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141. Fellow Pirates! The Answer To All Your Problems Is Here!!1!1!! - in Crime and Punishment [original thread]
Originally by: Verone I might produce some more keyboard customised to eve community members at the weekend... I want one Pwease!
- by HippoKing - at 2006.07.07 17:17:00
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142. Ships most suited for anti-pirating solo? - in Crime and Punishment [original thread]
Originally by: Dark Shikari Pilgrim's good, but its probably so good that the pirates will be very careful to avoid it They aren't meant to see you coming
- by HippoKing - at 2006.07.07 17:13:00
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143. Ships most suited for anti-pirating solo? - in Crime and Punishment [original thread]
Originally by: Blind Man pilgrim. /signed. Maybe camp by some carebears who the pirate might go for
- by HippoKing - at 2006.07.07 17:10:00
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144. MICRO HARVESTERS FORM A CORP - in Crime and Punishment [original thread]
- by HippoKing - at 2006.07.07 13:41:00
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145. Carebears and Pvp'ers - in Crime and Punishment [original thread]
No, whiners doesn't neccesarily mean carebears, and vice-versa. There is a difference between being a non-PvP oriented character, and trying to remove/change/nerf areas of Eve so they can never be PvPed and that there is no additional reward invol...
- by HippoKing - at 2006.07.07 12:50:00
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146. Carebears and Pvp'ers - in Crime and Punishment [original thread]
Real carebearing (running missions, building ships, mining) is needed for the game, and doesn't change anything for the worse. Forum carebearing (OMG I GOT GANKED CCP ONLY LOVES PIRATES NERF NERF NERF CONSENSUAL PVP INSTANCED BATTLEGROUNDS CONCOR...
- by HippoKing - at 2006.07.07 12:42:00
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147. Solo PWN mobile - in Crime and Punishment [original thread]
Originally by: mirel yirrin properly setup Neutron Blasta Mega's those exist?
- by HippoKing - at 2006.07.07 10:23:00
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148. Solo PWN mobile - in Crime and Punishment [original thread]
Nearest to solo-pwnmobile in eve at the moment in the dominix
- by HippoKing - at 2006.07.07 09:49:00
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149. Fellow Pirates! The Answer To All Your Problems Is Here!!1!1!! - in Crime and Punishment [original thread]
I think I am partly to blame. The thread has been down for 8months, then I post this . Two hours later, this thread is top of the heap again
- by HippoKing - at 2006.07.06 14:13:00
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150. MERC CORP FOR HIRE !!! - in Crime and Punishment [original thread]
MGRL pwned
- by HippoKing - at 2006.07.06 13:42:00
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151. A message to those it may concern - in Crime and Punishment [original thread]
<3
- by HippoKing - at 2006.07.06 12:56:00
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152. MERC CORP FOR HIRE !!! - in Crime and Punishment [original thread]
I think you accidentally put all the captial names from your corp name into the thread name
- by HippoKing - at 2006.07.06 12:52:00
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153. Covert ops and stealthy ships - PVP possibilities - in Crime and Punishment [original thread]
You need a cloak and a probe launcher. Never try and use a covops for firing, it is pure uselessness. If you do have to aggress with it, its useful for EW and scramming, nothing else.
- by HippoKing - at 2006.07.06 07:03:00
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154. Macro mining - in Crime and Punishment [original thread]
Originally by: Portios Smith And why the #@$&^ not just remove macros all together? You've got it! I'm amazed that no-one thought of pressing that button on the famous dev keyboard ! Apologies to Verone for stealing the keyboard, but...
- by HippoKing - at 2006.07.05 21:46:00
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155. Covert ops and stealthy ships - PVP possibilities - in Crime and Punishment [original thread]
This Skill This module firing these No specific ship required but these have a bonus: Imicus Heron Probe Anathema Buzzard Helios Cheetah Ideally, you want a covops to scan, because they can get into position for a gang warp-...
- by HippoKing - at 2006.07.05 21:28:00
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156. My beautiful ship! - in Crime and Punishment [original thread]
yarr, nice story. Go get that guy
- by HippoKing - at 2006.07.05 21:20:00
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157. Covert ops and stealthy ships - PVP possibilities - in Crime and Punishment [original thread]
Skilled scanner use can tell you where someone is in space, but not let you warp directly to them. Probes let you warp to them (so the fun can begin). If someone is at a safespot (a point in space away from any warpable object) they can only be fo...
- by HippoKing - at 2006.07.05 21:18:00
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158. Covert ops and stealthy ships - PVP possibilities - in Crime and Punishment [original thread]
Covert ops are very useful for scouting. Don't decloak except to probe: if you ever get locked by an enemy, kiss your overpriced cloak goodbye Force Recons are very useful, and contrary to the above post, the pilgrim is an uber solo ship of doo...
- by HippoKing - at 2006.07.05 21:11:00
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159. Macro mining - in Crime and Punishment [original thread]
If they could prove they were real macroers, they would just be banned. There are enough people who report them all the time. No rewards are needed but the banhammer
- by HippoKing - at 2006.07.05 19:47:00
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160. Griefing hall of fame moves? - in Crime and Punishment [original thread]
Originally by: kublai I've podded about six players below the age of 3 months today, several a few days old. I also have a creative way of pod ransoming. "Will you pay me the 5 mill?" "no, never! blow me up!" "no." "...what do you mean...
- by HippoKing - at 2006.07.04 21:57:00
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