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581. log in traps and dreadnoughs - in Ships and Modules [original thread]
Bring 2 or 3 dreads maybe? _______________________________________________
- by Foomanshoe - at 2005.09.28 01:28:00
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582. [Press Release] ABP declares war on SA - in Corporation, Alliance and Organization Discussions [original thread]
GL and hopefully we have some good fights. _______________________________________________
- by Foomanshoe - at 2005.09.28 01:18:00
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583. The New Nightmare Battleship - in Ships and Modules [original thread]
its the highest armor of any BS in the game, thats cool right? _______________________________________________
- by Foomanshoe - at 2005.09.27 17:57:00
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584. R&D BPO assigned - in Missions & Complexes [original thread]
Originally by: Deja Thoris Theres players out there who have been running 5 R&D agents for over a year and have nothing. You might never get anything. /me raises his hand _______________________________________________
- by Foomanshoe - at 2005.09.27 17:52:00
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585. Dual 1000mm Rails - in Ships and Modules [original thread]
Originally by: Eyeshadow Originally by: Foomanshoe ROFL at Habi To Zincol Its probably cause 1000mm rails were never ment to be used seriously. Pheonix are Citadel launchers, and Moros is Ion siege blaster. And really, when I...
- by Foomanshoe - at 2005.09.27 17:17:00
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586. Solo pvp - in EVE General Discussion [original thread]
Being in an alliance diminishes your ability to solo pvp imo. If your gonna get any solo action, your gonna attack people traveling between empire and 0.0. And in an alliance most of those people are your friends or NAP'd so that means alot less ...
- by Foomanshoe - at 2005.09.27 17:07:00
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587. Fast Lock`in Machine - in Ships and Modules [original thread]
Originally by: Hunny'Ola Edited by: Hunny''Ola on 27/09/2005 11:52:33 ok it must be lag am getting, am finding it hard to grab most ships, as i get target errors. Is there a slow motion button, to improve my reaction time? :P What abo...
- by Foomanshoe - at 2005.09.27 15:59:00
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588. Dual 1000mm Rails - in Ships and Modules [original thread]
ROFL at Habi To Zincol Its probably cause 1000mm rails were never ment to be used seriously. Pheonix are Citadel launchers, and Moros is Ion siege blaster. And really, when Ion siege are the highest DPS gun in the game, why not use em? your ...
- by Foomanshoe - at 2005.09.27 15:44:00
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589. Questions About Keeping the Peace - in Corporation, Alliance and Organization Discussions [original thread]
You can just live in a newbie corp, people cant declare wars on npc corps, yet. Otherwise, stay quiet and go unnoticed. Also make sure your corp HQ is no where near your real base of ops. this way if someone draws your name outta a hat, they gott...
- by Foomanshoe - at 2005.09.27 05:15:00
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590. New Poding killing way - in Player Features and Ideas Discussion [original thread]
Originally by: Discorporation Scooping pods is a good idea until it happens to you. You'll be FORCED to suicide, because you won't be able to play the game if you don't. Griefer-heaven. If they had enough time to scoop you, they prob ...
- by Foomanshoe - at 2005.09.26 03:09:00
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591. Rare, Elite and Faction Ships - in EVE General Discussion [original thread]
i was under the impression that luxury yachts havent been available since beta, and CCP hasnt given any away. _______________________________________________
- by Foomanshoe - at 2005.09.25 16:50:00
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592. Which is better- Imp or Nav Apoc? - in Ships and Modules [original thread]
i thought the imperial from the amarr emperor event got blown up? _______________________________________________
- by Foomanshoe - at 2005.09.25 16:43:00
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593. Carriers and Titans - in Ships and Modules [original thread]
They are also coming in next expansion (forgot name) which is set for around december last i heard. _______________________________________________
- by Foomanshoe - at 2005.09.25 16:42:00
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594. New Poding killing way - in Player Features and Ideas Discussion [original thread]
Originally by: Seriphim "Space-suite" after pod desctruction: DUMB. However, capture pod and hold for ransom: COOL (But only with the option to commit suicide at any given time and end up in your clone). This could lead to catpuring the...
- by Foomanshoe - at 2005.09.25 06:05:00
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595. ECM Jamming and Ship sensor - in Ships and Modules [original thread]
Originally by: wasndasn I was wondeiring if current ECM Jamming works like roll the dice, where you have a shot of jamming by just using 1 jammer? So, if someone had 5 magnometric arrays to give them 40+ manetometric strength on a megathro...
- by Foomanshoe - at 2005.09.25 06:02:00
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596. Mines are not forgotten!!! - in Ships and Modules [original thread]
One of my favorite memories in eve was when we mined a station with 200 mines just after release, and 70 empty newbie ships so the corp we were at war with warped to the station, they **** themselves. Of course, Concord got ****ed when the mines ...
- by Foomanshoe - at 2005.09.25 05:33:00
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597. Stealth Bombers - in Ships and Modules [original thread]
I think.. that being able to cloak while locked would make stealth bombers really fun to play! _______________________________________________
- by Foomanshoe - at 2005.09.25 03:43:00
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598. Mines are not forgotten!!! - in Ships and Modules [original thread]
Some of us havent fallen for your attempt to make us forget you broke mines CCP! Fix em already, they are fun and i like them. _______________________________________________
- by Foomanshoe - at 2005.09.25 03:04:00
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599. Please Stop Reporting Me As A Macro - in EVE General Discussion [original thread]
It shouldnt be a problem should it? GM's just show up and say Hi to you, and if you say Hi back they leave you alone right? Thats what they did with macro'ers in UO anyway. _______________________________________________
- by Foomanshoe - at 2005.09.24 14:41:00
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600. 70k Subs and Module Stats- Oveur's new Blog - in EVE General Discussion [original thread]
Originally by: Oveur Originally by: Sirilonwe Meh thinks: all the noobs have a damage control T1 from the tutorial. Maybe... Please, give noobs a clue ;). Correct (Almost half is "Basic Damage Control") Since items dont...
- by Foomanshoe - at 2005.09.24 14:37:00
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