Pages: [1] |
1. Eve Fitting Tool - in Ships and Modules [original thread]
great tool, i especially like the shortcuts. however, i would like to see "insert" place the mod directly on the ship. i'm to lazy to drag i also saw a bug when dragging a mod over the fitting window, it would leave "edges". dragging the fittin...
- by Gutsani - at 2007.07.13 18:21:00
|
2. Energized Regenerative Membrane - in Ships and Modules [original thread]
Originally by: Gutsani The module should be replaced with a 15% bonus to armor repair ammount, making it usefull in its group. Maybe even 20%, but that might makes it too strong in comparison to other modules. After some discussion, ...
- by Gutsani - at 2007.05.12 12:47:00
|
3. Energized Regenerative Membrane - in Ships and Modules [original thread]
Originally by: gruntarswe Try sticking it on a capital ship and see which is better, a plate or regen membrane? .) The answer to that question is: a damage control or energized adaptive nano membrane ------------------------ Stop r...
- by Gutsani - at 2007.05.12 12:08:00
|
4. Energized Regenerative Membrane - in Ships and Modules [original thread]
Disadvantages: +resistance is better then +armorammount (ea, the added armor will not make it easyer to tank, you just live longer) Stacking penalty Bonus to small in comparison with other modules in same group Advantages: Does not add mass like ...
- by Gutsani - at 2007.05.12 10:46:00
|
5. Stabs aren't overpowered! - in Ships and Modules [original thread]
Originally by: Nyxus Originally by: Rexthor Hammerfists theres a great solution to this wcs mess in another thread - just make it so that when ppl agress on other players the wcs doesnt count anymore. th best solution to wcs, and...
- by Gutsani - at 2006.01.27 23:52:00
|
6. Stabs aren't overpowered! - in Ships and Modules [original thread]
Edited by: Gutsani on 27/01/2006 11:26:31 If you really wanne "nerf" stabs make em use BOTH a high and low slot. Won't happen though. I agree that making em high slots would make traveling setups overpowered. Maybe if you do make em highslot m...
- by Gutsani - at 2006.01.27 11:25:00
|
7. Tractor Beams to pull dead drones too - in Ships and Modules [original thread]
Originally by: Soren It's been said Signed posts won't work, and I believe it's considered spam. That being said I agree that it's a good idea and could be implimented.. Those tractor beams should have the same influence as a webbyfie...
- by Gutsani - at 2006.01.25 23:57:00
|
8. Vigilant - in Ships and Modules [original thread]
Quite logical also, else constructors could insure and self destruct their (unsold) ships and make a huge profit. But yeah, would be nice if i could insure a hac for 100mill.
- by Gutsani - at 2006.01.19 15:54:00
|
9. Large mining barge VS Moros - in Ships and Modules [original thread]
to keep the ball rolling, this post was more a fun idea rather then a serious idea. but it just must be fun seing a dread release his horde of mining drones on a roid, and i doubt anyone would actually attack it anyway since if its setten up corre...
- by Gutsani - at 2005.08.10 21:49:00
|
10. Large mining barge VS Moros - in Ships and Modules [original thread]
We at our TS just had a little fun with the dreadnoughts and we spoke about the moros as a miner, with 2 strip miners, 35 harvesters, ... so i was wondering, would it actually pull out more then a large barge? also, why dont we have capital mining...
- by Gutsani - at 2005.08.09 21:25:00
|
11. Suggestion, new equipment, drones, dominix - in Ships and Modules [original thread]
i know! i know! its 3 125mm railguns!! ...
- by Gutsani - at 2005.07.30 10:12:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |