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1. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Tactical Warp Compensator: A lowslot module which reduces the minimum distance to initiate warp (from 150km to 100km and 75km for T1 and T2, respectively). It would be similar to the Micro Jump Drive , however, it would use exisiting warp mechani...
- by Fred511 - at 2012.06.22 07:51:00
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2. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
New Modules: Capacitor Energizer - Mid slot module that is a hybrid of a cap recharger and booster. Uses Cap Booster charges, but releaes the energy over time. -á-á -á-This mod would provide very high capacitor regen for as long as your cap charg...
- by Fred511 - at 2012.05.18 07:27:00
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3. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Fred511, 2, 4, 17, 23, 31, 34, 88, 98, 49, 56
- by Fred511 - at 2011.07.31 05:52:00
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4. Predict the winner of Perihelion Alliance vs.Sev3rance - in EVE Alliance Tournament Discussion [original thread]
Sev3rance
- by Fred511 - at 2011.06.18 15:56:00
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5. {LOTTERY} Shell Shocked 2 -=Not Yet Open=- - in Sell Orders [original thread]
bought a ticket
- by Fred511 - at 2010.08.15 10:44:00
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6. Typhoon Fit for a Gallente X-train - in Ships and Modules [original thread]
Edited by: Fred511 on 13/08/2010 13:16:02 [Typhoon, FTW] Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II Co-Processor II Magnetic Field Stabilizer II Magnetic Field Stabilizer II X-Large Shi...
- by Fred511 - at 2010.08.13 13:16:00
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7. [LOTTO] Dead Man's Lotto #7 - Raiders of the Lost Ark - 1m/ticket! - in Sell Orders [original thread]
guess is 3764
- by Fred511 - at 2010.08.03 07:34:00
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8. Lotto49's~60~ The Ultimate Ultimate 9!(OPEN) - in Sell Orders [original thread]
Is this lottery secured?
- by Fred511 - at 2010.07.29 07:52:00
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9. No subject - in Sell Orders [original thread]
Confirming- 10 tickets for me
- by Fred511 - at 2010.07.11 01:06:00
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10. Training via Eveonline.com - in Player Features and Ideas Discussion [original thread]
Edited by: Fred511 on 08/07/2010 13:16:54 Yes I'm sure there would be those who abuse it, but I think the situation you're describing is actually somewhat of an example of how the system would work well. All that time you were playing other ga...
- by Fred511 - at 2010.07.08 13:14:00
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11. Training via Eveonline.com - in Player Features and Ideas Discussion [original thread]
Edited by: Fred511 on 08/07/2010 11:11:04 I was afraid of that, but I really don't think people would stop playing the game or anything drastic like that- what's the point in having skills if you won't use them. I can't really see this being u...
- by Fred511 - at 2010.07.08 11:10:00
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12. Training via Eveonline.com - in Player Features and Ideas Discussion [original thread]
Ok here's my idea- You would be able to log into Eveonline.com into your account management page and update what skill you are training whenever you want, pretty simple (at least in concept). Here's the problem I run into often when I'm on vacatio...
- by Fred511 - at 2010.07.08 10:43:00
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13. [WTS] Navy Scorpions @ 550m each, qty available@release date in topic - in Sell Orders [original thread]
i'll take one pls
- by Fred511 - at 2009.11.17 23:21:00
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14. Click... 2.... 1... Click.... (Scantimer is horryfing now) - in Assembly Hall [original thread]
Absolutely awful change, delays needs to be severely decreased or eliminated
- by Fred511 - at 2009.09.03 22:37:00
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15. How do you fix standings that are fubar? - in Missions & Complexes [original thread]
my friend has horrible standings with gallente (-8.6) and already has diplo to 4, is there any other way he can get his standings up?
- by Fred511 - at 2009.08.17 20:17:00
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16. Covert Ops Battlecruiser - in Player Features and Ideas Discussion [original thread]
OR you could have the cloaking module cloak EVERYONE in it's radius, enemy and ally alike, but have scripts that allow "Focused Cloaking" so you could cloak specific ships, or "Ally Cloak" where it cloaks all in your fleet/corp/alliance that is wi...
- by Fred511 - at 2009.07.13 15:09:00
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17. Marriage? - in Player Features and Ideas Discussion [original thread]
Edited by: Fred511 on 23/03/2009 22:42:18 that's a horrible idea
- by Fred511 - at 2009.03.23 22:42:00
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