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21. lvl4¦s Drake or Raven + logistics. - in Missions & Complexes [original thread]
Raven will perform a whole lot better when you have trained up your missile support skills. They are quite low as it is. lvl4 at the very least but go for 5. It's better and faster at doing missions by a big margin meaning over time it will yield...
- by EinaruS - at 2008.12.15 23:33:00
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22. Onyx vs Phobos ? - in Ships and Modules [original thread]
Edited by: EinaruS on 14/12/2008 21:14:13 depends wholly on the type of gang you're going to be in, if it's gate camping or something where you tend to be stationary or not moving a whole lot onyx has better tank and it's role is to scramble h...
- by EinaruS - at 2008.12.14 21:13:00
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23. Eos/Astarte for lvl 4's? - in Ships and Modules [original thread]
psuedo fit: Highdamage, high range guns (250's) enough speed for it not to be boring to go between the acceleration gates, enough tank to survive and as high damage as slots allow after tank criteria has been met. - A finger...especially the mi...
- by EinaruS - at 2008.12.14 21:07:00
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24. Comdey Fit Harbinger? You decide... - in Ships and Modules [original thread]
cool setup, used to use similar one with mass reduction rigs a little while back and a similar hurricane setup Now obviously you're slower but you get higher damage on armor w/ energy turrets, i'm a little bit worried about the EM res deficiency ...
- by EinaruS - at 2008.12.07 02:06:00
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25. Maelstrom setup - in Ships and Modules [original thread]
Originally by: Galan Undris Turrets have always been better at popping small stuff than missiles when handled correctly, it shouldn't come as a suprise now. wrong - A finger...especially the middle one, is worth more than any amoun...
- by EinaruS - at 2008.11.27 14:20:00
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26. [QR] Mission Raven/CNR. - in Ships and Modules [original thread]
shae neglected to share with you he hasn't done missions since 1972. j/k. Personally i go for 4x dmg mods, 1x power diag, 7x launchers, xl booster, 4x hards, painter/boost amp/usr/bin (normally 2x ballistic 2x thermal, seems to do it for all but ...
- by EinaruS - at 2008.11.25 07:27:00
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27. Ways to increase faction standings that are in the red? - in Missions & Complexes [original thread]
Edited by: EinaruS on 19/11/2008 21:36:44 as far as i know, when you drop below -5 in faction standings you will not be able to do missions for'em. That's the case for pirate agents anyway. So if you're not beyond -5 you should be able to trai...
- by EinaruS - at 2008.11.19 21:35:00
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28. Duty. (IceFive & CB Cyrix) Dishonour 1vs1. - in Crime and Punishment [original thread]
Dar Lubomir. you must be a colossal genius. first, this is a game and there's not exactly a requirement to uphold some standard of honor in it. Secondly, so what if someone dishonors a 1vs1, how can you trust someone to that degree and then whine...
- by EinaruS - at 2008.11.19 03:25:00
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29. 01001111 01010110 01000101 01010010 00100000 00111001 00110000 0011000 - in Crime and Punishment [original thread]
010110010110111101110101 001000000110001001110010 011011110110101101100101 001000000111010001101000 011001010010000001100110 011011110111001001110101 011011010010000001100001 011100110111001101101000 011011110110110001100101 - A finger...especial...
- by EinaruS - at 2008.11.19 02:23:00
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30. Maller setup? - in Ships and Modules [original thread]
duramaller!! also i don't remember quite right but i don't recall the maller getting a relevant bonus to lasers so why not opt for projectiles for cap conservation. - A finger...especially the middle one, is worth more than any amount of isk
- by EinaruS - at 2008.11.19 01:19:00
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31. Paladin vs. Nightmare - in Ships and Modules [original thread]
it's not going to matter with you running that duo. you'll be going full damage on the amarr hull anyways - A finger...especially the middle one, is worth more than any amount of isk
- by EinaruS - at 2008.11.19 01:15:00
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32. T3 Ships - let's speculate - in Ships and Modules [original thread]
i think the latest tech2 implementations have been successful, by that i mean marauders and blackops. very good for their purposes but expensive.. so now really overpowered. i like the idea of what i've heard from the tech3 ships is that they'll...
- by EinaruS - at 2008.11.18 05:23:00
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33. The Murder of Crows - We need fresh meat! - in Alliance and Corporation Recruitment Center [original thread]
while this may be similar to an existing corporations name, and therefor not original it is clever in a way that it's a sort of play with the english where the noun in their name actually means group. gl with your recruitment efforts i only droppe...
- by EinaruS - at 2008.11.17 02:48:00
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34. THE VAGABOND: Is it still worth it? - in Ships and Modules [original thread]
polycarbs give lower speed increase than auxiliary thrusters now, but do give extra agility. vaga was good because it wasn't as effected by missiles and you could escape if you were at the edge of rapier/huginn web range, since all ships are slowe...
- by EinaruS - at 2008.11.16 23:53:00
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35. Widow Setup - in Ships and Modules [original thread]
Edited by: EinaruS on 16/11/2008 23:47:24 Originally by: Mia McGee How are you going to "lock someone down" when they can just run away, even an afterburner fitted cruiser will get out of range quickly. No MWD = horrible setup. Also, t...
- by EinaruS - at 2008.11.16 23:46:00
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36. Recons in PVE?? - in Ships and Modules [original thread]
Edited by: EinaruS on 16/11/2008 23:41:34 well considering the amount of skillpoints you need to fly them at the highest possible level i wouldn't say they're worth it, obviously you can use rapier/huginn with target painters and a raven/golem...
- by EinaruS - at 2008.11.16 23:41:00
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37. is there anybody ccp hasnt ****ed off? - in EVE General Discussion [original thread]
the real "nanophags" are, and will be the same you forum warriors will be whining about next regarding the overpowered *blank* - A finger...especially the middle one, is worth more than any amount of isk
- by EinaruS - at 2008.11.12 22:12:00
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38. VENGABOYS looking for an alliance! - in Alliance and Corporation Recruitment Center [original thread]
will there be a trip to ibiza? - A finger...especially the middle one, is worth more than any amount of isk
- by EinaruS - at 2008.11.06 03:04:00
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39. Vagabond useless after speed nerf? - only vagabond pilots repy please! - in Ships and Modules [original thread]
i've now twice written a huge rant but deleted it but well.. 3.5km/h is a speed that will make the vagabond much less effective, i think it needs a speedboost if missiles remain as they are (note i haven't read anything else about upcoming changes...
- by EinaruS - at 2008.11.05 01:09:00
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40. just another falcon rant - in Ships and Modules [original thread]
easy fix: add drone option - attack ew ship. making the falcon still very powerful which it's supposed to be but limiting it seeing as it's paper thin. This would require the falcon perhaps to relocate or warp out etc - A finger...especially the ...
- by EinaruS - at 2008.11.04 00:25:00
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