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1. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
GeMiPaT wrote: Hi CCP, Concept is great, I'm sure we'll love it, I checked the tables and I have these comments: - T1 industrial is currently 4.5 AU/sec, not 3. it needs to remain that fast, don't nerf warp speed things that are already takin...
- by GeMiPaT - at 2013.10.09 00:43:00
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2. Why do half the solo kills not count as solo kills? - in Player Features and Ideas Discussion [original thread]
The person with 30% damage participation probably engaged him short before you did and was still in the flag countdown or something. But true that this may be annoying, especially if he left system BEFORE you engaged the other. For your last ques...
- by GeMiPaT - at 2013.10.08 10:04:00
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3. remove concord.. - in Player Features and Ideas Discussion [original thread]
Hi Julius, Well I think... you should have posted this in the "one-line bad idea" thread
- by GeMiPaT - at 2013.10.08 09:37:00
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4. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
Hi CCP, Concept is great, I'm sure we'll love it, I checked the tables and I have these comments: - T1 industrial is currently 4.5 AU/sec, not 3. it needs to remain that fast, don't nerf warp speed things that are already taking ages to align. -...
- by GeMiPaT - at 2013.10.08 00:59:00
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5. Sticky:[Rubicon] Electronic Attack Ships - in Player Features and Ideas Discussion [original thread]
nice CCP, these ships will finally be useful compared to T1 bigger counterparts. This improvements together with the warp speed changes should make them very useful to fast gangs (compared to slow recon/cruiser/BS)
- by GeMiPaT - at 2013.10.08 00:50:00
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6. Sticky:[Rubicon] Rapid Heavy Missile Launchers - in Player Features and Ideas Discussion [original thread]
Hi CCP, Nice idea, true it was missing. Just got a question: - What about BC tier 3, will they be able to use them as they are able to use large launchers ? Do you see where I go ? A tier 3 BC with insane ROF. could be nice mid range battles. ...
- by GeMiPaT - at 2013.10.08 00:44:00
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7. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Hi CCP, I will not be that positive about what you want to do about interceptors. I'm ingame since long before they existed and when they first went out, they were Deadly if you didn't had the right fit or weapon to take them down, as an example,...
- by GeMiPaT - at 2013.10.08 00:19:00
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8. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Hi CCP There is obviously something that does not work in giving free rights on all custom offices in empire. 0.0 alliances are already powerful in game and gets many of the juicy candies that the game can provide. There is a need for limitation....
- by GeMiPaT - at 2013.10.04 08:05:00
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9. Sticky:New dev blog: UK Pricing Provides Sterling Service - in EVE Information Portal [original thread]
Hey CCP, I would like to know why paying a GBP Tariff is cheaper than paying GBP on a EUR tariff ? - EURO situation ? no that's a joke, EUR is much stronger than what you can read on the news. - Foreign exchange rate to your preferred currencies...
- by GeMiPaT - at 2012.04.13 22:28:00
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10. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
For BOB, I will never say something bad about them because the renting of RHG was part of the deal, we came there for that and we knew that there was a war going on. The kind of war that divides the map in 2 big coalitions. We played the south, we...
- by GeMiPaT - at 2008.02.15 21:22:00
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11. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
AND also what others are saying... the order from the military and council to go out of RHG and raid either with bob or in KOS or... I don't know where... this completely killed our defenses. At that time our corp alone had to maintain alive more ...
- by GeMiPaT - at 2008.02.15 21:19:00
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12. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: GeMiPaT on 15/02/2008 21:22:32 CCP... instead of asking ppl to add corp tags in forum, why don't you do that automatically upon saving of the posts in this part of the forum... hopefully I saved my post in a text file. ------------ ...
- by GeMiPaT - at 2008.02.15 21:18:00
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13. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
a 6b bill for RHG certainly didn't include anything else than being able to enrich ourselves in that very rich region. I never understood ppl smacking at us "hey bob is not coming to defend you", well no, that was not part of the contract but we a...
- by GeMiPaT - at 2008.02.13 22:52:00
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14. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
so RES stayed in RHG mostly to refuel and take part of the logistics with some other very dedicated pilots to POS counterspam, fuel pos (and that has been some real sport at some times), pos defense gunners (lots of ennemy ships went down because ...
- by GeMiPaT - at 2008.02.13 22:51:00
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15. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
Hi here, to ex-rise and others. The initial post is rather good and accurate on what happened except for bob. There is probably more to be said though as the ones writing here are not talking from the beginning when we joined RHG and BOB blue li...
- by GeMiPaT - at 2008.02.13 22:50:00
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16. The collapse of RISE, a story by a member of - in Corporation, Alliance and Organization Discussions [original thread]
- by GeMiPaT - at 2008.02.13 22:47:00
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17. [AUCTION] True Sansha Capacitator Power Relay Closed - in Sell Orders [original thread]
35 Mil
- by GeMiPaT - at 2005.02.23 18:27:00
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18. Mining Improvments!!!!111!!11oneoneeleven - in Player Features and Ideas Discussion [original thread]
I don't think it is a good idea, you have to think about it, blasting roids and taking them back is not that good. Big corp will ruin asteroid fields because they have the technology while small freelancers will be force to mine for hours to get t...
- by GeMiPaT - at 2004.06.09 22:54:00
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