Pages: [1] 2 3 |
1. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
I really think the skiff like it is now is a gift for gankers to replenish. But I dispise this with this depicture. Gankers I see them like old hunters in their camo suits and their dogs and riflles sit on a camping chair next to a table and some...
- by Faelune - at 2016.09.13 15:48:21
|
2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I don't feel like a contradiction. A submarine or a plane equiped like usual know well when they are under an active scanning. and the answer to whom search after them is never immediate.
- by Faelune - at 2016.09.13 15:38:01
|
3. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
a thing that makes you sightable is a landmine. If you want defile a cloaker I propose an other way. The need of a player who knows well a solar system or a wh whatever he obtains a sort of military map. it's a prerequisite. He obtains a sort of...
- by Faelune - at 2016.09.13 15:26:12
|
4. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
At this time Skiff is useless because a mass of 55 000 hp a yield about 1300 cubic meter per cycle with strip miner tech2 and a tech 1 lens and expensive at the beginning. With nothing to retaliate or escape who match the cost in ganking occurence...
- by Faelune - at 2016.09.13 14:23:24
|
5. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
The only miners alone anywhere that have a way to escape earlier from a pack are only the Venture's family. And not all the time it succeed
- by Faelune - at 2016.09.13 13:28:55
|
6. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
I don't understand the tweak on the skiff and probably on the procurer I didn't check. What does the meaning behind this gift to the gankers in pack inside the high sec? Why do we have already to choose now between a mini harvester with a full d...
- by Faelune - at 2016.09.13 13:12:02
|
7. Announcement:The Great Split of our time: Features and Ideas Discussion... - in Player Features and Ideas Discussion [original thread]
It's just a matter of time. There's the thread for the past ideas their effects and consequences where we're doing some bodycount There's now the thread for the deadliest Ideas that will outcome and we suppose the amount of corpses, wounded, deff...
- by Faelune - at 2016.02.14 01:11:28
|
8. Core probes that sort out probe signatures - in Player Features and Ideas Discussion [original thread]
a No. Big. I think I know from what come this kind of idea, but i can't be agree with. Learn the unknown. and Learn their names.
- by Faelune - at 2016.02.14 00:22:44
|
9. new lvl 4+ mission content : surveilance telemetry access. - in Player Features and Ideas Discussion [original thread]
With some refines it May be. But never with some check boxes to provide a clue of what shall be a better choice any time of the mission.
- by Faelune - at 2016.02.14 00:15:52
|
10. T2 BPO Invention - in Player Features and Ideas Discussion [original thread]
How to tell... Politely... Therefore, The today mechanics for this type of tech 2 bpc is a mess for any logic memory brain and a sort of insult for any producer Irl.. Yours is the worst I saw in 24 hours. When you learn a draw by heart. You for...
- by Faelune - at 2016.02.14 00:02:26
|
11. Aurum cost of skill extractors - in Player Features and Ideas Discussion [original thread]
After all these calculations. all critical points will be, before all, to who they will be shared inside the playfield. Alliance? Maverick? Gift? Lottery? My guess it's going in hands of the wealthiest Alliance before any kind of capsuleer in game...
- by Faelune - at 2016.02.13 23:49:45
|
12. Announcement:February release - General feedback - in EVE Information Portal [original thread]
My hard drive where Eve Online Files was, it died. the day after. By mean I can tell this is a bad omen.
- by Faelune - at 2016.02.13 23:31:25
|
13. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Get us back The Sp loss/winning mechanics with The Sp thievering robbering smuggling mechanics: in Game ! Face to face! Player vs Player!
- by Faelune - at 2016.02.13 23:23:21
|
14. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
I cancel. I don't care about Eve online now. This and that. It feels too weird if we can't chase SP from some cadaver of any capsuler we pin down (like a drifter) inspace in this mechanic.
- by Faelune - at 2016.01.21 19:11:52
|
15. Rookie Frigates for the Frigate God - in Player Features and Ideas Discussion [original thread]
Arena is not a way to go. I will prefer to dope some newbie with sort of booster inside their brain to close the gap a little. it feels obviously cruel cheat and this and that. But I think to move this technology inside a more efficient field to...
- by Faelune - at 2015.12.22 23:03:54
|
16. The Avg Battleship pilot. "Love PLZ" We would like to Be K... - in EVE General Discussion [original thread]
One way is open. Honestly I think BS actually must be what destroyer are to Fregate; A Super Battlecruiser obviously. With something new never see onany shipclass. A new rack for high slot under the current high for Large. a rack of high slot o...
- by Faelune - at 2015.12.22 22:52:13
|
17. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I don't mind Afk cloaking But it means a deep sleep and a luring shape Already today, anything that lures light or any wave from a sort or an other is findable. Anything that can radiate wave or particule can be find and can be revealed. And it t...
- by Faelune - at 2015.12.22 22:14:42
|
18. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
All those modules consume too many capacitors and give light renforcement without counterpart. Anyone who know how it works will choose the offensive way by fitting dps, and to skill the ship, to skill the hull and to skill the natural armor despi...
- by Faelune - at 2015.08.29 13:03:42
|
19. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Plex for remap some skill point is only an esthetical surgery for old cow who don't like scars or buildy boulders who think he lost his way. from my point of view of old game master with dice and pen. A plex is cheap. 100 PLEX will be better for...
- by Faelune - at 2015.08.29 12:26:03
|
20. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
May be I told that sometime here and there. if we scrutenize the real space. Any vessel is invisible and naturally cloaked. Because A sun flare jam many more than a BS never could dream. Altogether nova burst, black hole raies, do the same From m...
- by Faelune - at 2015.08.22 12:09:06
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |