
- by EadTaes - at 2008.06.12 16:49:00
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30. Clone jump timer too long - in Player Features and Ideas Discussion [original thread]
CCP once talked about this and said they were thinking about making it so you could jump back into you old body withing the 24 hrs. The way i understood it was. Body is you body A with +4s, and Body B is is your combat head and body C is in empi...
- by EadTaes - at 2008.06.11 04:32:00
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31. Empyrean Age issues thread - in EVE Information Portal [original thread]
Okay 2 little bugs but nothing serious. 1) Music from login screen cuts and stops when you go to character selection screen. 2) NPC ships still drop ship logs i just picked done up. Angel ship log 516543793 0.0 Policing, Econnomic Control & NPC...
- by EadTaes - at 2008.06.11 01:03:00
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32. DDD nerfed, titans useless? - in Player Features and Ideas Discussion [original thread]
A simple charge up time on the DDD prior to firring. This would force the Domesday's side to just wipe the floor with the enemy. They would have to capture the enemy flee with dictors/hictors and hold them long enough to DD. This might actually o...
- by EadTaes - at 2008.06.07 20:09:00
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33. FW mission running!!! NEVER AGAIN!! - in Test Server Feedback [original thread]
Venkul Mul just some clarifications. 1) You don't need to bring back anything. Just gotta site at the beacon for 10 to 30 minutes depending on the plex lvl. 2) Agree even after it balances out. NOT to mention you always be running out of critica...
- by EadTaes - at 2008.06.07 12:28:00
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34. FW mission running!!! NEVER AGAIN!! - in Test Server Feedback [original thread]
Personally from a pvp sense and my experience. Their is no way in hell i would risk my ship or my gang mates ships in a suicide mission far in enemy territory with no fall back and with gate camp everywhere. When you'll warp tot hat beacon company...
- by EadTaes - at 2008.06.06 23:05:00
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35. Cannot log into Sisi, even with correct patch version and server path - in Test Server Feedback [original thread]
well it appears it is off line till 0700 tomorrow. 0.0 Policing, Econnomic Control & NPC Agents
- by EadTaes - at 2008.06.06 01:58:00
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36. Cannot log into Sisi, even with correct patch version and server path - in Test Server Feedback [original thread]
Server is currently down for the 1 hour maintenance. IT said ti would be back on after. So try again 10 minutes or so. It might be back on of it might be off till 0700 tomorrow morning since they said it normally closed at 0000. 0.0 Policing, Eco...
- by EadTaes - at 2008.06.06 00:53:00
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37. FW mission running!!! NEVER AGAIN!! - in Test Server Feedback [original thread]
Originally by: Daed213 Edited by: Daed213 on 05/06/2008 22:44:16 Originally by: Forge Lag Edited by: Forge Lag on 05/06/2008 22:28:51 What rewards would that need to stop being completely insane proposal? 50x more? 100x? F...
- by EadTaes - at 2008.06.05 23:09:00
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38. New faction cruisers on Singularity - in Test Server Feedback [original thread]
Also i am looking at the faction cruisers and they seem nice. How ever would it be possible to seed them onto the market for tomorrow FW testing so we could also get a fell of how they work. E.I. Could we get to test them. Because i would love to ...
- by EadTaes - at 2008.06.05 22:48:00
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39. FW mission running!!! NEVER AGAIN!! - in Test Server Feedback [original thread]
Okay that nice but if it like the current mission the rewards are going to way to small. This is PvP not PvE PvE is Extremely low risk: I only lost ships in L4s because i was still learning how to fit my BS. Like 1% chance of losing your ship. P...
- by EadTaes - at 2008.06.05 21:38:00
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40. Capital Fix? - in Test Server Feedback [original thread]
That sounds like a pretty brilliant idea. It stop capital abuse. (hot drops and carrier/dreads acting as transport ships) Encourages planing and tactics. Gives the opposing side a chance to stop it. Boosts the value of logistical ships. Will help...
- by EadTaes - at 2008.06.05 21:26:00
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