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Thread Statistics | Show CCP posts - 12 post(s) |

Celas Inouye
The James Gang
0
|
Posted - 2013.10.03 10:00:00 -
[121] - Quote
Chessur wrote:
Play better then? Stop spouting off crap.
Just warp away?
So trying to confirm that you are telling me to just run away from fights, and to somehow play better vs a ship that can web we from insane distances where most ships struggle to even reach? Yah... I too love flying only RLM cerbs for the foreseeable future.
Confirming. It's called adapting, there, Skippy. I can agree that the ranges on these EAFs could do with a bit of lowering (Half their range bonuses that have been suggested and play with it from there), but other than that, yes. Run away, regroup and come up with a plan to deal with ships like this. Or you could always run away as you suggested. Isn't that what you do to griffins already? |

sytaqe violacea
R.I.O.T Rainbow Dash Friends
13
|
Posted - 2013.10.03 10:14:00 -
[122] - Quote
I wish 5th Mid Slot be given to Hyena. Minmatar Tech2 resist is good for shield tanking.
4 mid slots could be used following pattern AB/MWD, web, web, MSE good for gate camp MWD, web, point, MSE maybe good fit under the specific situation AB, web, scram, MSE uh...tanky tackler?
if 5th slot were there AB, MWD, web, point, MSE dual prop! MWD, web, point, CapBooster, MSB T2Warrior can't kill me! AB, web, point, CapBooster, MSB HAM can't break my tank! AB, web, web, point, MSE useful to capture cruiser in the plex and blob it AB, web, web, TD, point solo PvP! MWD, web, web, point, CapBooster (and SAR in Low slot, Smartbomb in High slot) Armor tanking! AB/MWD, web, web, TP, MSE fleet support! AB/MWD, web, web, MSE, MSE I'm tanky!
more choice, more fun |

Tepalica
ACME-INC
24
|
Posted - 2013.10.03 10:42:00 -
[123] - Quote
They are all great, but...
25/50 drone bandwidth/bay on the Sentinel perhaps? wink wink-nudge nudge
Keres with 5/10 bandwidth/bay? Seriously? That's just sad, useless and embarrasing....either buff it properly or remove it completely! |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3541
|
Posted - 2013.10.03 10:44:00 -
[124] - Quote
PlayerName wrote:Shouldn't the Keres be able to use 4 drones like the Maulus?
The Maulus doesn't have Arazu point range
Combination of damps and that scram range on a MWD frigate means that you can't give it serious ranged dps. Notify-á-á You cannot do that while warping. |

Kagura Nikon
Mentally Assured Destruction
535
|
Posted - 2013.10.03 10:48:00 -
[125] - Quote
The more I look the more I get convinced that CCP shoudl stop mixign WEB and paitner bonuses. Because 95% of time people will dropt he painter to put and extra web. THe paitner is naturally much weaker e-war than any other.
That basically means hyena has only 1 bonus (since the 3% signature bonus is somethign that coudl be very well in the hull initial value and probably already accounted by not giving hyean same signature as it would have otherwise).
So Hyena is a ship with 1 very strong bonus and 3 fake bonuses.
I do nto knwo hwo to fix it. But Target painters mixed with webs are not gonna win much place. |

Kagura Nikon
Mentally Assured Destruction
535
|
Posted - 2013.10.03 10:53:00 -
[126] - Quote
Kesthely wrote:
Hyena's Ewar capabilites allow you to slow down and increase the size of a ship so dramaticly that any ship approaching your fleet within 35 km (almost double with faction webs / links) knows its doomed. With an effective paint up to 80 ish km you can increase the kiting gangs damage application by nearly double that of normal.
Problem is painting at 80 km is not that useful, because you will want to be within web range (your web range) and at that range its just better to bring yet another web. Also peopel wil not fit much of faction webs on these, they are too fragile, the fction webs will renain in the rapiers.
I would love if the target painter range obnus would be swapped for anything... a 5% AB speed bonus woudl be my personal choice :P
|

Body Shield
The Hatchery Team Liquid
8
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Posted - 2013.10.03 10:53:00 -
[127] - Quote
Celas Inouye wrote:Chessur wrote:
Play better then? Stop spouting off crap.
Just warp away?
So trying to confirm that you are telling me to just run away from fights, and to somehow play better vs a ship that can web we from insane distances where most ships struggle to even reach? Yah... I too love flying only RLM cerbs for the foreseeable future.
Confirming. It's called adapting, there, Skippy. I can agree that the ranges on these EAFs could do with a bit of lowering (Half their range bonuses that have been suggested and play with it from there), but other than that, yes. Run away, regroup and come up with a plan to deal with ships like this. Or you could always run away as you suggested. Isn't that what you do to griffins already? To fight Griffins as they are now, you need to just exceed their lock range, or just shoot them.
You're confusing the two terms running away and staying on the field. Running away means literally not fighting, and leaving the field. Any self respecting gang that doesn't bring Hyenas to the field will be ********, they will be everywhere, and there will be more than one at all times.
So I guess you can't do any solo work on the field vs another gang, yeah ok, that sounds like fun and emergent game-play. |

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
269
|
Posted - 2013.10.03 10:57:00 -
[128] - Quote
Body Shield wrote:Celas Inouye wrote:Chessur wrote:
Play better then? Stop spouting off crap.
Just warp away?
So trying to confirm that you are telling me to just run away from fights, and to somehow play better vs a ship that can web we from insane distances where most ships struggle to even reach? Yah... I too love flying only RLM cerbs for the foreseeable future.
Confirming. It's called adapting, there, Skippy. I can agree that the ranges on these EAFs could do with a bit of lowering (Half their range bonuses that have been suggested and play with it from there), but other than that, yes. Run away, regroup and come up with a plan to deal with ships like this. Or you could always run away as you suggested. Isn't that what you do to griffins already? To fight Griffins as they are now, you need to just exceed their lock range, or just shoot them. You're confusing the two terms running away and staying on the field. Running away means literally not fighting, and leaving the field. Any self respecting gang that doesn't bring Hyenas to the field will be ********, they will be everywhere, and there will be more than one at all times. So I guess you can't do any solo work on the field vs another gang, yeah ok, that sounds like fun and emergent game-play.
You're always free to bring an alt in a maulus along. But ye, going 5v1 is usually a lose by default, and there is nothing wrong with that. Just recently lemminged our 5 man fleet into an identical 5-man fleet, just that they had logistics and ewar ontop. Well, and maybe 1-2 more dps ships. Anyways, guess who won! https://forums.eveonline.com/default.aspx?g=posts&m=3633385&#post3633385 - 15% more tank since the 1.1-patch. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
878
|
Posted - 2013.10.03 10:58:00 -
[129] - Quote
Chessur wrote: Tell me, other than a CN RLM cerb- how are you hitting that hyena, moving around 5K+ From 60K out? Because really, if you can name any ship- please do so. The cerb is going to struggle to apply full DPS at that point with out some crash on board.
Play better then? Stop spouting off crap.
Just warp away?
So trying to confirm that you are telling me to just run away from fights, and to somehow play better vs a ship that can web we from insane distances where most ships struggle to even reach? Yah... I too love flying only RLM cerbs for the foreseeable future.
If you're soloing in a light , relative short-ranged ship, the situation is no different to a Rapier arriving on grid at range. Presumably you have some method of dealing with that rather than just crying on the forums?
If you're in gang, then just kill it or damp it. Rail Deimos, for a start. |

sytaqe violacea
R.I.O.T Rainbow Dash Friends
13
|
Posted - 2013.10.03 11:09:00 -
[130] - Quote
Kagura Nikon wrote: I would love if the target painter range obnus would be swapped for anything... a 5% AB speed bonus woudl be my personal choice :P
I think 5% bonus to the velocity factor of stasis webifiers per level is more proper.  |
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Christine Peeveepeeski
The Imperial Fedaykin Amarrian Commandos
313
|
Posted - 2013.10.03 11:14:00 -
[131] - Quote
Hmm, FW plexes are going to get messy now and lml talwars are now the only viable ship to engage these things with if you are solo (but good luck getting and holding a point.
That said at least they are now viable I guess, although I didn't think range buffs would have been the thing that CCP did to them... |

Kagura Nikon
Mentally Assured Destruction
535
|
Posted - 2013.10.03 11:14:00 -
[132] - Quote
sytaqe violacea wrote:Kagura Nikon wrote: I would love if the target painter range obnus would be swapped for anything... a 5% AB speed bonus woudl be my personal choice :P
I think 5% bonus to the velocity factor of stasis webifiers per level is more proper. 
Yes but that would likely generate a grand uproar. That coudl work if the range bonus was mage 60% per level and not 80% |

Mra Rednu
Black Watch Guard
348
|
Posted - 2013.10.03 11:14:00 -
[133] - Quote
I think the Sentinel is the most balanced of them all, to apply it's main FU ewar it got to be in the fight and in danger, the rest look to be pretty op in skilled hands and can apply their ewar outside of normal frig combat range. |

Kenrailae
Mind Games. Suddenly Spaceships.
34
|
Posted - 2013.10.03 11:23:00 -
[134] - Quote
I'd actually like to see any of these regularly beat out an ishkur, dramiel, or daredevil.
This proposed iteration of the EAF's will definitely have fun rolling all over 'lower end' frigs, but I'm seriously skeptical of how well they'll do against the higher end, long standing dominant frig's like the Daredevil/Dramiel, Ishkur/Harpy/Hawk.
Yeah, the occasional upset(read Imicus vs Enyo) happens, but I don't think these will be able to routinely 1v1 most the AF's and faction frigs. The Law is a point of View |

Zarnak Wulf
In Exile. Imperial Outlaws.
1359
|
Posted - 2013.10.03 11:25:00 -
[135] - Quote
I like all the 'Hyena is OP!' arguments that include faction webs and Skirmish links. |

Necharo Rackham
The Red Circle Inc.
2
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Posted - 2013.10.03 11:51:00 -
[136] - Quote
Gypsio III wrote: If you're soloing in a light , relative short-ranged ship, the situation is no different to a Rapier arriving on grid at range. Presumably you have some method of dealing with that rather than just crying on the forums?
If you're in gang, then just kill it or damp it. Rail Deimos, for a start.
A rail deimos is going to have trouble tracking a frig at that distance, let alone one going at close to 5K (which means it can keep transversal up while chasing) with a sig radius bonus - a rapier won't have those advantages.
I think it's good that they are giving EASes a role - but they are definitely shrinking the engagement envelope for smaller gangs/solo pvpers. |

Ong
Born-2-Kill Against ALL Authorities
92
|
Posted - 2013.10.03 11:55:00 -
[137] - Quote
These are going to kerb stomp small gang pvp.
Right now going to mess with test or goons or some other some other null entity that has allot of younger players generally goes like this:
Go to whatever staging system they are in with a couple of cynas/vagas and a recon or 2, mess around a little on the undock killing some fools and wait for them to forum up a gang to come kills us. When they undock kite off a bit and kill the swarm of tackle frigs and hopefully a couple of their hacs or whatever that burn off there group to far. At some point they will have just to many and you have to leave. We get some kills and they usually get a kill or 2 of some shiney ships from people that ****** up, everyone has some fun.
With these changes the younger dudes in rifters will now become a swarm of 4-5kms ships with tiny sigs and 60km points and webs that will be able to lock everyone down instantly, so why would we even go there for that fight? So no one gets any fun.
Also why the hell would anyone fly an inty over these? It sure aint for bubble immunity, your pretty much obsoleting a whole other class of ship with these OP monsters. |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3541
|
Posted - 2013.10.03 12:01:00 -
[138] - Quote
I feel sorry for you if that's the small gang pvp you have settle for.
Notify-á-á You cannot do that while warping. |

Harvey James
Deep Core Mining Inc. Caldari State
525
|
Posted - 2013.10.03 12:02:00 -
[139] - Quote
i have to agree with those saying the ranges are overly buffed .. its the wrong approach entirely here.. people want EAF's too have more survivability and some combat capability more akin to mini combat recons rather than reflect the e-war ranges of recons which are already OP to begin with... along with a useful role bonus.
Bottom line webs and points on Recons are OP and need a nerf .. not buff EAF so they are equally OP.. stop nerfing small gang think what you did to the bellicose and arbitrator in making them useful combat ships and the look at my suggestions of possible bonuses and ships stats and then you might be going in the right direction. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Barrogh Habalu
Imperial Shipment Amarr Empire
527
|
Posted - 2013.10.03 12:02:00 -
[140] - Quote
Kenrailae wrote:I'd actually like to see any of these regularly beat out an ishkur, dramiel, or daredevil.
This proposed iteration of the EAF's will definitely have fun rolling all over 'lower end' frigs, but I'm seriously skeptical of how well they'll do against the higher end, long standing dominant frig's like the Daredevil/Dramiel, Ishkur/Harpy/Hawk.
Yeah, the occasional upset(read Imicus vs Enyo) happens, but I don't think these will be able to routinely 1v1 most the AF's and faction frigs. The question is, are they designed to be 1v1 pwnmobile? Or rather, must they be capable of it in order to have a niche? |
|

Chessur
Strontless Mistakes Fatal Ascension
160
|
Posted - 2013.10.03 12:06:00 -
[141] - Quote
Celas Inouye wrote:Chessur wrote:
Play better then? Stop spouting off crap.
Just warp away?
So trying to confirm that you are telling me to just run away from fights, and to somehow play better vs a ship that can web we from insane distances where most ships struggle to even reach? Yah... I too love flying only RLM cerbs for the foreseeable future.
Confirming. It's called adapting, there, Skippy. I can agree that the ranges on these EAFs could do with a bit of lowering (Half their range bonuses that have been suggested and play with it from there), but other than that, yes. Run away, regroup and come up with a plan to deal with ships like this. Or you could always run away as you suggested. Isn't that what you do to griffins already?
Griffens get FOF missiled, or I can actually shoot / kill them. They are not sitting out at suer extreme ranges.
And no you may not call me skippy / adapting. There is no way to adapt to a hyena when you are solo / super small gang. Those things are going to be fuckign nightmares. Again, solo / small gang pilot running away and 're-grouping' as advice. WTF kind of idea is that?
Gypsio III wrote:Chessur wrote: Tell me, other than a CN RLM cerb- how are you hitting that hyena, moving around 5K+ From 60K out? Because really, if you can name any ship- please do so. The cerb is going to struggle to apply full DPS at that point with out some crash on board.
Play better then? Stop spouting off crap.
Just warp away?
So trying to confirm that you are telling me to just run away from fights, and to somehow play better vs a ship that can web we from insane distances where most ships struggle to even reach? Yah... I too love flying only RLM cerbs for the foreseeable future.
If you're soloing in a light , relative short-ranged ship, the situation is no different to a Rapier arriving on grid at range. Presumably you have some method of dealing with that rather than just crying on the forums? If you're in gang, then just kill it or damp it. Rail Deimos, for a start.
A rapier is not going to be cruising around at 5KS+ I can also shoot and at least kill a rapier, my ships are faster than a rapier. Yes they are still huge problems, however they can be dealt with. But the hyena alone.... is way faster than my ship, and has absurd range, sig tank, and web rage. The game needs fewer recons, not more.
How is this crying? I am pointing out blood facts here. FFS I can 100% promise you that anyone disagreeing with me, has no appreciable pvp experience at all. Stop talking out of your ass. A rail deimos? You do realize how **** the tracking is on that thing right?
Damp it? Ok so the only way to counter EAF's is to fly with more EAF's than the gang your fighting?
Sounds like some fun solo v blob / small gang v blob gameplay to me.
Zarnak Wulf wrote:I like all the 'Hyena is OP!' arguments that include faction webs and Skirmish links.
there is no reason not to include it. If you don't fit faction webs to your rapier, you are either bad at game and poor- or bad at game.... and just bad.
|

Ong
Born-2-Kill Against ALL Authorities
93
|
Posted - 2013.10.03 12:10:00 -
[142] - Quote
Roime wrote:I feel sorry for you if that's the small gang pvp you have settle for.
Not the only, we do it all, buts its a part of it. |

Dex Slim
Phrike Squadron
6
|
Posted - 2013.10.03 12:10:00 -
[143] - Quote
Kenrailae wrote:I'd actually like to see any of these regularly beat out an ishkur, dramiel, or daredevil.
This proposed iteration of the EAF's will definitely have fun rolling all over 'lower end' frigs, but I'm seriously skeptical of how well they'll do against the higher end, long standing dominant frig's like the Daredevil/Dramiel, Ishkur/Harpy/Hawk.
Yeah, the occasional upset(read Imicus vs Enyo) happens, but I don't think these will be able to routinely 1v1 most the AF's and faction frigs.
It takes two neut cycles (which takes under 8 seconds overheated and with low-grade talismans) from a maximum range of 32km for a Sentinel to cap out any frigate/assault ship. After that it's game over for any ship not able to return damage. You'll just tracking disrupt ships with projectile weapons so they won't hit you or the drones, and well, all hybrid/laser boats will be sitting ducks after they are drained.
I'd say this ship is quite overpowered. |

Michael Harari
Genos Occidere HYDRA RELOADED
672
|
Posted - 2013.10.03 12:13:00 -
[144] - Quote
Prometheus Exenthal wrote:If these things go live as is, the only viable ship to solo around in will be a RLML Cerberus. Seriously. Increasing their range was the wrong idea.
Absolutely.
The right thing to do was to nerf their ewar abilities, and buff their combat abilities. Turn them into massively toned down AT ships basically.
|

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
878
|
Posted - 2013.10.03 12:15:00 -
[145] - Quote
Necharo Rackham wrote:A rail deimos is going to have trouble tracking a frig at that distance, let alone one going at close to 5K (which means it can keep transversal up while chasing) with a sig radius bonus - a rapier won't have those advantages.
Yeah, a linked Hyena will do 5 km/s with a 150 m sig (links in being overpowered non-shocker?), if I altered it right in EFT. That's very hard for a Deimos to track if it's being orbited, but in a small gang situation, keeping up transversal on all hostiles becomes trickier.
While a RLML Cerb will certainly be the best damage counter to these frigs, I'm not convinced that they represent something new and terrible in typical small gang environments. They're pretty vulnerable to even unbonused damping, for example. |

Kagura Nikon
Mentally Assured Destruction
535
|
Posted - 2013.10.03 12:16:00 -
[146] - Quote
Chessur wrote:
there is no reason not to include it. If you don't fit faction webs to your rapier, you are either bad at game and poor- or bad at game.... and just bad.
completely different to faction web a rapier and ahyena. Hyena will die 50 times more. Its can be easily insta popped. You woudl be wastign isk most of time using faction webs on it.
|

Michael Harari
Genos Occidere HYDRA RELOADED
672
|
Posted - 2013.10.03 12:18:00 -
[147] - Quote
Or just nerf the eafs and then let them use ewar or ewar immune ships  |

Michael Harari
Genos Occidere HYDRA RELOADED
672
|
Posted - 2013.10.03 12:19:00 -
[148] - Quote
Kagura Nikon wrote:Chessur wrote:
there is no reason not to include it. If you don't fit faction webs to your rapier, you are either bad at game and poor- or bad at game.... and just bad.
completely different to faction web a rapier and ahyena. Hyena will die 50 times more. Its can be easily insta popped. You woudl be wastign isk most of time using faction webs on it.
Hyena is probably just as survivable as a huginn, since it goes twice as fast and has a third of the sig |

Fetish McButt
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2013.10.03 12:22:00 -
[149] - Quote
Chessur wrote:
Griffens get FOF missiled, or I can actually shoot / kill them. They are not sitting out at suer extreme ranges.
And no you may not call me skippy / adapting. There is no way to adapt to a hyena when you are solo / super small gang. Those things are going to be fuckign nightmares. Again, solo / small gang pilot running away and 're-grouping' as advice. WTF kind of idea is that?
FA super small gang = 150 dudes. Yes, I know its difficult to live in eve like this. Anything with med longrange guns and fast lock can kill the hyena even before it gets its speed up. HTFU |

Alsyth
85
|
Posted - 2013.10.03 12:23:00 -
[150] - Quote
Very good but: -Kitsune speed? -Keres damp range? |
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