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1. Cruisers and Battleships: Pick your favorites and why - in Ships and Modules [original thread]
Cruiser: Arbitrator It's just a fun lovin ship. It's pretty easy to get into and working, and later with skills, it's actually a cheap worthy fun Tech1 PvP-Cruiser. Battleships: Armageddon / Bumpageddon(TM) Big flying stick, with lasers...
- by Forando - at 2011.06.17 22:12:00
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2. Prophecy v Harbinger - in Ships and Modules [original thread]
I would have to agree that the Prophecy is below average. But with the solid Harbinger, I can not picture any changes that would make it the Battle Cruiser of choice for any situation - I believe it will always remain in the Harbingers shadow. I ...
- by Forando - at 2009.05.28 10:13:00
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3. Is this a ok harbi fit for solo work - in Ships and Modules [original thread]
I would never fly a Harbinger without fitting at least one Heat Sink. All the resists are nice, but really it's just gonna cost you dearly. For a Harbinger, I'd go more gank than tank. Use plates to create a larger HP-buffer (consider trimarks for...
- by Forando - at 2009.04.18 21:48:00
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4. The cutest ship - in Ships and Modules [original thread]
Prophecy/Absolution-hull. I always feel like hugging that big fat laser chicken. --- Enjoy, and fly safe..
- by Forando - at 2009.04.18 13:08:00
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5. [PvP] Cyclone - in Ships and Modules [original thread]
Originally by: Coriander Rinne As a solo cyclone I doubt you'll ever be lacking in challengers. I think that's the one good thing I can say about it in this role. But honestly? You'd be better off in a hurricane. True! But somebody has...
- by Forando - at 2009.04.17 18:09:00
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6. Command ships worth it? - in Ships and Modules [original thread]
If you want to be gang/fleet booster, you're looking to invest quite a few skillpoints, and some isk on mindlinks. I'd say it's quite a gamble as long as you don't really know what you're want to be part of and with whom. As for Commandships in g...
- by Forando - at 2009.04.16 19:29:00
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7. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: Gripen Check the first page You're the MAN! Your effort is highly appreciated, should you have failed to notice it in this thread. This tool really is a nice asset, for testing out a sketchy setup idea, and make sure ...
- by Forando - at 2009.04.10 04:25:00
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8. As a Minmatar pilot, Is it worth going into large guns? - in Ships and Modules [original thread]
Edited by: Forando on 09/04/2009 12:21:11 Personally I would train BS and Large Projectiles to 4. It's not taking a long time from your training schedule and then you'll be able to fit a mediocre T1 battleship for a larger BS fleet should you...
- by Forando - at 2009.04.09 12:20:00
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9. Absolution as a solo roamer.. - in Ships and Modules [original thread]
The two HACs would most likely give you more fun. They are slightly cheaper, more mobile and actually quite good ships 1on1. Failing that, try taking an age old Gank-geddon for a solo spin! Enjoy, and fly safe..
- by Forando - at 2009.04.07 13:40:00
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10. Remote repping is killing PvP - in Ships and Modules [original thread]
Don't be daft, there's ways to counter it. Just because your gang can not kill another gang, does not necessarily mean they are overpowered: Perhaps you're not trying hard enough. One requirement for flying a strong spider setup, is group synergy...
- by Forando - at 2009.04.06 16:52:00
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11. solo Chimera? - in Ships and Modules [original thread]
Remember a few Cargo Expanders in the lows. I know, they don't provide a lot of battle related bonuses, but Chimera is already very powerful. But you need somewhere to put all your PvP-rewarding loot! Enjoy, and fly safe..
- by Forando - at 2009.04.03 12:21:00
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12. Noob curse pilot - in Ships and Modules [original thread]
I got curious by the topic title, and checked if your skills was listed on ineve.net. If you have loads of ISK, by all means take the curse out for a PvP-stroll. But I'd advise you to get a some stronger support skills, as Tech II ships can be pr...
- by Forando - at 2009.04.01 22:31:00
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13. Battleships Versus Command Ships - in Ships and Modules [original thread]
Of course you don't need to pimp a Nighthawk like that. You can do lvl4 missions just fine in a passive tanked Nighthawk with T2 fittings with lvl4+ skills. But it's very clear that passive tanks require more low slots than an active tank, and thu...
- by Forando - at 2009.03.30 12:18:00
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14. Nighthawk for lvl4s - in Ships and Modules [original thread]
Edited by: Forando on 20/03/2008 15:46:59 I'm yet to find a level 4 mission that's not doable in a 3xBCS T2 passive tanked Nighthawk. If you insist on pimping it, I'd go for 3x faction BCS, but I'm not really sure it will pay-off much in term...
- by Forando - at 2008.03.20 15:45:00
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15. Ishkur solo? - in Ships and Modules [original thread]
Edited by: Forando on 18/03/2008 14:55:47 Ishkur is fun. But lately some of it stronger points has decayed. Nos-changes: Earlier you could drain cap from the opponent while using it to keep your own tank/modules running, piloting it like a...
- by Forando - at 2008.03.18 14:53:00
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16. Rejoice, for he is risen! - in Ships and Modules [original thread]
This ship has potential to rock now! Even now, before the changes, there's Zealot pilots out there who know their stuff and are able to do some amazing things (like sneak in on every tiny kill-mail!) in these thingies. The extra slot will only ad...
- by Forando - at 2008.03.09 14:25:00
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17. Pilgrim, is it worth training for? - in Ships and Modules [original thread]
Pilgrim is no where near the pwn-ship it once was. I don't know what you mean by solo PvP, but if it's jumping people in belts you might very well find the Pilgrim can work, usually it can pick it's fights easy. But in the current state I think th...
- by Forando - at 2008.02.22 11:18:00
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18. Drones in pvp - in Ships and Modules [original thread]
Edited by: Forando on 21/02/2008 00:02:45 Drone choices? Yeah, a bit tricky at times. But generally for the Vexor/Arby, I like to go with the faster ones, if I plan to engage (and do most of the fight) from beyond web-range. If it's upfront-r...
- by Forando - at 2008.02.20 23:56:00
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19. 15 days for Inty (crow) or 22 days for Hdictor (Onyx) ? - in Ships and Modules [original thread]
It's two ships that have somewhat clear roles, so it really comes down to what you want to add to your arsenal. If I had to choose between those two, I'd go for the interceptor. Firstly because, it's a nice little cheap travel ship which also has...
- by Forando - at 2008.02.20 21:22:00
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20. Brutix for small-mid gang? Very nice? - in Ships and Modules [original thread]
Originally by: xxxak ..Right now I mainly fly Hurricane in gangs.. I think a Brutix would make a better/cheaper small gang ship for most purposes (non-nano) There is no denying it, the Brutix is fun and cheap. However, if I were in you...
- by Forando - at 2008.02.18 09:49:00
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