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1. this game doesnt make sense - in EVE General Discussion [original thread]
Originally by: Neal Cassady -the planets and moons dont move in their orbits -there is no pator tech school in pator -the sun remains the same size no matter how far away you are -if space is a vacuum why can i hear my autocannons? -if im ...
- by Ghenghiz - at 2007.03.24 01:33:00
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2. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Tolomea First comment is that it seems odd that you've been playing Eve long enuf to accumulate the skills and resouces to buy and outfit a carrier but don't yet have a handle on CCP's generally poor level of documentation.....
- by Ghenghiz - at 2007.03.24 01:28:00
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3. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Edited by: Ghenghiz on 22/03/2007 05:07:34 Originally by: Ryysa You need to fix your attitude a little. Ok, I will back off, My apologies for my attitude. After playing this game since beta and still having no real idea made me act li...
- by Ghenghiz - at 2007.03.22 05:09:00
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4. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Grez Telling people not to read if they wont reply just makes them want to read it you realise? Also, CCP shouldn't be here holding your hand over every aspect. It's there for you to learn, afterall, that's half the fun. ...
- by Ghenghiz - at 2007.03.22 04:54:00
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5. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Sul Sonic I actually like that they don't divulge any information on how a lot of stuff works. It makes it more 'realistic,' in a sense. I doubt anyone knows how everything works in EVE, let alone exactly how one thing works...
- by Ghenghiz - at 2007.03.22 04:46:00
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6. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Alexi Borizkova Originally by: Ghenghiz PEOLE that read and dont reply!!, at least sign it if you agree we need official information on how things work? Ouch, always remember to spellcheck when you bold or all ca...
- by Ghenghiz - at 2007.03.22 04:36:00
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7. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Alexi Borizkova Originally by: Ghenghiz PEOLE that read and dont reply!!, at least sign it if you agree we need official information on how things work? Ouch, always remember to spellcheck when you bold or all ca...
- by Ghenghiz - at 2007.03.22 04:32:00
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8. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
PEOLE that read and dont reply!!, at least sign it if you agree we need official information on how things work?
- by Ghenghiz - at 2007.03.22 04:23:00
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9. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Hubbins Originally by: Ghenghiz Random is simply impossible from a programmatically perspective. I know it is, but the drone AI sometimes makes me think that CCP found that impossibility. And you will probably ne...
- by Ghenghiz - at 2007.03.22 03:37:00
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10. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
to all people that read this and then go on. DONT!! please. what do you think about this? pls and share it here!!
- by Ghenghiz - at 2007.03.22 03:33:00
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11. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Originally by: Arii Smith 1.) Random 2.) Random 3.) You will be the first one to find out for sure if you do find out. Randomizing is one of the hardest things to do for a computer. The fighters must follow some kind of protocol/algo...
- by Ghenghiz - at 2007.03.22 03:24:00
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12. How to find facts of ingame mechanics? - in EVE General Discussion [original thread]
Hi All/CCP, I just spend more then 1.5 hrs looking for information on how fighters ( 20 mil uber drones ) work from a practical/programmatically point of view. I have seen many forum posts debating a lot of stuff but eventually the closest I came...
- by Ghenghiz - at 2007.03.22 03:11:00
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13. The great 10/10 Angel Cartel Complex: has fallen!!!! - in Missions & Complexes [original thread]
is the forum bugging? or does it look like many of the posts in this thread have been deleted? i remember at least more then 3 pages of posts, in fact i was looking for a particual post in here that i now no longer can find. CCP would you care to...
- by Ghenghiz - at 2005.10.01 21:53:00
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14. cloak halfs my scan res even when offlined - in Issues, Workarounds & Localization [original thread]
When i fit a cloaking device my scann reselution is cut by 50% like the atribs say it will. But when I offline the cloaking device my scann res stays at 50% Is this a bug or a supported feature?
- by Ghenghiz - at 2005.06.24 04:04:00
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15. The great 10/10 Angel Cartel Complex: has fallen!!!! - in Missions & Complexes [original thread]
Edited by: Ghenghiz on 22/05/2005 11:57:41 The lag is minimum in the complex ( lag is something network related ). However my videocard had huge problems with rendering the scenes so I had to zoom out to it's fullest to be able to keep playing...
- by Ghenghiz - at 2005.05.22 11:54:00
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16. The great 10/10 Angel Cartel Complex: has fallen!!!! - in Missions & Complexes [original thread]
Edited by: Ghenghiz on 21/05/2005 00:19:59 what you want really is a 2 apoc siamyse twin. 1 tanks and the other supports. Both my characters that flew in this role has amarr bs lvl 5 and the cap power the apoc has is staggering. enough cap to ...
- by Ghenghiz - at 2005.05.21 00:17:00
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17. Complexes - what is the scoop? - in Missions & Complexes [original thread]
you should understand that complexes are something to be studied. try and fail but try again. it would defeit the fun if you could find a guide that walks you through beating the challenge of a complex. but to give you some hints there is a thre...
- by Ghenghiz - at 2005.05.20 23:59:00
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18. The great 10/10 Angel Cartel Complex: has fallen!!!! - in Missions & Complexes [original thread]
Originally by: Nyphur Edited by: Nyphur on 20/05/2005 22:05:02 I don't know what your experience with remote repairers are but if you had all those low slots full of hardeners on the tank, remote repairers would be more than enough to ...
- by Ghenghiz - at 2005.05.20 22:32:00
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19. The great 10/10 Angel Cartel Complex: has fallen!!!! - in Missions & Complexes [original thread]
Originally by: AlvynNevins Well.. did that complex solo in my Condor. Uhm.. Good job guys I dont mean to bumb the thread but i have to respond with. MUHAHAHAHAHAHAHAHA thx for your respect :-) tell me how you did it?
- by Ghenghiz - at 2005.05.20 20:18:00
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20. The great 10/10 Angel Cartel Complex: has fallen!!!! - in Missions & Complexes [original thread]
moving away from the missile spam is indeed a way to, in relative terms, slow down the incomming projectiles. using this method one needs less SB's to kill everthing inbound. But still we thought that more SB's is better then less and at times we ...
- by Ghenghiz - at 2005.05.20 06:39:00
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