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1. Solving Jita - in EVE General Discussion [original thread]
Originally by: Leandro Salazar Actually creating dedicated hubs (i.e. removing all people that do not come for trade) would work much better. The only thing this temporary sec level drop would accomplish is make a whole bunch of carebears ...
- by Fallout2man - at 2006.01.31 02:23:00
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2. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine Yes, lot of players like to be secure, and they gather at joint points of multiple travel routes. And short of removing that security zone from whole EVE at once, you won't change it (and if that security zone is r...
- by Fallout2man - at 2006.01.31 01:28:00
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3. CCP: Why is a Log-on Trap not an Exploit? - in EVE General Discussion [original thread]
Originally by: j0sephine Think the complaints might take place simply because people don't like being subjected to stealth tactics. Which stems from that aforementioned 'ganked out of blue with no chance to react' factor. Since enabling b...
- by Fallout2man - at 2006.01.30 10:49:00
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4. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine Which is why spreading these players over number of systems might as well not work at all, because they will still use as many resources as they would sitting in the single system... as long as the same, single mac...
- by Fallout2man - at 2006.01.30 10:36:00
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5. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine Except if everyone gets early, they have the same bad traffic, just earlier..? :s That's a simple example illustrating a benefit to planning ahead that tends to universally apply to most adults. :p Quote:...
- by Fallout2man - at 2006.01.30 10:28:00
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6. CCP: Why is a Log-on Trap not an Exploit? - in EVE General Discussion [original thread]
Edited by: Fallout2man on 30/01/2006 09:50:10 Originally by: j0sephine Of course; and last i checked, running from something and being chased was typically a result of someone trying to force their will on someone else without consent...
- by Fallout2man - at 2006.01.30 09:49:00
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7. CCP: Why is a Log-on Trap not an Exploit? - in EVE General Discussion [original thread]
Originally by: Mr Bright There are a lot of ships with different warp speeds - interceptors being the prime example with two speeds (13.5AU/s and 9AU/s as far as I recall). Heck I am pretty sure HAC's fly at 3.6 I've flown in several f...
- by Fallout2man - at 2006.01.30 09:35:00
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8. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine The moment average age of this player base is 4 year old, you can try policing them with best methods to teach 4 year olds. But for the time being, the average is in low twenties if i recall right, i.e. at point wh...
- by Fallout2man - at 2006.01.30 09:32:00
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9. CCP: Why is a Log-on Trap not an Exploit? - in EVE General Discussion [original thread]
Originally by: j0sephine So, essentially you are given power to easily alter plans of your enemy. Or they can make you think that's what you achieved, and keep you second-guessing what their real intentions are. Until it's too late. And...
- by Fallout2man - at 2006.01.30 09:16:00
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10. CCP: Why is a Log-on Trap not an Exploit? - in EVE General Discussion [original thread]
Edited by: Fallout2man on 30/01/2006 09:13:12 Originally by: j0sephine Well, i'd disagree this is something on the level of "idiot player". Someone who knows they need to watch the local, that anyone in 0.0 is their enemy until prove...
- by Fallout2man - at 2006.01.30 09:12:00
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11. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine this might appear as short term solution because eventually overall server population is likely to grow to point where the trade hubs are back to current sizes. But the same really applies to this 'kick people so t...
- by Fallout2man - at 2006.01.30 08:32:00
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12. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine Yes, i understand you're operating on presumption that it's necessary to beat the players with a large stick, until they develop conditioned reflex that grouping = bad. But i have to disagree with this logic, bec...
- by Fallout2man - at 2006.01.30 08:28:00
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13. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine ... So, your "solution" is making artificial barriers to keep more newbies trapped in starting corps, so this whole population limit system can "work" in the first place, and make it easier for people to 'grie...
- by Fallout2man - at 2006.01.30 07:16:00
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14. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine Aye, just added the reason why that wouldn't work in the edit to earlier post, sorry ^^; Very simple, if this becomes an issue then couple it with a raise in fees to create a corporation (and possibly the co...
- by Fallout2man - at 2006.01.30 06:45:00
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15. Solving Jita - in EVE General Discussion [original thread]
Edited by: Fallout2man on 30/01/2006 06:39:05 Originally by: j0sephine It's not "repercussion" when those who would do the 'griefing' can actively contribute to the very 'clumping together' aspect, by entering moderately populated sy...
- by Fallout2man - at 2006.01.30 06:38:00
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16. Solving Jita - in EVE General Discussion [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 29/01/2006 14:32:26 Then you just get newbs griefed en-mass, Fallout. Plus you have to deal with the effects of fluctating sec, which the game is not equipped to handle atm. There...
- by Fallout2man - at 2006.01.30 06:19:00
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17. Solving Jita - in EVE General Discussion [original thread]
You won't solve jita just by moving things elsewhere. While it's true jita is popular because of trade and mission runnings these are secondary to the biggest reason. People want a safe place to congregate and conduct business, naturally they fin...
- by Fallout2man - at 2006.01.29 14:12:00
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18. Solving Jita - in EVE General Discussion [original thread]
Originally by: j0sephine Why do you want to teach them that? 400 people in single system, or 400 people all over dozen of systems located on the single node... have the same impact on performance of that node. In fact, the later is proba...
- by Fallout2man - at 2006.01.29 06:47:00
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19. Timecards - are they available in Australia - in EVE General Discussion [original thread]
Originally by: Nighthawk Cavernau an if so which bugger of a store has em and is hiding em about to lose my credit card permanently(ie paying it out and cutting the damn thing up), paypal is telling me i need a credit card to have a paypa...
- by Fallout2man - at 2006.01.29 03:35:00
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20. Solving Jita - in EVE General Discussion [original thread]
Originally by: Maya Rkell Then you just get people griefing n00bs. The only soloution is to allow market expansion. Remove the order limits. Of course, that's the point. To instill the idea not to clump together by teaching people som...
- by Fallout2man - at 2006.01.29 03:26:00
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