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1. How to make a profit from mining in nullsec without transporting? - in Science and Industry [original thread]
This is an example of how mineral volumes are broken in this game. It never makes sense to produce in null, because every product is smaller than the components used to produce it. Your best bet is to keep mining high ends and selling them. If you...
- by Heathkit - at 2012.07.30 11:13:00
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2. Why are finished goods larger than inputs? - in Science and Industry [original thread]
I emailed the CSM Trebor about this: Trebor Daehdoow wrote: Yeah, it's a little strange. But it's now a big part of the logistics chain, so at best it will be replaced with some other compression method. And given that, you run into "if it ain...
- by Heathkit - at 2012.04.12 18:06:00
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3. Why are finished goods larger than inputs? - in Science and Industry [original thread]
Haulie Berry wrote: Quote: Raw materials should be more dense, so it also doesn't make sense that a drake is actually bigger than the minerals needed to make it. What the ****? Raw materials ARE more dense than a drake. Density is mass/vo...
- by Heathkit - at 2012.04.11 06:41:00
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4. Why are finished goods larger than inputs? - in Science and Industry [original thread]
lol fourm troll wrote: Because goons want people to stay in one area so they dont have to hunt down players for there occupy jita bs. That is one advantage of the current system. Concentrating all the industry in a single system makes it much...
- by Heathkit - at 2012.04.10 16:45:00
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5. Why are finished goods larger than inputs? - in Science and Industry [original thread]
Tauranon wrote: Even if you were inclined to mine, you'd surely mine and rorqual compress highends, and trade those to empire for lowends and come back with some module that is good at compressing lowends. On alliance scale levels you must be ...
- by Heathkit - at 2012.04.10 16:43:00
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6. Why are finished goods larger than inputs? - in Science and Industry [original thread]
Styth spiting wrote: 1. pretty sure you can't make subcaps in empire. sub caps - ie, battleships and below. Of course, when people produce caps and supers, they "compress" the minerals by first building a T1 module, shipping that out, then...
- by Heathkit - at 2012.04.09 20:22:00
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7. Why are finished goods larger than inputs? - in Science and Industry [original thread]
I was looking into building fuel blocks to sell locally in my particular region of null. I'd hoped that by using locally sourced coolant and EU I could produce blocks at a lower cost than importing them from Jita. However, when I did the math I wa...
- by Heathkit - at 2012.04.09 19:17:00
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8. CCP, please update PI base prices for taxes - in Science and Industry [original thread]
Salcon Cliff wrote: Make it like property tax...when the basis goes down, the rates go up! This was meant as a joke, but it's also a good point. From a nullsec perspective, the total taxes you pay are essentially rent for having access to ...
- by Heathkit - at 2012.03.14 06:09:00
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9. Is there a market for T1 BPCs? - in Science and Industry [original thread]
Thanks. Just as a side note, the contracts browser is absolutely horrible. Is there no way to export the data like with the market?
- by Heathkit - at 2009.04.22 19:14:00
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10. Some questions about reselling researched BPOs - in Science and Industry [original thread]
Do you need high faction standing just for anchoring, or is it also a must for trading? I see everyone going on about Production Efficiency, but what about the skills related to trading? Is Accounting a must if you're going to sell your own goods...
- by Heathkit - at 2009.04.22 18:40:00
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11. Is there a market for T1 BPCs? - in Science and Industry [original thread]
I have Science trained up to V, so I'm basically just looking for ways to put it to use. I was wondering how much demand would be out there for well-researched BPCs, but it's hard to get a feel for the pricing since I guess these are all traded by...
- by Heathkit - at 2009.04.22 18:13:00
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