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161. New Gunnery Skills - in Skill Discussions [original thread]
I just wonder what skills and how many weeks of training the advanced learning skills will need
- by Hellek - at 2004.08.17 17:38:00
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162. New Gunnery Skills - in Skill Discussions [original thread]
well, my calculations for training large pulse (I have 5 +3 implants plugged in, all 6 learning skills lvl5): 11 (motion prediction 5) + 30 (large energy turret 5) + ~20 (med energy turret 5) + 6 (small energy turret 5) + 3 (small pulselaser speci...
- by Hellek - at 2004.08.17 13:10:00
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163. New Gunnery Skills - in Skill Discussions [original thread]
well, my calculations for training large pulse (I have 5 +3 implants plugged in, all 6 learning skills lvl5): 11 (motion prediction 5) + 30 (large energy turret 5) + ~20 (med energy turret 5) + 6 (small energy turret 5) + 3 (small pulselaser speci...
- by Hellek - at 2004.08.17 13:10:00
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164. T2 lasers broken (skill requirements, they don't need specialization) - in Test Server Feedback [original thread]
In contrast to all other guns, T2 lasers don't need specialization skills. I think thats a bug thats very urgent to fix. I also filed a bug-report but as its very urgent I think it can't hurt to post it here. All T2 lasers are affected. They only ...
- by Hellek - at 2004.08.17 12:28:00
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165. T2 lasers broken (skill requirements, they don't need specialization) - in Test Server Feedback [original thread]
In contrast to all other guns, T2 lasers don't need specialization skills. I think thats a bug thats very urgent to fix. I also filed a bug-report but as its very urgent I think it can't hurt to post it here. All T2 lasers are affected. They only ...
- by Hellek - at 2004.08.17 12:28:00
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166. APOC the new UBER SHIP - in Ships and Modules [original thread]
Originally by: Detaurus Anyone that buys a Tier 2 battleship other than the Apocalypse is completely insane. Compare percentage of powergrid/cpu usage with tanking equipment, and associated weapons/siege/cruise launchers as a proportion of...
- by Hellek - at 2004.08.16 23:06:00
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167. APOC the new UBER SHIP - in Ships and Modules [original thread]
Originally by: Detaurus Anyone that buys a Tier 2 battleship other than the Apocalypse is completely insane. Compare percentage of powergrid/cpu usage with tanking equipment, and associated weapons/siege/cruise launchers as a proportion of...
- by Hellek - at 2004.08.16 23:06:00
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168. Suggested Fix for Shield Tanking - in Ships and Modules [original thread]
Originally by: ProphetGuru Shield tanking vs armor tanking. The only real factor is how fast you turn cap into hp, and how much cap you spend per hp. Armor has an advantage there. ... which is almost 0 if you use a shield amp. and ...
- by Hellek - at 2004.08.16 22:49:00
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169. Suggested Fix for Shield Tanking - in Ships and Modules [original thread]
Originally by: ProphetGuru Shield tanking vs armor tanking. The only real factor is how fast you turn cap into hp, and how much cap you spend per hp. Armor has an advantage there. ... which is almost 0 if you use a shield amp. and ...
- by Hellek - at 2004.08.16 22:49:00
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170. Another mystery of the EVEverse :: Why does CCP favor Armor tanking ? - in Ships and Modules [original thread]
armor is best if you want to fully tank, with 5 slots i.e. but if you want to spend only 3 or 4 slots on damage-compensating, shields are far better. just fit a XL SB and 2 hardeners and you are done. most probably can't maintain boosting forever,...
- by Hellek - at 2004.08.16 22:42:00
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171. Another mystery of the EVEverse :: Why does CCP favor Armor tanking ? - in Ships and Modules [original thread]
armor is best if you want to fully tank, with 5 slots i.e. but if you want to spend only 3 or 4 slots on damage-compensating, shields are far better. just fit a XL SB and 2 hardeners and you are done. most probably can't maintain boosting forever,...
- by Hellek - at 2004.08.16 22:42:00
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172. Why 8? (tech 2 bpo question) - in Missions & Complexes [original thread]
Originally by: Kami K'azi Simple Question. There are meant to be 30,000 odd subscribers to Eve. Why only 8 BPO's to tech 2 items? Thats 0.025% of the population Why not 10, or even 20...and in the extreme 30 At least that's 1% of playe...
- by Hellek - at 2004.08.16 16:07:00
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173. Why 8? (tech 2 bpo question) - in Missions & Complexes [original thread]
Originally by: Kami K'azi Simple Question. There are meant to be 30,000 odd subscribers to Eve. Why only 8 BPO's to tech 2 items? Thats 0.025% of the population Why not 10, or even 20...and in the extreme 30 At least that's 1% of playe...
- by Hellek - at 2004.08.16 16:07:00
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174. Passive targetin modules - no autorepeat? - in Ships and Modules [original thread]
It seems quite bugged to me, another bug I noticed: If I activate it with alt+f4 (I fitted it in the 4th medslot), the player sees that I locked him, if I activate it with clicking it works as it should (no autorepeat though, but it seems this doe...
- by Hellek - at 2004.08.16 11:50:00
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175. Passive targetin modules - no autorepeat? - in Ships and Modules [original thread]
It seems quite bugged to me, another bug I noticed: If I activate it with alt+f4 (I fitted it in the 4th medslot), the player sees that I locked him, if I activate it with clicking it works as it should (no autorepeat though, but it seems this doe...
- by Hellek - at 2004.08.16 11:50:00
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176. capasitor formula - in Ships and Modules [original thread]
I think the closer to 50%, the faster it is. So at 0%-10% its slower than i.e. at 20%-30%
- by Hellek - at 2004.08.15 22:11:00
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177. capasitor formula - in Ships and Modules [original thread]
I think the closer to 50%, the faster it is. So at 0%-10% its slower than i.e. at 20%-30%
- by Hellek - at 2004.08.15 22:11:00
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178. [Auction] 1 MN Microwarpdrive II BPO - in Market Discussions [original thread]
Originally by: Lord Athaaliato Edited by: Lord Athaaliato on 15/08/2004 19:34:55 Are you totally out of your fricking mind? 500mill for 1mn mwd II bpo? I've seen less useful BPOs being sold for higher prices so I don't think that ...
- by Hellek - at 2004.08.15 21:21:00
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179. [Auction] 1 MN Microwarpdrive II BPO - in Market Discussions [original thread]
Originally by: Lord Athaaliato Edited by: Lord Athaaliato on 15/08/2004 19:34:55 Are you totally out of your fricking mind? 500mill for 1mn mwd II bpo? I've seen less useful BPOs being sold for higher prices so I don't think that ...
- by Hellek - at 2004.08.15 21:21:00
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180. Add a 1HR Boot time on Chaos please. - in Test Server Feedback [original thread]
Edited by: Hellek on 15/08/2004 19:19:26 Okay, I agree, the second idea was stupid. I should have known that as I got that 90hrs/month cap on my internet connection in the students home. Unbelievable that a guy with such a limit plays such a g...
- by Hellek - at 2004.08.15 19:18:00
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