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1. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Gragnor on 04/05/2009 00:27:43 It is very frustrating reading these forums with a raft of opinion that split weapon systems are terrible. The CCP response is simple; it is not going to change in the short term. So please,no more pos...
- by Gragnor - at 2009.05.04 00:26:00
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2. THE NAGLFAR...stop completely ignoring this issue - in Test Server Feedback [original thread]
Changes requested. - adjust siege artillery modifier upwards by 25%. - add in medium slot. - add in additional 10% cpu. Simple ain't it.
- by Gragnor - at 2009.04.28 13:19:00
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3. Minmatar Electronic Warfare - Chaff - in Test Server Feedback [original thread]
Chaff would decoy away missiles on a chance basis and even dones would be affected by being AoE damped/jammed. No multispectrals though as they would be too Caldari for me.
- by Gragnor - at 2008.10.11 01:27:00
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4. Minmatar Electronic Warfare - Chaff - in Test Server Feedback [original thread]
Edited by: Gragnor on 11/10/2008 00:45:25 Edited by: Gragnor on 11/10/2008 00:42:56 Chaff is an area of effect weapon that denies attackers time and opportunity to engage. Its not as effective as damps or ECM but combines their impact. In ...
- by Gragnor - at 2008.10.11 00:38:00
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5. Minmatar Electronic Warfare - Chaff - in Test Server Feedback [original thread]
Consider this: Minnie EW at present is useless. Its target painting which works better for missiles than projectiles. How about we try something new. Chaff. Simple strips of metal which are ejected from a spaceship to confuse sensor systems. I...
- by Gragnor - at 2008.10.10 21:56:00
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6. Minmatar Electronic Warfare - Chaff - in Test Server Feedback [original thread]
Consider this: Minnie EW at present is useless. Its target painting which works better for missiles than projectiles. How about we try something new. Chaff. Simple strips of metal which are ejected from a spaceship to confuse sensor systems. I...
- by Gragnor - at 2008.10.10 21:56:00
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7. Speed Changes Now On Multiplicity - in Test Server Feedback [original thread]
Dear CCP Please explain in clear terms what you hope to acheive with the speed objective. The current direction is unclear and the final outcome is simply not understood. Having determined the objectives, how about you ask us to provide you with...
- by Gragnor - at 2008.08.30 15:00:00
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8. Definitive list of ship changes/problems - in Test Server Feedback [original thread]
Ship:Naglfar Problem: Inferior tank, weak DPS Suggested fix: Tank - Decide whether it is an armor tank or a shield tank. Recommend shield tank. Remove a low slot and replace with two mid slots. Make adjustments to shield hit points, cap and shield...
- by Gragnor - at 2008.08.24 16:19:00
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9. SAVE THE VAGA - in Test Server Feedback [original thread]
Originally by: Jim Hazard Edited by: Jim Hazard on 11/08/2008 16:46:02 Originally by: Kagura Nikon Originally by: Jim Hazard Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zeal...
- by Gragnor - at 2008.08.20 14:46:00
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10. Question concerning matari ships - in Test Server Feedback [original thread]
May As well Train Another Race Information will be available for testing soon but I have already surrendered. I am training Caldari Cruiser and Battlecruiser V and will roam around in Drakes. Of course, with my 80km plus range and battleship st...
- by Gragnor - at 2008.08.17 10:17:00
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11. Time to fix Caldari ships for PvP - in Test Server Feedback [original thread]
I cannot believe what I am reading. I tell you what; I'll swap the Scorpion for the Typhoon, any time you like. You will love the triple weapon systems with fitting issues. And you will particularly enjoy the best ewar system in Eve; target paint...
- by Gragnor - at 2008.06.23 14:06:00
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12. Local Chat - It's been nearly one year now! - in Test Server Feedback [original thread]
Stealth is undetectable. Removing local will give stealth camps an impossible edge as you will only know people are there when they attack. How do you defend against it? All you can do is fly in bigger groups, thus stealth camps will make blobbin...
- by Gragnor - at 2008.01.20 11:09:00
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13. Reducing combat lag/Tech 2 Teir 3 BS - in Test Server Feedback [original thread]
You raise a good point but I think you missed the reason for the BOBS in the first place, to jump through a pack of electronic warfare cloaking friggies unseen and without a gate. They then make there way to the gate camp and timing the jump in wi...
- by Gragnor - at 2008.01.07 11:36:00
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14. why changing local would make eve more fun - in Test Server Feedback [original thread]
Lets say we remove local. What's going to happen if you're in a gang of ten acting as the scout. You jump into a system with 50 cloaked recon ships sitting on a gate. You're going to tell all your mates is safe, they're all going to jump in and t...
- by Gragnor - at 2007.12.01 05:49:00
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15. Titans - in Test Server Feedback [original thread]
Edited by: Gragnor on 24/11/2007 04:40:33 The problem with Titans is just what should they be used for? I personally would love to see them become mobile stations. They jump bridge into a system, immediately challenge system sovreignty and th...
- by Gragnor - at 2007.11.24 04:39:00
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16. Post-rev3 torps VS blasters... still can't believe this is serious o.O - in Test Server Feedback [original thread]
Edited by: Gragnor on 22/11/2007 13:14:38 The only issue I have with missiles is the 100% hit for every shot. While damage is not maximized per shot, its the 100% hit that distorts everything. The other issue is the lack of a viable counter; f...
- by Gragnor - at 2007.11.22 13:13:00
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17. Post-rev3 torps VS blasters... still can't believe this is serious o.O - in Test Server Feedback [original thread]
If you really want to cry - compare a Trinity Raven against a Blasterthron against an Autopest.....its been months since I have seen an autopest in a gang. I cried because I had no shoes until I met a man who had no feet.
- by Gragnor - at 2007.11.22 11:04:00
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18. Scripts more nerfed than people realize - in Test Server Feedback [original thread]
Originally by: Gragnor Originally by: Goumindong That was entirely the intent. The double bonus so to say was allowing ships to be more effective than they ought to be. This will have widescale and interesting effects all througho...
- by Gragnor - at 2007.11.19 13:07:00
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19. Scripts more nerfed than people realize - in Test Server Feedback [original thread]
Originally by: Goumindong That was entirely the intent. The double bonus so to say was allowing ships to be more effective than they ought to be. This will have widescale and interesting effects all throughout the game. Optimal bonuses ...
- by Gragnor - at 2007.11.19 13:00:00
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20. Vargur vs Maelstrom - in Test Server Feedback [original thread]
Train for a Golem. Its a beast and we all know that Minnie battleships have been nerfed to useless because carebears dying to one volley artillery shots is so unfair. You know it makes sense.
- by Gragnor - at 2007.11.19 12:54:00
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