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1. Directory control tool - in Issues, Workarounds & Localization [original thread]
I see a need for an out of game "directory control tool" whose functions would permit the following: a. easily install and maintain a differing [SiSi] eve client in another drive/directory with separate launcher b. 'move' the cache for selected ...
- by Gueriila - at 2015.03.26 13:04:02
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2. Cross dressing in Eve - in Player Features and Ideas Discussion [original thread]
2000 odd years ago, no one who saw them had any doubt whatsoever that a Roman legionaire was a guy. Irrespective of his lack of pants or his gender identity. Togas and kilts were worn by various peoples because they worked, not as idle expression...
- by Gueriila - at 2015.01.31 15:57:07
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3. [Discussion] Balancing Bumping - in Player Features and Ideas Discussion [original thread]
I have read the threads in which CCP said that bumping is a part of the game and will not be removed. This thread addresses imbalances in bumping and the related problem of exiting congested stations [notably Jita 4/4]. *** Reading recent frei...
- by Gueriila - at 2013.04.26 13:24:00
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4. please reduce ship size when exiting station - in Player Features and Ideas Discussion [original thread]
large ships fill almost the entire screen when exiting station ... which prevents double-clicking on empty space to get your ship moving after it stalls in the exit. please reduce apparent ship size to 1/4th present level when exiting stations .....
- by Gueriila - at 2005.07.20 11:43:00
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5. Market Watch - The New Hubs - 12-JUL-05 - in Market Discussions [original thread]
Edited by: Gueriila on 19/07/2005 19:49:05 In EVE, I'm a professional trader. My daily goal is 20 million isk profit, when able to play in my usual style. (This is actually small beer since one indy load of isogen at a gross profit of only 11 ...
- by Gueriila - at 2005.07.19 19:47:00
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6. Contraband at NPC stations - in Test Server Feedback [original thread]
I discovered that the description for Ardishapur Family Bureau stations [there are 10, all in Domain region] states that they buy Spirits - which are contraband in Amarr space. Market (correctly) shows no Spirits demanded in Domain region. Does ...
- by Gueriila - at 2005.07.17 13:30:00
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7. Simple Insta solution - in Player Features and Ideas Discussion [original thread]
opposed. Instas are one of the few defenses to sniper camping. Now, if CCP were to fix sniper camping, or simply fix gate camping in general, then I'd support drifting gates, stations, and belts [or the alternative cited].
- by Gueriila - at 2005.07.07 16:34:00
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8. Mathematical Solution to BMs versus Snipe-Ganking Debate - in Player Features and Ideas Discussion [original thread]
RL targeting is harder at extreme range, it is just that the actual lock time is measured in nanoseconds. Since human reactions don't notice nanoseconds, locking looks like either "instant", or not at all, or now-you-have-it-now-you-don't (interm...
- by Gueriila - at 2005.07.07 16:29:00
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9. Bring Back Mine Fields - in Player Features and Ideas Discussion [original thread]
good idea. I still have a few hundred mines in hangers spread across Caldari space.
- by Gueriila - at 2005.07.07 03:26:00
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10. Loot collection - in Player Features and Ideas Discussion [original thread]
yes. I've been asking for that loot collector drone for about 2 years now. No result. I keep asking. I can spread loot across a lot farther than 40km ... my 425s can hit at over 80km. And my battleship is darn slow moving when going out to get th...
- by Gueriila - at 2005.07.07 03:24:00
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11. Littering - in Player Features and Ideas Discussion [original thread]
as commented on elsewhere, these cans (and vacant ships) are a traffic hazard. Further, they can be used by gankers to increase your travel time to gate and thus their window of opportunity to hit you from 125 km with their Mega Pulse IIs. So, le...
- by Gueriila - at 2005.07.07 03:20:00
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12. fix 4 cans & ships in flight path - in Player Features and Ideas Discussion [original thread]
several players were seen placing cans very near to the new gate from Sendaya (Derelik) to Doril (Curse). Their placement makes it very likely that players trying to jump to Doril will instead hit the cans - which makes their ship twist and turn, ...
- by Gueriila - at 2005.07.07 02:19:00
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13. F11 map not refreshed - in Issues, Workarounds & Localization [original thread]
I find that the F11 maps have not been updated. They still show gates that were removed and do not show the gates that were added. How can this be corrected without deleting the whole stinkin' Cache folder? {suggested response: delete only and ...
- by Gueriila - at 2005.07.06 16:13:00
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14. [Sold] Gallente POS, full size -- took 2 days - in Science and Industry [original thread]
Gallente POS still available. Trade for Matari POS now not wanted, so isk or other offers only. Pls evemail me ingame.
- by Gueriila - at 2005.05.02 00:47:00
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15. [Sold] Gallente POS, full size -- took 2 days - in Sell Orders [original thread]
Two replies received to this date/time; both rejected by item owner. Anyone serious?
- by Gueriila - at 2005.05.01 14:57:00
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16. [Sold] Gallente POS, full size -- took 2 days - in Science and Industry [original thread]
Edited by: Gueriila on 03/05/2005 12:34:20 WTS/T Gallente POS full size. Free delivery in safe areas. **Sold in 2 days. Medium railgun tower thrown in.** Prefer Minmatar POS in exchange; will consider isk offers. Evemail me, Gueriila, inga...
- by Gueriila - at 2005.04.30 17:10:00
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17. [Sold] Gallente POS, full size -- took 2 days - in Sell Orders [original thread]
Edited by: Gueriila on 03/05/2005 12:33:13 WTS full size Gallente POS. Free delivery in safe space [8,000 m3 so it takes an indy to haul it]. **sold in 2 days. Medium Railgun tower thrown in.** These are 90m isk from the npcs; pls don't bot...
- by Gueriila - at 2005.04.30 16:57:00
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