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181. Sticky:Contest: Predict Day 4 Bans! - in EVE Alliance Tournament Discussion [original thread]
1: Oneiros 2: Scimitar 3: Guardian 4: Basilisk
- by Eraza - at 2013.07.27 15:22:00
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182. Pulling the Plug on WiS - in EVE General Discussion [original thread]
ok, 35 pages, i cant honestly say i read them all, just wanted to leave my two cents i dont have a clue how many people agree with me, but personally, i'm more interested in WiS then ANY other content WiS made the game a lot more immersive for m...
- by Eraza - at 2013.01.04 23:01:00
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183. Is this the best they could do? C'mon folks help them out. - in EVE General Discussion [original thread]
Funky Lazers wrote: GreenSeed wrote: get rid of concord, and then let people play eve the way they want to.. Lol yea! Remove concord and the next thing you will see is every casual/carebear/person in right mind leave the game. TL;DR "g...
- by Eraza - at 2012.12.27 22:31:00
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184. NPC AI Adjustment: Does it solve anything? - in EVE General Discussion [original thread]
CaiIyn Dove wrote: Jason13 Anzomi wrote: Jame Jarl Retief wrote: *snip*. *snip*! Modifying the difficulty of some gameplay feature will always attracts such threats. But they are inevitable if CCP are going to push the game to a bett...
- by Eraza - at 2012.12.27 22:22:00
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185. NPC AI Adjustment: Does it solve anything? - in EVE General Discussion [original thread]
Mund Richard wrote: Pak Narhoo wrote: The thing is, the people who cry fail and "i'll quit, hurffdruff" are those who can already do level 4's. And the solution is, already mentioned. people just have to stop trying to make their mission boa...
- by Eraza - at 2012.12.27 22:09:00
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186. A comparison of incomes: how something is broken: Null and High, Solo and Team - in EVE General Discussion [original thread]
Skylitsa wrote: I'd like to add that the new NPC AI changes have really hurt my income from lvl 4 missions in my domi. (I operate in high-sec). It's clearly broken. well, it's a little worse, mostly it takes a LOT more attention, and is a lo...
- by Eraza - at 2012.12.26 00:30:00
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187. New explosion effects causing massive FPS drop. - in Issues, Workarounds & Localization [original thread]
i think it's a bug, not a factor with the new explosions, i have an ati 6850 and i sometimes see fps drop to 15, when nothing is happening, and stay there, regardless of activity, untill i switch the game to window and then back to fullscreen, and...
- by Eraza - at 2012.12.25 23:17:00
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188. Remove industry slots from high-sec stations. - in EVE General Discussion [original thread]
the problem is that null sec cant handle all the industry it needs, player stations need more slots, removing slots already in heavy use will break things horribly although i think slots REALLY need to have dynamic cost especially research slots....
- by Eraza - at 2012.12.25 23:06:00
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189. NPC Corps - Time for a change? - in EVE General Discussion [original thread]
Pyre leFay wrote: Eraza wrote: aside from cowards, a lot of people are in npc corps because they dont have friends in player corps what would really be needed, is if some new gameplay mechanic, would be only for player corps, for example, a...
- by Eraza - at 2012.12.25 22:52:00
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190. A comparison of incomes: how something is broken: Null and High, Solo and Team - in EVE General Discussion [original thread]
ironically after being just about everywhere in eve at some point, some of my favorite memories are mining ops, though most of the fun there was more about the company then the actual activity... although one very memorable mining op in hostile ...
- by Eraza - at 2012.12.25 22:26:00
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191. Why all the hate of highsec? - in EVE General Discussion [original thread]
i'm going to have to say it's jealousy, null sec was a lot of fun when it was big enough, with few players, so that it was a ton of chaos, these days, it's too much about territory control, which frankly, is really boring ..leaving the alliance p...
- by Eraza - at 2012.12.25 22:13:00
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192. NPC Corps - Time for a change? - in EVE General Discussion [original thread]
the problem here is that many people in npc corps dont see any advantages to gain by leaving. quite a lot of them are in npc corps because they got into a war or three they didnt want to fight, and bailed into npc corps because they dont find it f...
- by Eraza - at 2012.12.25 21:54:00
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193. NPC AI Adjustment: Does it solve anything? - in EVE General Discussion [original thread]
POKER ALICE wrote: Quote: *snip* No, you dont understand. Ive given in. I am a missile pilot now so that I will never be a member of the "persecuted minority" again. As far as the drone weapon system, well...its not really a weapon sys...
- by Eraza - at 2012.12.25 21:08:00
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194. Is this the best they could do? C'mon folks help them out. - in EVE General Discussion [original thread]
actually the main problem seems to be that most people in npc corps i talk to, just dont find player corps attractive, they DONT really LIKE npc corps, but they feel that player corps are NOT a better option the attitude is, that player corps are...
- by Eraza - at 2012.12.25 17:43:00
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195. Is this the best they could do? C'mon folks help them out. - in EVE General Discussion [original thread]
i think npc corps are an annoying necessity, it's like pure PvE servers in WoW where you cant attack other players at all there will always be casual players, who dont have time to commit to the game and still want to log in and play with spacesh...
- by Eraza - at 2012.12.24 14:11:00
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196. Dear CCP - NERF THE ****ING GURISTAS JAMMING, thanks - in Player Features and Ideas Discussion [original thread]
here's another thought, why are npcs also nearly immune to Ewar they all spam? i think as a rule of thumb, sensor strength of npc ships is about double that of player ones(if i remember correctly) in the blockade, i get targeted by frigates over ...
- by Eraza - at 2012.12.21 12:45:00
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197. Ambulation in late december??!! - in EVE General Discussion [original thread]
i haven't really posted much about this, but i actually like the captains quarters, and still dream of one day getting to hang out with corpmates, in station. for me, the captains quarters increases the immersion of the game, quite a bit. i could ...
- by Eraza - at 2012.12.21 01:08:00
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198. NPC AI Adjustment: Does it solve anything? - in EVE General Discussion [original thread]
i do love the new AI, as i'm currently training a couple of noobs with a group of small ships in lvl 3 missions, the new aggro mechanic makes things much more exciting, the perma-aggro on the first target was both unrealistic, and somewhat dull. ...
- by Eraza - at 2012.12.21 00:42:00
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199. Dear CCP - NERF THE ****ING GURISTAS JAMMING, thanks - in Player Features and Ideas Discussion [original thread]
Thor Kerrigan wrote: Zee87 wrote: People enter who enter low-sec should be well aware of the risks... what you're saying is that people in high sec SHOULD have to deal the same risks as people in low-sec? I'm not saying the OP should ex...
- by Eraza - at 2012.12.19 13:12:00
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200. Faction destroyers and battlecrusiers - in Player Features and Ideas Discussion [original thread]
Iyacia Cyric'ai wrote: I would not support these new ships until existing ships are balanced first. eve is too complex a game for everything to be balanced, they have been trying for 10 years now, and the T1 ships are still not balanced, sim...
- by Eraza - at 2012.12.18 13:07:00
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