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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Sleepy Buddha
Federal Defense Union Gallente Federation
4
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Posted - 2013.10.07 08:20:00 -
[241] - Quote
Adwokat Diabla wrote:I feel that the sentinel in particular needs either a 4th highslot or a greater bonus to neuting. The current neut amount just isn't worth it to be good for anything against larger things which makes it practically very limited outside of FW. Additionally why not swap the cap recharge bonus for a optimal range bonus to td's when both the kitsune and the hyena both have range bonuses, and then just make the capacitor naturally bigger/recharge more.
wut wut??? this thing can shutdown cruiser in reasonable amount of time.... |

Fetish McButt
sebiestor tribe Minmatar Republic
7
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Posted - 2013.10.07 09:15:00 -
[242] - Quote
Adwokat Diabla wrote:I feel that the sentinel in particular needs either a 4th highslot or a greater bonus to neuting. The current neut amount just isn't worth it to be good for anything against larger things which makes it practically very limited outside of FW. Additionally why not swap the cap recharge bonus for a optimal range bonus to td's when both the kitsune and the hyena both have range bonuses, and then just make the capacitor naturally bigger/recharge more.
Are you stupid, ****** or an idiot?
I bet you would like to have the neut to 80km, consume no cap at all and be able to neut a BS dry with one neutcycle. I bet you would like to give the sentinel speed up to 8km/s and tank of a heavy interdictor while keeping its sig at 15m.
Humans generally have this thing called brain. Please use it before you open your ******** mouth. |

Meditril
T.R.I.A.D
313
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Posted - 2013.10.07 09:56:00 -
[243] - Quote
Awesome changes... can you please deploy them tomorrow... I really can't stand waiting any longer for them! |

Lexiana Del'Amore
Nouvelle Rouvenor
38
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Posted - 2013.10.07 11:12:00 -
[244] - Quote
The Keres needs both a higher bandwidth and larger drone bay...
KERES Drones (bandwidth / bay): 15 / 30
otherwise nice changes |

Rain6638
Team Evil
699
|
Posted - 2013.10.07 14:26:00 -
[245] - Quote
wow I'm glad I wandered into features & ideas today [ 2013.06.21 09:52:05 ] (notify) For initiating combat your security status has been adjusted by -0.1337 yo dawg, we heard you liek industrials, so we put an industrial in yo industrial so you can loss while u loss |

Kagura Nikon
Mentally Assured Destruction
564
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Posted - 2013.10.07 16:58:00 -
[246] - Quote
Lexiana Del'Amore wrote:The Keres needs both a higher bandwidth and larger drone bay...
KERES Drones (bandwidth / bay): 15 / 30
otherwise nice changes
Would be too powerful since keres has the stronggest Ewar (the ewar that always win over the other ewars) "If brute force does not solve your problem..... -įthen you are -įsurely not using enough!" |

Rain6637
Team Evil
1665
|
Posted - 2013.10.07 18:25:00 -
[247] - Quote
core complexion rainfleet will be fahbulous Rainf1337 on Twitch |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1254
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Posted - 2013.10.07 18:49:00 -
[248] - Quote
Harvey James wrote:Estella Osoka wrote:Because they haven't rebalanced the Recons yet. If this is any indication, the Recons will be even meaner. As if recons aren't OP enough
No they are not.
Understand how they work to figure out they're quite easy to kill actually, their true strength is the number of buddies they bring/are with, not the ships combat abilities or tank... *removed inappropriate ASCII art signature* - CCP Eterne |

Bischopt
Arbitrary Repossession
209
|
Posted - 2013.10.07 23:28:00 -
[249] - Quote
Gonna be training E-WAR frigs lvl 5 next... |

MeBiatch
Republic University Minmatar Republic
1345
|
Posted - 2013.10.08 00:23:00 -
[250] - Quote
got to say i am having loads of fun on the test server with the keres. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
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GeMiPaT
The Holy Knights of Malta
3
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Posted - 2013.10.08 00:50:00 -
[251] - Quote
nice CCP, these ships will finally be useful compared to T1 bigger counterparts. This improvements together with the warp speed changes should make them very useful to fast gangs (compared to slow recon/cruiser/BS) |

Sleepy Buddha
Federal Defense Union Gallente Federation
4
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Posted - 2013.10.08 06:16:00 -
[252] - Quote
MeBiatch wrote:got to say i am having loads of fun on the test server with the keres.
kiting fit? 150mm rails? |
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CCP Rise
C C P C C P Alliance
2961

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Posted - 2013.10.08 11:47:00 -
[253] - Quote
Hey guys
Thanks for the feedback.
So far I'm noticing two major threads wtf are you thinking these are insanely strong (especially in FW frig 1v1 type environments)
wtf why didn't you reduce the sig or increase the hp/speed to make them more survivable
This seems pretty okay I think. I agree that some of them will make really OP 1v1 ships, but they will probably suffer from the same problems that ships like the dragoon already do - no one will want to fight you. When you move them out of the 1v1 environment and into small groups I think they seem like they will be alright because as the second group says, their survivability still isn't amazing.
I wouldn't feel comfortable adding drones to the Keres, and it's tempting to remove some from the Sentinel to de-emphasize their role as duelers and push them more towards support. Probably won't do that, but I would prefer that option to adding more dps to the others.
I'll keep watching the discussion and will also pay really close attention to their use after release and adjust as needed.
Hopefully they're just really fun |
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Michael Harari
Genos Occidere HYDRA RELOADED
681
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Posted - 2013.10.08 12:01:00 -
[254] - Quote
Do you realize you can fit 20k ehp on these things in a fleet fit OR fit it for sig and have it abing around at 5k/s with a 20m sig WITH 6k ehp AND an MASB? (Warrior II drone has a 25m sig). |

Bouh Revetoile
TIPIAKS
384
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Posted - 2013.10.08 12:03:00 -
[255] - Quote
Michael Harari wrote:Do you realize you can fit 20k ehp on these things in a fleet fit OR fit it for sig and have it abing around at 5k/s with a 20m sig WITH 6k ehp AND an MASB? (Warrior II drone has a 25m sig). That looks more like a link thing than anything else... |

Michael Harari
Genos Occidere HYDRA RELOADED
682
|
Posted - 2013.10.08 12:09:00 -
[256] - Quote
Bouh Revetoile wrote:Michael Harari wrote:Do you realize you can fit 20k ehp on these things in a fleet fit OR fit it for sig and have it abing around at 5k/s with a 20m sig WITH 6k ehp AND an MASB? (Warrior II drone has a 25m sig). That looks more like a link thing than anything else...
Its a fitting thing. You should not be able to fit triple MSE to a keres with any number of fitting mods, but it fits quite easily. Same with 10mn ab + mse + masb (all on the same fit) hyena
The webbing people at 85km while mwding at 10k/s yeah, thats a link+snake thing. |

SMT008
SnaiLs aNd FroGs Verge of Collapse
685
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Posted - 2013.10.08 12:13:00 -
[257] - Quote
Before judging how well they are going to perform, you guys should check it out on Singularity. More importantly, check out the warp speed changes. Because that is exactly what makes EAFs good (In addition to the changes in this thread). |

Bouh Revetoile
TIPIAKS
384
|
Posted - 2013.10.08 12:23:00 -
[258] - Quote
Michael Harari wrote:Its a fitting thing. You should not be able to fit triple MSE to a keres with any number of fitting mods, but it fits quite easily. Same with 10mn ab + mse + masb (all on the same fit) hyena
The webbing people at 85km while mwding at 10k/s yeah, thats a link+snake thing. So, to sum it up, you can have weird EAF (overtanked, 10MN AB) with almost no EWAR ? Can't you do the same with almost any frigate ? |

Michael Harari
Genos Occidere HYDRA RELOADED
682
|
Posted - 2013.10.08 12:24:00 -
[259] - Quote
Any frigate cant web you at 85k.
Also you can drop the masb, fit a 2nd web, and still have enough hp, particularly with your sig that is 4/5ths of a light drone. |

Rab See
Fool Mental Junket
14
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Posted - 2013.10.08 12:52:00 -
[260] - Quote
So .... tackler.
Sentinel - points, disrupts, neuts and kills. Gang not required :)
Kitsune - points, jams and kills slowly, gang lands.
Keres - points, damps and kills slowly, gang lands.
Hyena, points, webs, paints and dies - or runs away in structure. Gang still in warp. Target has instawarped due to web effect.
Sadly , can see the Hyena being used except in gangs as a force multiplier, not a tackler - but that's ok, Sentinel price spike already.
Meh. Dev cant say drone boat is OP and maintain that another one (Keres) wont be. The Sentinel is OP, the hyena is UP [new meme] and the Kitsune and Keres live in the middle.
Did I mention I think the hyena price spike hasnt started.
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1491
|
Posted - 2013.10.08 13:13:00 -
[261] - Quote
CCP Rise wrote:Hey guys
Thanks for the feedback.
So far I'm noticing two major threads
wtf are you thinking these are insanely strong (especially in FW frig 1v1 type environments)
wtf why didn't you reduce the sig or increase the hp/speed to make them more survivable
This seems pretty okay I think. I agree that some of them will make really OP 1v1 ships, but they will probably suffer from the same problems that ships like the dragoon already do - no one will want to fight you. When you move them out of the 1v1 environment and into small groups I think they seem like they will be alright because as the second group says, their survivability still isn't amazing.
I wouldn't feel comfortable adding drones to the Keres, and it's tempting to remove some from the Sentinel to de-emphasize their role as duelers and push them more towards support. Probably won't do that, but I would prefer that option to adding more dps to the others.
I'll keep watching the discussion and will also pay really close attention to their use after release and adjust as needed.
Hopefully they're just really fun
Dude, with the warp changes it won't be a question of wanting anymore? Have you time how long it is between something showing up on short range scan and it landing on grid? I'm more worried about them coming in as adds to a fight. Also in small frig fleets.
Also the dragoon gets plenty of fights, at least when i use it.
I just don't see why the ATTACK ewar ships should be better at staying the **** out of the fight than the t1. I'd think their role would be to be in the thick of it.
EDIT: Actually, did you just use "Its overpowered so noone will fight it" As an arguement for the balance being ok? O.o BYDI recruitment closed-ish |

Michael Harari
Genos Occidere HYDRA RELOADED
682
|
Posted - 2013.10.08 13:27:00 -
[262] - Quote
Garviel Tarrant wrote:
EDIT: Actually, did you just use "Its overpowered so noone will fight it" As an arguement for the balance being ok? O.o
He did. |

Major Killz
La Fraternite
250
|
Posted - 2013.10.08 13:33:00 -
[263] - Quote
Michael Harari wrote:Garviel Tarrant wrote:
EDIT: Actually, did you just use "Its overpowered so noone will fight it" As an arguement for the balance being ok? O.o
He did.
- Killz
Combat Log: http://www.youtube.com/user/kdsalmon/videos
- Pantaloon II: Violins (Jun 23, 2013) |

Kahega Amielden
Rifterlings Point Blank Alliance
972
|
Posted - 2013.10.08 13:35:00 -
[264] - Quote
Quote:EDIT: Actually, did you just use "Its overpowered so noone will fight it" As an arguement for the balance being ok? O.o
No, he used the "Balance for solo is not the same as balance for small groups, and we're balancing for small groups" argument. Which is the same one they've always used. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1491
|
Posted - 2013.10.08 13:40:00 -
[265] - Quote
Kahega Amielden wrote:Quote:EDIT: Actually, did you just use "Its overpowered so noone will fight it" As an arguement for the balance being ok? O.o
No, he used the "Balance for solo is not the same as balance for small groups, and we're balancing for small groups" argument. Which is the same one they've always used.
Uhm, no.
They are also overpowered for small groups.
And making a ship that works well in a fleet at the cost of being overpowered in other situations is not a very good design. BYDI recruitment closed-ish |

Kahega Amielden
Rifterlings Point Blank Alliance
972
|
Posted - 2013.10.08 13:44:00 -
[266] - Quote
Quote:Uhm, no.
They are also overpowered for small groups.
And making a ship that works well in a fleet at the cost of being overpowered in other situations is not a very good design.
A few ships are already like this. For one, the current sentinel...as well as the Dragoon and the Curse. It's pretty hard for a dedicated neuting ship not to be OP in 1v1. |

Altrue
Exploration Frontier inc
619
|
Posted - 2013.10.08 13:45:00 -
[267] - Quote
Compared to the sentinel that has a drone bay, I think that others EAF like the Kitsune should get a slight damage bonus.
The Kitsune has an useless 5% capacitor capacity per level, why not including it to the hull like you did for other ships, and remplace it with a 5% kinetic damage per level ? It won't be OP, and it won't hurt compared to 4 drones + 2 turrets... G££ <= Me |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1491
|
Posted - 2013.10.08 13:58:00 -
[268] - Quote
Kahega Amielden wrote:Quote:Uhm, no.
They are also overpowered for small groups.
And making a ship that works well in a fleet at the cost of being overpowered in other situations is not a very good design.
A few ships are already like this. For one, the current sentinel...as well as the Dragoon and the Curse. It's pretty hard for a dedicated neuting ship not to be OP in 1v1.
I'm not talking about 1v1's /o\
Ewar ships have always been great for small gangs, overpowered even.
These changes just make it a LOT worse and i don't think it a good change because of that.
(Also the dragoon and curse aren't really overpowered.. In a honour 1v1 the curse.. maybe.. Dragoon however is just great) BYDI recruitment closed-ish |
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CCP Rise
C C P C C P Alliance
2963

|
Posted - 2013.10.08 14:13:00 -
[269] - Quote
I'm saying that the power level on these was devastatingly bad before, to the point that they were almost never used. It's very normal for e-war focused ships in EVE to be extremely dominant in certain situations while being abysmal in others. I think these look like they are threading the line fairly well.
My point about them being too strong to engage 1v1 is that at this scale you have a lot of control over your engagements and that leaves some room for them to be powerful considering that as you scale up they quickly get weaker.
If it turns out that people aren't able to react for some reason and low sec is just swarms of solo Keres pilots we would definitely make some changes, but I don't think that will be the case. |
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1492
|
Posted - 2013.10.08 14:19:00 -
[270] - Quote
CCP Rise wrote:I'm saying that the power level on these was devastatingly bad before, to the point that they were almost never used. It's very normal for e-war focused ships in EVE to be extremely dominant in certain situations while being abysmal in others. I think these look like they are threading the line fairly well.
My point about them being too strong to engage 1v1 is that at this scale you have a lot of control over your engagements and that leaves some room for them to be powerful considering that as you scale up they quickly get weaker.
If it turns out that people aren't able to react for some reason and low sec is just swarms of solo Keres pilots we would definitely make some changes, but I don't think that will be the case.
Reacting to frigates warping to you really won't be a thing anymore, 3 seconds is a really really short time to do any reacting.. assuming you hit your short range scan the very moment they are in range of it.
I just think you could have made them viable through something other than making them better at staying out of danger and screwing you over. The game doesn't need a frigate that neuts at 30 km or one that webs at 26..
I think this change will make small scale warfare less enjoyable while not making any real positive changes to the larger scale. BYDI recruitment closed-ish |
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